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Commit Graph

86 Commits

Author SHA1 Message Date
Duncan
c34079acee Refactor LargeSceneryEntry and remove rct_scenery_entry (#14816) 2021-06-04 12:41:23 +01:00
Duncan
12c5484f44 Refactor SmallSceneryEntry (#14815) 2021-06-03 22:14:41 -03:00
Duncan
8f59fe91cb BannerSceneryEntry Refactor (#14810)
* Refactor BannerSceneryEntry to enforce type

* Remove old comment

* Fix incorrect renameing
2021-06-03 21:43:30 +01:00
Duncan
6f81248084 Rework and refactor PathBitEntry (#14809) 2021-06-03 21:23:00 +01:00
Duncan
425f968a67 Rearrange WallSceneryEntry to enforce types (#14808)
* Rearrange WallSceneryEntry to enforce types

* Clang format

Correct inverted nullptr check
2021-06-03 13:26:00 +01:00
Gymnasiast
b3bbdcbfd5 Remove hardcoded terrain style constants from RCT1 and MapGen 2021-03-27 17:34:10 +01:00
Michael Steenbeek
f0dc28e9fc Update objects to v1.0.21 2021-03-12 11:04:04 +01:00
Ted John
383cbe5368 Load music into the correct slots 2021-01-27 19:26:28 +00:00
Ted John
2f39442d25 Implement ride music objects and refactor 2021-01-27 18:45:27 +00:00
Gymnasiast
179b50358c Add RCT1 surface styles 2020-12-20 21:45:21 +01:00
Łukasz Pękalski
fc4ad82ac1 resolve: integrated changes from comments 2020-11-11 16:08:39 +01:00
Łukasz Pękalski
7648feeba2 Close #12427: Refactor OBJECT_TYPE to use strong enum 2020-11-11 16:07:01 +01:00
Łukasz Pękalski
dc93cacbee bugHunt: correcting code to compile
code does not compile yet
2020-11-11 16:07:01 +01:00
Łukasz Pękalski
832fd69822 refactor: changed ObjectType enum to strong enum
code does not compile yet
2020-11-11 16:07:01 +01:00
Łukasz Pękalski
6e5105ab3b refactor: ObjectType to use strong enum
enum renaming complete
2020-11-11 16:07:01 +01:00
Gymnasiast
ce15e20c94 Use plain std::string_view instead of const & 2020-11-06 11:40:52 +01:00
Gymnasiast
6df36127b4 Replace calls to LoadObjectLegacy() with new IDs 2020-11-05 21:33:13 +01:00
Gymnasiast
bafafa6805 Create functions to load objects by JSON id 2020-11-05 21:24:43 +01:00
Haven Kim
8a4df108ba Close #12428: Refactor OBJECT_SOURCE_GAME to use strong enum 2020-10-17 22:27:02 +02:00
ζeh Matt
92e7b6244b Fix #13192: Crash because of objects not properly loading (#13197) 2020-10-14 21:54:22 -03:00
Vinicius Sa
711dd00cde Close #13000: Refactor ObjectFactory to use unique_ptr
Employs the smart pointer unique_ptr for safer memory management.

Classes involved:
 - ObjectRepository
 - ObjectManager
2020-10-14 21:56:48 +02:00
Aaron van Geffen
7b5087f057 Update copyright year to 2020 2020-07-21 15:04:34 +02:00
frutiemax
77d02c5e2b Close #12290: Refactor of object_manager_unload_objects (#12291) 2020-07-17 05:25:35 +01:00
rdbaris
a2493af9ce Part of #11159 (purge malloc() & free()) (#11893)
* Used smart pointers

