frutiemax
5ae592ec79
Part of #11437 : Move GetDateLocal and GetTimeLocal in Platform2.h
2020-06-28 21:46:14 +02:00
frutiemax
fec55f590f
Part of #11159 : limit_autosave_count uses std::vector instead of utf8** ( #12054 )
2020-06-28 09:12:13 +01:00
duncanspumpkin
6ed17b4ff9
Remove FOR_ALL_PEEPS/GUESTS/STAFF macros
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Replaced with an EntityList iterator
Fix formatting
Fix nullptr issues
2020-06-16 20:27:44 +01:00
duncanspumpkin
904e6c6987
Implement GetSprite and use it in a number of places
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This will eventually replace all of the get_sprite and try_get_sprite calls
Further use of GetSprite
Use GetSprite in all remaining easy to use functions
Correct formatting
Rename GetSprite to GetEntity
Make suggested changes
Remove const to allow for building
Fix crashes due to next sprite
2020-06-16 20:21:56 +01:00
Tulio Leao
e54a3d89f2
Rename some Peep member variables to use TitleCase ( #11931 )
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* Rename Peep::destination_tolerance to use TitleCase
* Rename Peep::destination_y to use TitleCase
* Rename Peep::destination_x to use TitleCase
* Rename Peep::trousers_colour to use Title Case
* Rename Peep::tshirt_colour to use TitleCase
* Rename Peep::no_of_rides to use Title Case
* Rename Peep::staff_type to use TitleCase
* Rename Peep::type to use TitleCase
* Rename Peep::sprite_type to use TitleCase
* Rename Peep::sub_state to use TitleCase
* Rename Peep::state to use TitleCase
* Rename Peep::outside_of_park to use TitleCase
* Rename Peep::next_flags to use TitleCase
* Rename Peep::name to use TitleCase
* Rename Peep::NoOfRides to GuestNoOfRides
* Rename Peep::Type to AssignedPeepType
* Rename Peep::GuestNoOfRides to GuestNumRides
2020-06-14 06:31:08 +01:00
Tulio Leao
ccd76f8fc4
Rename Peep::current_ride to CurrentRide
2020-06-08 17:36:35 -03:00
Tulio Leao
c302b16386
Rename Peep::current_ride_station to use TitleCase
2020-06-08 17:36:34 -03:00
Michael Steenbeek
a0c6752ff3
Merge pull request #11882 from tupaschoal/prevent-shadow-peep-4
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Rename some Peep member variables to use TitleCase
2020-06-07 23:35:23 +02:00
Michael Steenbeek
9ef8d6da42
Convert most remaining C-style casts to C++-style ones ( #11867 )
2020-06-07 23:18:11 +02:00
Tulio Leao
4cdfccb338
Rename Peep::id to Id
2020-06-06 11:53:51 -03:00
Ted John
626178a70e
Add constants for palette indexes
2020-05-28 22:37:50 +01:00
Gymnasiast
11472f909d
Convert sprite_move to method
2020-05-13 10:47:32 +02:00
Hielke Morsink
ec0a734511
Fix: Silent replay record message gets overwritten ( #11600 )
2020-05-02 11:40:21 -03:00
Ted John
c67962577a
Rename __ENABLE_SCRIPTING__ to ENABLE_SCRIPTING
2020-04-26 14:35:08 +01:00
Ted John
2f525e0539
Apply more code review comments
2020-04-26 14:35:07 +01:00
Ted John
bac91cd563
Allow scripting to be compile-disabled
2020-04-26 14:35:03 +01:00
Ted John
dc64d3541d
Transfer server-client scripts over network
2020-04-26 14:35:03 +01:00
Ted John
e6915e8799
Do not load plugins on title screen
2020-04-26 14:35:01 +01:00
Breno Rodrigues Guimarães
a0619d04cf
Replace usage of set_format_arg by Formatter::Common() ( #11412 )
2020-04-25 18:44:14 -03:00
Tulio Leao
c17127f65b
Use named casts on openrct2 root folder ( #11139 )
2020-04-17 21:36:25 +02:00
Aaron van Geffen
0cbd700290
Warn to console if no autosave could be saved ( #11255 )
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* Warn to console if no autosave could be saved.
* Use std::fprintf as suggested.
