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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2025-12-24 08:12:53 +01:00

Remove unused function network_send_map

This commit is contained in:
ZehMatt
2021-08-17 06:31:12 +03:00
parent b8a81ae1c7
commit 0960413927
2 changed files with 0 additions and 10 deletions

View File

@@ -3852,12 +3852,6 @@ int32_t network_get_current_player_group_index()
return -1;
}
void network_send_map()
{
auto& network = OpenRCT2::GetContext()->GetNetwork();
network.Server_Send_MAP();
}
void network_send_chat(const char* text, const std::vector<uint8_t>& playerIds)
{
auto& network = OpenRCT2::GetContext()->GetNetwork();
@@ -4068,9 +4062,6 @@ void network_request_gamestate_snapshot()
void network_send_game_action(const GameAction* action)
{
}
void network_send_map()
{
}
void network_update()
{
}

View File

@@ -93,7 +93,6 @@ Peep* network_get_pickup_peep(uint8_t playerid);
void network_set_pickup_peep_old_x(uint8_t playerid, int32_t x);
int32_t network_get_pickup_peep_old_x(uint8_t playerid);
void network_send_map();
void network_send_chat(const char* text, const std::vector<uint8_t>& playerIds = {});
void network_send_game_action(const GameAction* action);
void network_send_password(const std::string& password);