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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-23 06:44:38 +01:00
Commit Graph

49 Commits

Author SHA1 Message Date
RedMarcher
c24e47dea1 Rename cheat variables to match new code style 2024-12-01 18:15:37 +01:00
Gymnasiast
d9d5df509e Add RtdSpecialType to replace checks for maze and other naughty types 2024-11-24 12:58:32 +01:00
Harry Hopkinson
c1ac7c0700 Cleanup gameState usage 2024-09-02 22:42:37 +02:00
Michael Steenbeek
47800cddcf Change RTD flags to a strong enum 2024-08-13 20:20:25 +00:00
Aaron van Geffen
3d5c19de08 Drop Localisation.h include where not required 2024-07-13 13:33:32 +02:00
Aaron van Geffen
51873dc0f6 Include Diagnostic.h at unit level 2024-07-09 16:23:31 +02:00
Peter Froud
322321645b Add STR_ERR_INVALID_COLOUR 2024-03-30 17:15:14 +01:00
Peter Froud
2b1d5ad9b7 Use specific error stringIDs 2024-03-30 17:12:54 +01:00
Peter Froud
40537a17fa General cleanup of existing error messages 2024-03-30 17:12:54 +01:00
Peter Froud
f49fe68cc6 Improve messages for default case in switch stmt 2024-03-30 17:12:54 +01:00
Peter Froud
a1517a4fcb Use "X not found for Y" message style 2024-03-30 17:12:54 +01:00
Peter Froud
87ee06b7a4 Use STR_ERR_RIDE_NOT_FOUND when ride==nullptr 2024-03-30 17:12:54 +01:00
Peter Froud
13abc3441c Change "invalid game command" messages 2024-03-30 17:12:54 +01:00
Peter Froud
125fa12d6f Remove redundant word ("index. index = %u") 2024-03-30 17:12:53 +01:00
Peter Froud
23958186bd Change LOG_ERROR to LOG_WARNING for errors 2024-03-30 17:12:53 +01:00
Duncan
4b6ba80a46 Move cheats to struct in GameState_t 2024-03-03 22:44:15 +01:00
James103
1d8dc111f1 Replace 2023 with 2024 in copyright headers (#21139)
Replace all instances of the year 2023 with 2024 in all copyright headers
2024-01-01 12:52:28 +01:00
kyphii
6dfc6225e2 "Reversed Trains" Option (#19305)
* Initial commit for backwards-facing trains

* Allow persistence for reversed cars across save/load

* Make log flume turntable compatible with new reversal implementation

* Style fixes + Better implementation of inverted bank angles

* Further Style Fixes

* Code cleanup from PR feedback

* Fix GetBankRotationForDrawing function declaration

* Use update flag for reversed state

* Replace modulo operation with bit mask

* Correct guest pathing destination when entering reversed cars

* More style fixes

* Add plugin support for reversed vehicles

* Fix formatting error

* Derive reversal from ride mode for car spawning

* Formatting

* Rename function to GetPaintBankRotation

* Add reversed trains modes to Multi Dimension Coaster

* Change name of isReversed plugin API parameter for consistency

* Replace reversal operating modes with separate ride setting

* Add ALLOW_REVERSED_TRAINS flag to more ride types

* Make clang-format happy

* More Formatting

* Fix ALLOW_REVERSED_TRAINS flag on a couple rides

* Exclude flat rides from Reverse Trains tickbox when cheats are enabled

* Formatting

* Use Disable Vehicle Limits cheat for checkbox appearance condition

* Use correct swinging sprites when cars are reversed

* Update changelog and Plugin/Network/Park version numbers

* Formatting

* Add separate error String ID for clarity

* Add name to contributors.md

* Fix ride vehicle preview window with reversed trains for RCT1 train types

* Bump version numbers again

---------

Co-authored-by: Trevor Finney <8711258+finneyt@users.noreply.github.com>
2023-04-21 19:22:33 +03:00
Duncan
7d08372c80 Remove snake_case from Class names OpenRCT2/Ride*-S* (#19232)
* Remove snake_case from Class names OpenRCT2/Ride*-S*

* Clang format
2023-01-20 20:58:55 +00:00
Hielke Morsink
917c091e6b Rename snake_case functions in OpenRCT2/marketing folder 2023-01-17 23:13:39 +00:00
Michael Steenbeek
bb55c6ce66 Remove loadsasnakes (#19192)
* Rename snake_case methods in scenario folder

* Rename snake_case methods in title folder

* Rename snake_case methods in object folder

* Rename snake_case methods in platform folder

* Rename snake_case methods in windows folder

* Rename tile_inspector.h to TileInspectorGlobals.h

* Rename snake_case methods in ui/windows folder
2023-01-17 19:46:55 +00:00
Stephan Spengler
31ea968480 Change openrct2/ride methods to UpperCamelCase, part 2 2023-01-17 17:42:29 +01:00
Hielke Morsink
6b7dc8fcdb Rename snake_case functions in openrct2/src folder
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2023-01-17 13:24:51 +01:00
Stephan Spengler
76b918e7ed Change openrct2/ride methods to UpperCamelCase, part 1 2023-01-17 01:32:54 +01:00
Stephan Spengler
ceb9aee1a7 Rename action functions to UpperCamelCase 2023-01-16 21:16:29 +00:00
Duncan
8a8d3105f3 Remove snake_case from first chunk of Drawing (#19164)
* Remove snake_case from first chunk of Drawing

