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Commit Graph

184 Commits

Author SHA1 Message Date
ζeh Matt
c844bf9142 Bump up network version 2021-09-05 18:16:37 +03:00
ζeh Matt
0be585024f Merge pull request #15232 from ZehMatt/refactor/gNetwork
Move network instance to Context
2021-08-30 14:17:15 -07:00
spacek531
91099429c8 bump network 2021-08-29 14:52:43 -07:00
spacek531
cba52b240e Bird animation (#15294)
* initial implementation;

progress 1

progress 2

refactor to chain start

progress 3

begin walking

finish bird

remove walking

remove unused functions

refactor track element getting

fix formatting

refactor and add comments

remove brackets from simple if-else statements

invalidate vehicle

refactor again

fix format and refactor

please satisfy clang format

fix fallthrough

invalidate default case

remove redundant falltrhough

network bump

use std::max

refactor animation again

fix modulus

* move array declaration

* satisfy clang-format

* add changelog entry
2021-08-29 10:30:34 +01:00
ζeh Matt
3ab70b200b Fix #15255: Wall banner index defaults to 0 instead of null type 2021-08-21 19:24:09 +02:00
Duncan
223b926f8c Use std::vector for ride use memory (#14884)
* Use std::vector for ride use memory

* Use new system for import/export

* Remove legacy field

* Add replay entity size protection to prevent crash

* Increment network version

* Update replays

* Move function to header

* Move constant to RCT12 header as used for both 1 and 2

* Align naming with nsf
2021-08-17 21:29:35 +01:00
ZehMatt
b3bb2f5d80 Refactor NetworkBase to use the System base class 2021-08-17 07:22:04 +03:00
ZehMatt
4ece997ff3 Remove unused function network_close 2021-08-17 06:33:50 +03:00
ZehMatt
0960413927 Remove unused function network_send_map 2021-08-17 06:31:12 +03:00
ZehMatt
e440942c54 Remove SetEnvironment from NetworkBase and all its other wrappers 2021-08-17 06:25:47 +03:00
ZehMatt
40313b1ea3 Move network instance into Context 2021-08-17 06:20:07 +03:00
ZehMatt
87fbb9faf5 Fix potential crash on corrupted network data 2021-08-06 20:30:03 +03:00
Gymnasiast
277317b6f1 Bump network and plug-in API version 2021-08-01 15:15:33 +02:00
Duncan
69f0020a62 Fix #8601: Revert fix to TT’s base blocks, for support blocker usage 2021-07-31 14:10:00 +02:00
ZehMatt
dd2ffec14b Code review changes 2021-07-29 20:08:57 +03:00
ZehMatt
4f54aa5c42 Limit the count of packets processed per update 2021-07-29 20:06:38 +03:00
ZehMatt
6877b8214a Fix unhandled exceptions during packet processing 2021-07-29 20:06:36 +03:00
Duncan
e9eb1b8304 Banner Refactor from NSF (#14788)
* Banner refactor

