ζeh Matt
cf64bba0b7
Add more comments
2023-04-16 16:55:40 +03:00
ζeh Matt
a1c3f38469
Rename next to NextEntry
2023-04-14 03:37:26 +03:00
ζeh Matt
b78a1ac9f2
Use ScreenCoordsXY for PaintStringStruct
2023-04-14 03:27:07 +03:00
ζeh Matt
d35933dc9f
Use ScreenCoordsXY in AttachedPaintStruct
2023-04-14 03:22:32 +03:00
ζeh Matt
fc75f8b0e9
Use ScreenCoordsXY, refactor uses
2023-04-14 03:14:37 +03:00
ζeh Matt
31e1a5dbcd
Use CoordsXY for map position
2023-04-14 03:09:29 +03:00
ζeh Matt
5ea09be0f8
Rename some fields in PaintStruct
2023-04-14 03:06:53 +03:00
ζeh Matt
63d15c71ae
Refactor paint sort
2023-04-14 02:35:59 +03:00
Gymnasiast
bb83a80eab
Use dpi ref in rect and line drawing functions
2023-04-11 22:59:01 +01:00
Gymnasiast
3e764677da
Use dpi ref in paint folder
2023-04-11 22:57:25 +01:00
Gymnasiast
9c2d5b9fef
Make GfxDrawSprite() take reference
2023-04-11 22:53:30 +01:00
Gymnasiast
a15f72da87
Pass DPI by ref to string drawing
2023-02-24 22:05:07 +01:00
Michael Steenbeek
70af1c6c0d
Clean up PaintAddImageAsParent() calls ( #19392 )
2023-02-13 22:07:39 +00:00
Duncan
d811c9a9ba
Add Object Entry Manager ( #19332 )
...
* Add object entry manager
Port over wall and banner
* Port over small scenery to ObjectEntryManager
Clang format files
Actually make things safe
Fix build
2023-02-12 20:43:11 +00:00
Duncan
859b071ddc
Rename classes with snakes OpenRCT2/A*-F* ( #19215 )
...
* Rename classes with snakes OpenRCT2/A*-F*
* Clang format files
2023-01-19 08:16:44 +00:00
Hielke Morsink
0762fcb601
Rename snake_case functions in OpenRCT2/util folder
2023-01-18 22:44:13 +01:00
Michael Steenbeek
12874f2af7
Replace format_string(4) with OpenRCT2::FormatStringLegacy() ( #19190 )
...
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk >
2023-01-17 21:56:30 +01:00
Duncan
8504c8d05e
Finish Removing snake_case from Drawing Methods
2023-01-16 22:31:34 +00:00
Gymnasiast
5309c80e29
Remove snake_case in interface folder
2023-01-16 22:20:41 +01:00
Duncan
7f5934cc95
Remove snake_case from second chunk of Drawing ( #19166 )
2023-01-16 18:52:17 +00:00
Duncan
8a8d3105f3
Remove snake_case from first chunk of Drawing ( #19164 )
...
* Remove snake_case from first chunk of Drawing
* Address formatting
2023-01-16 13:50:43 +00:00
James103
73738bbdc8
Replace 2022 with 2023 in copyright headers
...
Replace all instances of the year 2022 with 2023 in all copyright headers
2023-01-01 11:58:01 +01:00
frutiemax
76faa77f6b
Part of #16152 : Use BoundBoxXYZ for PaintAddImageAsChild
2022-11-27 18:33:11 +00:00
Michał Janiszewski
3e4e8bccc5
Pass ImageId by value instead by const-ref
...
ImageId struct is 8-bytes large and can fit in CPU register. Passing it
by value lets compiler pass it in register instead of forcing to
reference it from memory.
In my tests this brings
[dome park](https://github.com/OpenRCT2/OpenRCT2/files/6134362/dome-export.zip )
benchgfx results from 42.16s down to 41.08s, or by 2.5%.