* Changed functions to take vector as input
2020-07-16 22:35:30 +01:00
Michael Steenbeek
9ef8d6da42 Convert most remaining C-style casts to C++-style ones (#11867) 2020-06-07 23:18:11 +02:00
Michał Janiszewski
2323cc1596 Use named casts instead of old-style casts
Change prepared with clang-tidy and google-readability-casting check
2020-04-22 17:09:29 +02:00
Ted John
b9e85f6b90 Fix #11259: Custom JSON object breaks saves (#11356)
Do not attempt to pack JSON objects into S6 files.
2020-04-19 14:18:12 +02:00
Michael Steenbeek
c519512cfe Create ObjectEntryIndex (#10980) 2020-03-20 19:28:39 +01:00
Ted John
c89cecb2b5 Refactor the ride type to entry map (#10967)
Use C++ vectors and allow larger ride entry indices (> 256)
2020-03-20 18:07:31 +01:00
Michael Steenbeek
d86dce17e8 Prepare object indices for uint16_t (part 2) (#10966) 2020-03-18 21:27:53 +01:00
Michael Steenbeek
18ebe73dfa Replace object_entry_get_type() with method (#10937) 2020-03-15 12:07:04 +01:00
Michael Steenbeek
42a1a8704d Use empty() for vectors; clean up bool comparisons (#9118) 2019-04-20 20:39:47 +02:00
Aaron van Geffen
2af13904c5 Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
Ted John
85b443fc15 Fix #8411: Save game failed!
Do not try to pack our new object types (stations and surfaces) into saved games.
2018-12-10 15:14:50 +00:00
Ted John
06f203a7e7 Implement surfaces, edges and stations as objects 2018-12-09 23:30:40 +00:00
Matt
837c0a9e7f Use std::unique_ptr for ObjectManager and ObjectRepository 2018-08-31 07:18:49 +02:00
Matt
04928d4b84 Refactor reference over std::shared_ptr. 2018-08-31 07:18:48 +02:00
Michael Steenbeek
5cd4057c76 Remove remnants of STEX support 2018-08-29 23:29:45 +02:00
Michael Steenbeek
2a64ec7aff Use sourceGame parameter in JSON files instead of originalId 2018-07-30 21:39:27 +02:00
clang-format
b02dfdbc93 Binpack function arguments together
Previously when the arguments of a function wouldn't fit on a single line, clang-format would put each argument on its own line instead. By enabling the binpack parameter setting, it tried to fit as many on one line as possible instead.

Co-authored-by: Hielke Morsink <hielke.morsink@gmail.com>
2018-07-23 16:00:22 +02:00
clang-format
a6a12af1ec clang-format object 2018-07-23 16:00:06 +02:00
Michael Steenbeek
1b08fb4e69 Replace our own integer types with standard ones 2018-06-20 17:30:40 +02:00
Hielke Morsink
0cf256ac9e Ready copyright notice for clang-format
Clang-format sees the text behind `#pragma region` as code and formats it. Instead of stating the copyright and date there, it's now in the comment block right below it. The text "Copyright" is left in the `#pragma region` line, as clang-format sees it as a single identifier.

I took the opportunity to normalize the dates, and add the copyright notice to the source files where it was missing them (except for third-party and the generated resources.h file).
2018-06-15 14:07:34 +02:00
Hielke Morsink
5d0022a5cb Remove argument list from zero-initializers with zero/false/nullptr value 2018-06-04 19:50:46 +02:00
Ted John
376b6d04d8 Fix Linux builds 2018-05-29 18:39:13 +01:00
Ted John
3a708ea112 Refactor parallelism to re-usable method 2018-05-29 18:39:12 +01:00
Ted John
1766abde91 Multi-thread object loading 2018-05-29 18:39:12 +01:00
Ted John
fbe0f5d04f Throw object load exception if unable to load any objects 2018-05-29 18:39:12 +01:00
Ted John
6af0cb2b88 Fix import of S4 and S6 2018-05-29 18:39:12 +01:00
Ted John
f8271e93b0 Refactor code base to allow easy addition of new object types 2018-05-15 00:32:36 +01:00