* Fix mistake in fix_duplicated_banners

* Reduce limit back

* Fix export

* Free banner on delete

* Increment network version

* Fix potential banner pointer crashes

Co-authored-by: Ted John <ted@brambles.org>
2021-07-27 10:25:58 +01:00
Gymnasiast
e0daac9442 Release v0.3.4
- Feature: [#13967] Track List window now displays the path to the design when debugging tools are on.
- Feature: [#14071] “Vandals stopped” statistic for security guards.
- Feature: [#14169] Lighting effects for shops and stalls.
- Feature: [#14296] Allow using early scenario completion in multiplayer.
- Feature: [#14538] [Plugin] Add property for getting current plugin api version.
- Feature: [#14620] [Plugin] Add properties related to guest generation.
- Feature: [#14636] [Plugin] Add properties related to climate and weather.
- Feature: [#14731] Opaque water (like in RCT1).
- Change: [#14496] [Plugin] Rename Object to LoadedObject to fix conflicts with Typescript's Object interface.
- Change: [#14536] [Plugin] Rename ListView to ListViewWidget to make it consistent with names of other widgets.
- Change: [#14751] “No construction above tree height” limitation now allows placing high trees.
- Change: [#14841] Redesign the About window, including new button to copy the current version info.
- Fix: [#11829] Visual glitches and crashes when using RCT1 assets from mismatched or corrupt CSG1.DAT and CSG1i.DAT files.
- Fix: [#12262] Windows can appear off screen with small screens or high scaling.
- Fix: [#13581] Opening the Options menu causes a noticeable drop in FPS.
- Fix: [#13894] Block brakes do not animate.
- Fix: [#13986] OpenGL: Track preview window, flip/rotate button do not update the thumbnail.
- Fix: [#14315] Crash when trying to rename Air Powered Vertical Coaster in Korean.
- Fix: [#14330] join_server uses default_port from config.
- Fix: [#14415] Entrances/exits are removed when built on top of each other.
- Fix: [#14449] Surface smoothing at extra zoom levels not working.
- Fix: [#14468] Cannot close Options window on Android.
- Fix: [#14493] [Plugin] isHidden only works for tile elements up to the first element with a base height of over 32.
- Fix: [#14587] Confusing message when joining server with mismatched network version.
- Fix: [#14604] American-style Steam Trains are not imported correctly from RCT1 saves.
- Fix: [#14638] The “About OpenRCT2” window cannot be themed.
- Fix: [#14682] Crash when painting Swinging Ships with invalid subtype.
- Fix: [#14707] Crash when window is closed during text input.
- Fix: [#14710] Ride/Track Design preview does not show if it costs more money than available.
- Fix: [#14774] Incorrect import of scenery research caused all scenery to be unlocked.
- Fix: [#14806] Incorrect function call in WallPlaceAction plugin code.
- Fix: [#14871] Crash when trying to place track when there are no free tile elements.
- Fix: [#14880] Unable to close changelog window when its content fails to load.
- Fix: [#14945] Incorrect drop height penalty on log flume ride.
- Fix: [#14964] Unable to build in multiplayer as client with "Build while paused" cheat enabled when the host is paused.
- Improved: [#14511] “Unlock operating limits” cheat now also unlocks all music.
- Improved: [#14712, #14716] Improve startup times.
- Improved: [#14982] Add Malgun Gothic and change Nanum Gothic filename for Korean.
2021-07-19 12:54:49 +02:00
ζeh Matt
b2387d06b6 Fix #14964: Building in multiplayer while paused 2021-06-30 20:51:04 +02:00
duncanspumpkin
b68b516842 Update network version 2021-06-27 08:33:40 +01:00
duncanspumpkin
b959f5ae2c Increment network version 2021-06-08 08:04:18 +01:00
Ted John
81d7c3f02b Make tile elements dynamic and resizeable 2021-06-05 21:17:03 +01:00
Duncan
b7e7915efa Merge pull request #14780 from duncanspumpkin/sprite2
Sprite Refactor 2: Moving around EntityTweener and misc
2021-06-01 20:10:17 +01:00
Michael Steenbeek
31848b195e Close #14765: Rename gCheatsFastLiftHill 2021-05-29 18:41:16 +02:00
duncanspumpkin
3199029168 Split off EntityTweener into seperate file 2021-05-29 07:47:49 +01:00
Duncan
21bb949322 Fix 14774: Scenery research always unlocks on load (#14777)
* Fix #14774: Incorrect import of scenery research

Mistake during a refactor caused all scenery to be imported as already researched.

* Update changelog

* Update network version
2021-05-28 18:55:19 +01:00
Matt
7c8beededb Bump network version 2021-05-23 20:01:42 +03:00
ζeh Matt
38c7a70025 Fix #14710: Preview not shown without enough money (#14711)
* Fix #14710: Preview not shown without enough money

* Bump up network version

* Add changelog.txt entry
2021-05-23 09:45:48 -03:00
Duncan
d46e4a9bb1 Network serialiser for entities (#14541)
* Start a network serialiser for entities

will be used only for checksums and replay diffs

* Continue work

* Use the new serailser for checksums

* Use new serialiser for replays

* keep compilers happy

* Try create checksum stream

* Fix compiling

* Split off class into seperate file

* Update Xcode project

* Increment network version

* Fix pragma mistake

* Fix none network builds

* Update replays

* Improve ChecksumStream and use FNV internally

* Small cleanups

* satisfy compilers

* Revert change of checksum size to simplfy rerecording

* Zero initialise data

* Fix serialiser

* Update replays again

Co-authored-by: Michael Steenbeek <m.o.steenbeek@gmail.com>
Co-authored-by: Matt <m.moninger.h@gmail.com>
2021-05-09 19:12:44 +01:00
ζeh Matt
08ebc1ab41 Fix #14587: Send queued packets before disconnecting the client (#14596)
* Fix #14587: Send queued packets before disconnecting the client

