Gymnasiast
8d478e78a5
Refactor FILE_TYPE_S4_CUTOFF to kFileTypeS4Cutoff
2024-02-25 17:06:48 +01:00
Michael Steenbeek
115e7389a9
Move most gScenario* globals to GameState_t
2024-01-24 22:17:32 +01:00
ζeh Matt
9b2a79faf1
Adjust the import/export code to have the game state passed
2024-01-19 16:32:19 +02:00
James103
1d8dc111f1
Replace 2023 with 2024 in copyright headers ( #21139 )
...
Replace all instances of the year 2023 with 2024 in all copyright headers
2024-01-01 12:52:28 +01:00
ζeh Matt
3d5e6ea932
Replace Equals with IEquals where appropriate
2023-07-05 23:14:05 +03:00
ζeh Matt
d61ce4e38c
Remove BenchGfx
2023-06-30 16:37:11 +03:00
ζeh Matt
edabd97c8a
Remove benchmark code from game logic
2023-06-30 16:35:05 +03:00
ζeh Matt
bcb0c069c3
Remove dead code of TestPaint and remove BenchSpriteSort
2023-06-30 16:34:55 +03:00
ζeh Matt
ac583569da
Remove Platform::CoreInit
2023-06-27 23:35:11 +03:00
Aaron van Geffen
d425e0a8bb
Remove const qualifier from constexpr statements
2023-06-24 11:45:26 +02:00
Michael Steenbeek
58baa85a27
Small path additions cleanup ( #20076 )
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* Split off path addition paint calls
* Replace occurences of “path bit” with “path addition”
* Replace occurences of “footpath item“ with “path addition”
2023-05-09 20:08:25 +01:00
ζeh Matt
5ea09be0f8
Rename some fields in PaintStruct
2023-04-14 03:06:53 +03:00
Gymnasiast
c3e5c83c92
Fix missed occurrence in BenchSpriteSort.cpp
2023-04-11 22:59:03 +01:00
Gymnasiast
fd4c9a7b9d
Close #19176 , close #19273 : Consistent “CmdLine” naming
2023-02-23 00:03:30 +01:00