* Update src/openrct2/Game.cpp
Co-Authored-By: Michał Janiszewski <janisozaur@users.noreply.github.com >
Co-authored-by: Michał Janiszewski <janisozaur@users.noreply.github.com >
2020-04-12 11:32:39 +02:00
Michał Janiszewski
e19eaa6a98
Upload park recording in case of crash
2020-04-02 23:44:59 +02:00
Duncan
2806104db0
Remove peep sort ( #11088 )
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* Remove peep sort. No longer required.
Peeps are now only sorted in a temporary vector when the staff or guest list is open. This allows for simpler allocation of sprites
* Increment Network Version
2020-03-28 12:37:01 +00:00
Michael Steenbeek
81c6bb26e9
Prepare guest counters for more than 32767 guests ( #10989 )
2020-03-26 20:02:15 +01:00
Aaron van Geffen
a2f8e8c72b
Automatically reset speed to normal upon scenario completion. ( #10998 )
2020-03-22 23:22:28 +01:00
Gymnasiast
2f7a26e8da
Refactor station index a bit
2020-03-21 17:05:16 +01:00
Gymnasiast
5dc4b3e136
Make tile_element_insert take CoordsXYZ
2020-03-07 21:28:36 +01:00
Michael Steenbeek
be13c1fc87
Refactor more TileCoords
2020-03-07 21:07:18 +01:00
Tulio Leao
1b3f0e9a44
Create ScreenCoordsXY gSavedView from separate x,y variables
2020-02-22 16:01:21 -03:00
Tulio Leao
47025c45b4
Make setMainView() use ScreenCoordsXY
2020-02-22 16:01:21 -03:00
duncanspumpkin
bdcfd615ed
Refactor sprite_move
2020-01-19 17:16:41 +00:00
Michael Steenbeek
77494bbc73
Create definitions for some coords related stuff ( #10456 )
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* Create definitions for some coords related stuff
* Use constexpr; add define for Z step
2019-12-30 15:03:51 +00:00
Tulio Leao
5c657bde9f
Remove map_get_surface_element_at operating with TileCoordsXY
2019-12-18 23:47:17 -03:00
Tulio Leao
7c75db2b2d
Make map_get_surface_element_at only accept Coords objects
2019-12-18 23:46:50 -03:00
duncanspumpkin
d8b5060eb9
Remove dead game command code.
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Refactor of z increment
2019-12-15 08:21:32 +00:00
ζeh Matt
9b499ea239
Fix #10087 : crash loading a save with corrupt peeps ( #10122 )
2019-11-09 17:00:09 +01:00
duncanspumpkin
ee64892f4b
Clang format
2019-10-20 15:47:45 +01:00
duncanspumpkin
5842b851c2
Remove old game command for MazePlaceTrack
2019-10-20 15:23:36 +01:00
Gymnasiast
f365bc3cb7
Create getters and setters for occupied quadrant
2019-08-27 21:12:48 +02:00
Matt
769ed255f3
Refactor game action queue out of network into GameActions
2019-08-21 00:15:39 +02:00
duncanspumpkin
fb8c42f3c2
Fix #9557 . Refactor map_is_location_at_edge and tile_element_insert
2019-08-19 20:04:57 +01:00
duncanspumpkin
5333dc4295
Return a SurfaceElement from get_surface_element
2019-08-19 20:04:56 +01:00
kennycastro007
9708e3a043
Fixed issue #8376 ( #9866 )
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#8376 : Added static function show_error in S6Importer.cpp
2019-08-15 16:02:03 +02:00
Duncan
659b4d8f9f
Clean up some litter in the codebase ( #9753 )
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13CA740 and 141F568 have been doing mostly nothing since the game action refacotr. Before that they didn't do much as I've never found any instance where the code was hit.
2019-08-08 06:05:58 +01:00
ζeh Matt
7730b35d82
Merge pull request #9571 from ZehMatt/replay-cleanup
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Replay cleanup
2019-08-05 18:31:03 +02:00
Ted John
7ce2f38c92
Fix formatting
2019-07-29 20:01:49 +01:00
Ted John
d28799ef18
Remove user strings
2019-07-29 20:01:37 +01:00
Ted John
40d49b93d3
Do not use user strings for peep names
2019-07-29 19:18:16 +01:00
Matt
e267be785b
Remove obsolete code
2019-07-14 16:42:08 +02:00
duncanspumpkin
2d75c01882
Unnetwork game commands
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Only track designs still use game commands and they cannot be networked so remove dead code
2019-06-23 18:50:35 +01:00