* Log better information during network authentication
2021-05-09 07:56:20 +01:00
Duncan
8eabdf8c8f Split guest and staff peep variables (#14462)
* Split guest and staff peep variables

* Move variable location

* Increment network version

* Update replays
2021-04-18 17:48:21 +01:00
Michael Steenbeek
bbf33b6577 Fix serialisation of PlaceParkEntranceAction 2021-04-15 21:32:26 +02:00
Duncan
a9e1f2e89c Remove SpriteBase::flags (#14460)
* Remove SpriteBase::flags

* Increment network version

* update replays
2021-04-11 18:02:19 +01:00
Michael Steenbeek
0e327c86e4 Fix ratings calculation taking 30 minutes 2021-04-02 22:57:36 +02:00
A.N
4d3328c7bb Add preprocessor directives to stop unused variable/function warnings. (#14422) 2021-04-02 14:41:11 +02:00
Duncan
b65f12f1cf Use correct null value (#14421)
* Use correct null value

* Increment network version
2021-04-02 13:13:33 +01:00
Michael Steenbeek
7344b7fbfd Use 16-bit ride_id_t thoughout and raise RIDE_ID_NULL (#14411)
* Replace RIDE_ENTRY_INDEX_NULL with OBJECT_ENTRY_INDEX_NULL

Ride entries are objects like any other, so there is little point having separate constants.

* Use ride_id_t in many more places

* Change RIDE_ID_NULL to 0xFFFF

* Increment network version

* Update replays

Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2021-04-01 16:02:57 +01:00
Duncan
619b2afc15 Compute checksum by entity type (#14383)
* Compute checksum by entity type

* Copy only the entity size

* Update replays and network version
2021-03-27 09:36:41 +00:00
Duncan
977d05ba29 Entity type5: Remove peep assigned type (#14380)
* Remove users of AssignedPeepType

* Remove AssignedPeepType

Field no longer required due to changes to EntityType

* Move enum to the RCT12 header

* Increment network version

* Update replays
2021-03-24 08:54:05 +00:00
Duncan
ccfa22c230 Entity type4: Remove MiscEntityType and add FountainType (#14344)
* Move jumpingfountain type out of misc entity type

* Remove SubType for MiscEntities as it is no longer required

* Update replays

* Apply review comments

* Increment network version
2021-03-22 21:24:50 +00:00
Maximilian Bottin
6f28914f61 Fix #14296: Allow early scenario completion in multiplayer 2021-03-18 20:30:11 +01:00
Duncan
df7a284822 Entity type 2: Remove sprite_identifier (#14334)
* Start changing the underlying type

* Further work

* Complete refactor

* Further cleanup

* Remove pointless check

* Increment network and plugin versions

* Add defaults

* Further defaults

* Fix test paint

* Update replays
2021-03-17 08:04:41 +00:00
Duncan
5474194905 Implement train view and remove linked_list_index (#13956)
* Make train manager view

* Remove linked list index field

* Remove merge mistake

* Fix further rebase errors

* Rename and add comments

* Update replays

* Fix Xcode project

* Increment network version

Co-authored-by: Michael Steenbeek <m.o.steenbeek@gmail.com>
2021-03-15 08:13:00 +00:00
manatails
4fe5b1dc79 Add "Vandals stopped" stat for security guards (#14071)
* Add a stat for security guards: Vandals stopped