2022-11-12 00:06:05 +01:00
Hielke Morsink
31dd4bf604
Use lower-case u integral suffix
2022-10-29 16:33:05 +02:00
Gymnasiast
14f9a75e0a
Refactor FontSpriteBase and font size into FontStyle
2022-10-19 11:59:26 +02:00
Hielke Morsink
abac080d3e
Rename public general config data members
2022-10-16 21:46:01 +02:00
Rik Smeets
c80bd455e9
Code style: Remove struct snakes from Paint ( #18341 )
2022-10-14 20:26:36 +02:00
Duncan
406b73d904
Remove final snakes from map and world ( #18304 )
2022-10-12 09:14:45 -03:00
Rik Smeets
c5904d81d6
Code Style: Remove snakes from paint tile elements ( #18212 )
2022-10-05 21:27:38 +02:00
73
8c3ff1bfa8
Replace Transparancy with Transparency
2022-10-04 18:28:15 +02:00
Michał Janiszewski
bcce0c2d12
Fix leak in PaintEntryPool::Chain::operator= ( #18183 )
...
Inspired by #18178
2022-10-03 22:53:33 +00:00
73
b9e677945d
Replace 20XX with 2022 ( #18158 )
...
* Replace 2020 with 2022
Replace all 2020 headers with 2022
* replace other years with 2022
add missing years
2022-10-01 08:42:14 +01:00
Gymnasiast
a69a8fa7e8
Remove uint32_t overloads in Paint functions
2022-09-29 21:17:16 +02:00
Michael Steenbeek
6f3790cf98
Modify ride drawing code to use ImageId
2022-09-28 21:36:56 +02:00
Michael Steenbeek
7bb7d97bdc
More bound box refactors
2022-09-27 21:20:49 +02:00
Gymnasiast
d3fd31c611
Rename rct_string_id to StringId
2022-07-31 22:30:13 +02:00
Duncan
d09140aaed
Minor Paint refactor ( #17144 )
...
* Tidy up masked paint code
Its only used by surface elements and only then by attached ps's so no need to support it in the normal ps.
* Remove unneeded function
2022-05-06 06:46:50 +01:00
Ted John
c68359662d
Refactor visibility control
2022-03-14 21:57:05 +00:00
Ted John
9794be6a09
Hide trees using colourify function
2022-03-14 21:55:15 +00:00
Ted John
8aafab2a70
Split paint item into element and entity
2022-03-14 21:55:15 +00:00
Ted John
79989a5e84
Fix transparency issues
2022-03-14 21:55:15 +00:00
Kane
b83e21a953
Improve code readability (added parentheses)
2022-03-14 21:43:12 +00:00
Kane
3d3271a5ec
Misc. clean ups
...
Define see-through paint colours in Paint.h for global use
Color staff sprite button
Change ride->is_visible bool to ignore_invisible_flag bool
Add shortcut to open transparency options (CTRL+T)
2022-03-14 21:41:49 +00:00
Kane
2e93e42a71
More finishing touches
...
- Changes all references of `VIEWPORT_FLAG_INVISIBLE_PEEPS` to `VIEWPORT_FLAG_INVISIBLE_GUESTS` and `VIEWPORT_FLAG_INVISIBLE_STAFF`
- Updates Invisible People menu item and shortcut.
- Added new viewport flags into the `viewport_set_visibility` function
- Invisible options only work if see-through is activated as well
- Added see-through supports
- Regression: Exclude ride from invisible no longer works (ride is still see-through)
2022-03-14 21:40:27 +00:00
Kane
204f8ceac1
Add new Transparency options window.
...
Remove added options from Top Toolbar.
Move invisible ride code into ride paint functions.
Move invisible vehicle code into sprite paint function.
2022-03-14 21:37:41 +00:00
Kane
4856c3adaf
Implement invisible rides, paths & scenery
2022-03-14 21:37:18 +00:00
Kane
9f78c6f0ce
Add option to see-through vehicles
2022-03-14 21:36:47 +00:00
duncanspumpkin
68d0d05d49
Remove extra non rotated PaintAddImageAsChild
2022-03-11 21:45:12 +00:00
ζeh Matt
269673e3aa
Profiler update ( #16463 )
...
* Add more functions to be profiled
* Add isEnabled method to Profiler scripting interface
* Bump up scripting version
* Apply review suggestions
2022-01-29 15:29:08 +02:00