David CARLIER
1d17725592
Add FreeBSD support
...
At the moment the platform specific code supports only
FreeBSD as OpenBSD and NetBSD does not support the
full path retrieval for an executable, we intentionally
stop the compilation for those platforms.
2016-12-28 14:18:04 +01:00
Michał Janiszewski
d645e53428
Allow arbitrary entertainers' costume changes via console
...
This was discussed at
http://www.nedesigns.com/topic/32012/openrct-advantages-and-disadvantages/?p=712114
2016-12-28 13:06:24 +00:00
Ted John
1083ccebd0
Merge pull request #4847 from zaxcav/pathfind_history_fixes
...
Further pathfinding fixes
2016-12-28 12:58:19 +00:00
Ted John
31d4f79dc5
Merge pull request #4878 from Broxzier/cpp_fixes
...
CppCheck fixes
2016-12-28 12:57:34 +00:00
LRFLEW
8e449b9648
Fix #4571 : Only start autosave timer after update or game command
2016-12-28 12:53:55 +00:00
Graham Edgecombe
f25a0b383c
Fix compiling SetupEnvironment() under g++
2016-12-28 13:15:39 +01:00
Ted John
1e780d656f
Make CLI object scan a command instead of a flag.
2016-12-28 01:18:13 +00:00
Ted John
5095e7037a
Merge branch 'num_of_conflicts' of https://github.com/wolfreak99/OpenRCT2 into wolfreak99-num_of_conflicts
2016-12-27 23:56:59 +00:00
Ted John
a7b60c2419
Fix #4929 : Changing TTF language crashes game
2016-12-27 23:27:49 +00:00
Michał Janiszewski
8480713050
Start v0.0.6
2016-12-28 00:00:05 +01:00
Michał Janiszewski
a20250a57f
Revert "Temporarily disable branch info for release"
...
This reverts commit 5f4afbe57f .
2016-12-27 23:59:57 +01:00
wolfreak99
6ba51e36da
Make -force-scan command run without starting game
...
reformat object_list_load to use parameter instead of external flag boolean
remove object_list_load_force_scan, call directly from RootCommands
2016-12-26 19:27:58 -05:00
wolfreak99
5cd6c864a5
implement "force-scan" command
...
Formatting improvements
2016-12-26 19:27:55 -05:00
wolfreak99
47fe2d42b1
Count number of object conflicts during scan
2016-12-26 19:27:49 -05:00
Michał Janiszewski
5f4afbe57f
Temporarily disable branch info for release
2016-12-27 01:24:28 +01:00
Michał Janiszewski
3aa0eb9bcd
Prevent invalid access in malformed objects
2016-12-26 22:42:19 +00:00
Ted John
c3035b7601
Enable visual styles for Windows
...
Fixes an issue where message boxes used classic Windows style buttons.
2016-12-26 22:17:44 +00:00
Michał Janiszewski
ac32e7dd08
Fix #4920 : Crash in peep pathfinding
2016-12-26 14:53:11 +00:00
Michał Janiszewski
e25734819b
Fix #4917 : Crash when opening research
2016-12-26 13:09:22 +00:00
Gymnasiast
a05557cb7b
Add track elem constant for the RCTC booster
2016-12-25 13:57:56 +01:00
Gymnasiast
c226df8dfe
Load SV6 files with incorrect checksum if the user has enabled that option
2016-12-25 13:48:49 +01:00
LRFLEW
a345560509
Add Importing of RCTC scenarios ( #4905 )
2016-12-25 13:40:45 +01:00
Ted John
f6cb95e534
Fix restart command skipping first command in title sequence
2016-12-24 17:26:30 +00:00
Ted John
ff6f46bce3
Fix title sequence not updating
2016-12-24 17:15:30 +00:00
Broxzier
41e168baf1
Don't use initializer lists for members
2016-12-24 13:12:09 +01:00
Broxzier
6c29bdbf21
CppCheck fixes
2016-12-24 13:10:03 +01:00
Ted John
8ed6dfec56
Remove unused variable
2016-12-24 01:17:35 +00:00
Ted John
a79e742f39
Fix #4893 : Assertion failed if no RCT2 directory selected on startup
...
Bit of a hack, temporary until ObjectManager gets same initialisation treatment as ObjectRepository.
2016-12-24 01:02:57 +00:00
Ted John
463ec2025a
Fix #4902 : Title Sequences hang when no waits are in, or loading single save
2016-12-24 00:53:33 +00:00
Ted John
c2d2a515b4
Fix #4910 : Title sequences get labelled incorrectly in game options
2016-12-24 00:06:42 +00:00
Ted John
50a2e58b22
Fix #4898 : Crash when title sequences are missing
2016-12-20 21:29:17 +00:00
Ted John
785a6ac850
Fix loading of RCT1 parks from command line
2016-12-20 17:36:00 +00:00
Michał Janiszewski
9e321b69ee
Fix #4891 : Crash at loading save file
...
Caused by `_listItems` getting `free`d (and set to `NULL`) before it was
used.
Regression introduced in 11a2b98e58 .
2016-12-20 15:34:41 +01:00
Ted John
f378688828
Merge pull request #4895 from janisozaur/fixes
...
memory leak plugs, initialisation of fields
2016-12-20 10:43:05 +00:00
Michał Janiszewski
b4921bf5b5
Fix erroneous fallthrough in TitleSequence.cpp
2016-12-20 00:15:23 +01:00
Michał Janiszewski
50d26d87eb
Initialise fields to safe values
2016-12-19 23:59:03 +01:00
Michał Janiszewski
7f5683895b
Plug memory leaks
2016-12-19 23:44:17 +01:00
Marijn van der Werf
2fca2adbc1
Fix prepended wooden supports
2016-12-19 18:45:08 +01:00
Ted John
4adcbfdb8a
Fix #4884 : Build hash info at intro is empty
...
Caused by a small bug in String::AppendFormat.
2016-12-16 17:17:22 +00:00
Ted John
86b209ed90
Load language before repository scans
2016-12-16 17:09:15 +00:00
Michael Steenbeek
1018ec2b33
Fix #4883 : Check if the map element is null before checking rights
2016-12-16 16:00:55 +00:00
Ted John
4669756d3e
Merge pull request #4792 from IntelOrca/feature/title-sequence-zip
...
Read title sequence from ZIP files
2016-12-16 15:31:18 +00:00
jensj12
b2dee3ad9f
Fix high lateral G-forces penalty
2016-12-16 12:21:00 +01:00
Ted John
6fa337154e
Fix header include casing
2016-12-16 01:25:05 +00:00
Ted John
870a8fc6b6
Move addresses and hook into rct2 sub directory
2016-12-16 01:25:05 +00:00
Ted John
c5899139d7
Move scenario sources to sub directory
2016-12-16 01:25:05 +00:00
Ted John
c6d9fe6b55
Fix rebase errors
2016-12-16 01:25:04 +00:00
LRFLEW
7a93c1f001
Fix Compilation Issues
2016-12-16 01:25:04 +00:00
Ted John
1fc287ec4a
Remove unused variables
2016-12-16 01:25:04 +00:00
Ted John
c872053fdd
Forward declare TitleSequence in window.h
2016-12-16 01:25:04 +00:00