* Update src/openrct2-ui/windows/Staff.cpp

Co-authored-by: Tulio Leao <tupaschoal@gmail.com>

* Update src/openrct2/peep/Guest.cpp

Co-authored-by: Tulio Leao <tupaschoal@gmail.com>

* No need to update screenCoords at the last line

Co-authored-by: Michael Steenbeek <m.o.steenbeek@gmail.com>

* Add changelog entry and bump network version

* Update to new UI code

Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
Co-authored-by: Michael Steenbeek <m.o.steenbeek@gmail.com>
2021-03-14 09:18:35 -03:00
Gymnasiast
3f65f282d7 Release v0.3.3
- Feature: [#12110] Add Hybrid Coaster (Rocky Mountain Construction I-Box) track type.
- Feature: [#12999] .sea (RCT Classic) scenarios are now listed in the “New Scenario” dialog.
- Feature: [#13000] objective_options command for console.
- Feature: [#13096] Add Esperanto translation.
- Feature: [#13164] Add 'Objective options' to Cheats menu.
- Change: [#9568] Change lift sounds of Reverser Roller Coaster and Compact Inverted Coaster to better fitting ones.
- Change: [#13160] The lay-out of the Park Cheats tab has been improved.
- Fix: [#1324] Last track piece map selection still visible when placing ride entrance or exit (original bug).
- Fix: [#3200] Close Construction window upon selecting vehicle page.
- Fix: [#4022] Fix Mac cursor offset on launch
- Fix: [#4041] Garbled park option on scenario editor with custom theme.
- Fix: [#4865] Offer an option to disable inhibiting the monitor power.
- Fix: [#5178] Lighting effects cannot be disabled in software mode
- Fix: [#5904] Empty errors on tile inspector base height change.
- Fix: [#6086] Cannot install existing track design with another name.
- Fix: [#6614, #8623] Colours are distorted when using OpenGL with Intel integrated graphics drivers.
- Fix: [#7443] Construction arrows pulse at irregular intervals.
- Fix: [#7518] Water isn't cut down by view clipping tool.
- Fix: [#7748] Tooltips would not timeout for normal UI elements.
- Fix: [#8015] RCT2 files are not found when put into the OpenRCT2 folder.
- Fix: [#8957] Error title missing when building with insufficient funds
- Fix: [#10186] Placing multiple saved rides ignores design name (original bug).
- Fix: [#12368] Desync due to ghost station pieces affecting changing ride settings.
- Fix: [#12940] Windows cause issues with snow drawing.
- Fix: [#13019] Simulated trains sometimes open construction window when they crash.
- Fix: [#13021] Mowed grass and weeds don't show up in extra zoom levels.
- Fix: [#13024] Console cursor does not correctly render at current cursor position.
- Fix: [#13029] Not all Junior Roller Coaster pieces are shown when "Show all track pieces" cheat is enabled.
- Fix: [#13044] Rides in RCT1 saves all have "0 customers per hour".
- Fix: [#13074] Entrance and exit ghosts for mazes not being removed.
- Fix: [#13083] Dialog for renaming conflicting track design crops text out.
- Fix: [#13097] Missing direction arrow for stations
- Fix: [#13098] UI buttons for entrance and exit don't toggle according to them being built.
- Fix: [#13098] Maze can still be constructed while placing entrance and exit (original bug).
- Fix: [#13118] Closing construction window resets ride viewport.
- Fix: [#13129] Missing error message when waiting for train to leave station on the ride measurements graph.
- Fix: [#13138] Fix logical sorting of list windows.
- Fix: [#13158] Cursors are drawn incorrectly in text input fields.
- Fix: [#13222] Vehicle collision causes negative number of passengers (original bug).
- Fix: [#13226, #7280] No error is shown when attempting to load a corrupted save.
- Fix: [#13266] Plugin API: Deleting key of sharedStorage not working.
- Fix: [#13278] Desync caused by ghost tiles changing the ride mode.
- Fix: [#13289] Litter and vomit sometimes not loading with RCT1 saved game or scenario
- Fix: [#13292] Impossible excitement rating requirements with finish building 5 coasters goal
- Improved: [#13023] Made add_news_item console command last argument, assoc, optional.
- Improved: [#13098] Improvements to the maze construction window user interface
- Improved: [#13125] Selecting the RCT2 files now uses localised dialogs.
2021-03-13 12:17:05 +01:00
Michał Janiszewski
67b61478cf Reduce inclusion of EntityList.h 2021-02-25 10:56:27 +01:00
Michał Janiszewski
8ee49ab615 Reduce inclusion of world/Sprite.h 2021-02-25 10:56:27 +01:00
Ted John
2b3aabb8e4 Remove old shortcut code and fix issues 2021-02-21 03:14:18 +00:00
Michael Steenbeek
2379c7c9a6 Bump network version 2021-02-19 09:36:45 +01:00