* Address formatting
2023-01-16 13:50:43 +00:00
Michael Steenbeek
412bf8f8be Use ride references instead of pointers 2023-01-07 14:02:18 +01:00
James103
73738bbdc8 Replace 2022 with 2023 in copyright headers
Replace all instances of the year 2022 with 2023 in all copyright headers
2023-01-01 11:58:01 +01:00
frutiemax
6d804f5323 Add RIDE_TYPE_FLAG_IS_MAZE 2022-12-14 14:21:21 +01:00
Duncan
482971710d Apply code style to context functions 2022-11-06 21:49:07 +01:00
Duncan
7dd8989e70 Next chunk of World/Map.h snakes (#18296)
* Next chunk of World/Map.h snakes

* Apply clang-format
2022-10-12 06:35:20 +01:00
73
b9e677945d Replace 20XX with 2022 (#18158)
* Replace 2020 with 2022

Replace all 2020 headers with 2022

* replace other years with 2022

add missing years
2022-10-01 08:42:14 +01:00
Michael Steenbeek
31e2d7692c Rename more instances of “vehicle” to “train” 2022-09-22 11:22:18 +02:00
Gymnasiast
d3fd31c611 Rename rct_string_id to StringId 2022-07-31 22:30:13 +02:00
Gymnasiast
49ccc21d84 Fix #16576: Cannot select vehicle types with entry index >= 256 2022-02-12 20:43:45 +01:00
ζeh Matt
4554d6d883 Fix all uses of RideId 2022-02-12 18:11:18 +02:00
ζeh Matt
a2470c0573 Rename ride_id_t to RideId 2022-02-12 18:11:18 +02:00
Gymnasiast
9b81bacecd Move ride_remove_peeps() to method 2021-12-12 12:31:19 +01:00
ζeh Matt
83b911b193 #15634: Refactor passing GameActions::Result by copy (#15951)
* Refactor to result GameActions::Result as copy instead of unique_ptr

* Remove alias GameActions::Result::Ptr

* Remove MakeResult wrapper

* Remove type forwarder in TileInspector
2021-11-24 07:35:08 +00:00
ζeh Matt
2c38d3b180 Refactor explicit constructor usage in RideSetVehicleAction 2021-10-27 04:32:06 +03:00
Hielke Morsink
9dd20ec619 Improve array formatting
For most of these cases, adding a trailing comma to the array block makes clang-format put each item on a new line, and clang-format exception blocks could be reduced where clang-format does not handle them properly.
2021-10-17 18:21:45 +02:00
ζeh Matt
516232e0a7 Change static casts to EnumValue 2021-09-10 19:10:15 +03:00
ZehMatt
3ad72baaae Cast fixes 2021-09-10 19:10:12 +03:00
Michael Steenbeek
624a32e93b Make Coords isNull/setNull functions TitleCase (#15382) 2021-09-08 20:48:53 -03:00
Jamie Quigley
4f6d0a00fd Refactor RIDE_STATUS to use strong enum (#14840)
* Refactor RIDE_STATUS to use strong enum

* Change platform-specific code to match RIDE_STATUS refactor

* Re-added check for valid RideStatus value

* Fixed errors in "g2" build target

* Use EnumValue instead of static_cast<uint8_t>

* Revert rct{1,2}.h to use uint8_t.

* Fix formatting

* Reverted from constexpr variable to additional enum variant

* Fix formatting
2021-06-10 07:09:58 +01:00
Gymnasiast
f118b2ede4 Replace ride_type_has_flag() with retrieving RTD 2021-02-26 09:49:09 +01:00
Gymnasiast
56399e7188 Use the RTD instead of ride_type_has_flag() 2021-02-24 14:10:30 +01:00
Tulio Leao
9ef4931982 Move remaining game actions logic from header to source (#13573)
* Moving all definitions from R...Actions to source

* Moving all definitions from S...Actions to source

* Moving all definitions from T...Actions to source

* Moving all definitions from W...Actions to source
2020-12-12 07:18:38 +00:00
Adam
f09b14ef2b Split actions hpp files into separate h and cpp files (#13548)
* Split up SmallSceneryPlace/Remove

Added undo function for Remove Scenery

* Refactor: Balloon and Banner actions hpp=>h/cpp

* Refactor: rename all action *.hpp files to *.cpp

This is preparation for separation in later commits. Note that without
the complete set of commits in this branch, the code will not build.

* Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp

* VSCode: add src subdirectories to includePath

* Refactor Guest actions hpp=>h/cpp

* Refactor Land actions hpp=>h/cpp

* Refactor LargeScenery actions hpp=>h/cpp

* Refactor Load, Maze, Network actions hpp=>h/cpp

* Refactor Park actions hpp=>h/cpp

* Refactor/style: move private function declarations in actions *.h

Previous action .h files included private function declarations with
private member variables, before public function declarations. This
commit re-orders the header files to the following order:
- public member variables
- private member variables
- public functions
- private functions

* Refactor Pause action hpp=>h/cpp

* Refactor Peep, Place, Player actions hpp=>h/cpp

* Refactor Ride actions hpp=>h/cpp

* Refactor Scenario, Set*, Sign* actions hpp=>h/cpp

* Refactor SmallScenerySetColourAction hpp=>h/cpp

* Refactor Staff actions hpp=>h/cpp

* Refactor Surface, Tile, Track* actions hpp=>h/cpp

* Refactor Wall and Water actions hpp=>h/cpp

* Fix various includes and other compile errors

Update includes for tests.
Move static function declarations to .h files
Add explicit includes to various files that were previously implicit
(the required header was a nested include in an action hpp file, and the
action .h file does not include that header)
Move RideSetStatus string enum to the cpp file to avoid unused imports

* Xcode: modify project file for actions refactor

* Cleanup whitespace and end-of-file newlines

Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 06:39:10 +00:00