IntelOrca
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c0e4518972
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refactor some of the footpath code after merging
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2015-02-13 20:55:49 +00:00 |
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IntelOrca
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886f30d00c
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Merge branch 'develop' into footpath-commands
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2015-02-13 19:32:13 +00:00 |
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IntelOrca
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e953fdc360
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improve random map generator, change algorithm to simplex noise
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2015-02-13 03:29:40 +00:00 |
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IntelOrca
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a978a931e7
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fix issues with random map generator
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2015-02-11 00:02:09 +00:00 |
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IntelOrca
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5b3c1b6764
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finalise placing of trees
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2015-02-10 19:52:24 +00:00 |
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IntelOrca
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9d2abf1925
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add map generation window
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2015-02-09 18:32:58 +00:00 |
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IntelOrca
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647d9a42a5
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Merge branch 'develop' into random-map
Conflicts:
projects/openrct2.vcxproj.user
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2015-02-09 14:30:41 +00:00 |
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IntelOrca
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4a9dfcc849
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implement scenario_create_ducks
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2015-02-08 15:37:33 +00:00 |
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IntelOrca
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dfc723573c
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fix expenditure table issues, fixes #762
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2015-02-08 14:31:57 +00:00 |
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IntelOrca
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63ad70a0f3
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fix errors
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2015-02-08 03:19:24 +00:00 |
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IntelOrca
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1298031fd2
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Merge branch 'develop' into random-map
Conflicts:
projects/openrct2.vcxproj
projects/openrct2.vcxproj.filters
projects/openrct2.vcxproj.user
src/editor.c
src/input.c
src/platform/osinterface.c
src/rct2.c
src/scenario.c
src/world/map.h
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2015-02-08 03:05:07 +00:00 |
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Duncan Frost
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0f6dd51736
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Added load_palette. Labelled offset for paused and palette effect frame. Fixed fast moving water.
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2015-02-07 17:40:20 +00:00 |
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Duncan Frost
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359cc9aa99
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Add upper bounds
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2015-01-29 17:47:35 +00:00 |
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Duncan Frost
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fddcfc69e0
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Add error logging to get_first_element_at
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2015-01-29 17:45:08 +00:00 |
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IntelOrca
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36971b29cb
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implement game_command_set_park_name and game_command_remove_park_entrance
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2015-01-27 21:18:41 +00:00 |
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Ted John
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1aee1825d1
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Merge pull request #723 from duncanspumpkin/peep_update
Peep update
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2015-01-26 17:38:18 +00:00 |
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IntelOrca
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ba4d9b3975
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implement game_command_set_park_open
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2015-01-25 00:20:53 +00:00 |
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Duncan Frost
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0725197758
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Added peep_update_walking_find_bench
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2015-01-24 19:48:20 +00:00 |
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Duncan Frost
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47e204e2fb
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Added more peep_walk. Fixed waving bug
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2015-01-24 19:48:16 +00:00 |
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IntelOrca
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eec7e2e458
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implement marketing_start_campaign
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2015-01-24 18:22:06 +00:00 |
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IntelOrca
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164cf20ea4
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use map iterator for calculate_park_size
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2015-01-22 17:31:58 +00:00 |
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IntelOrca
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8774731f03
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refactor map element iteration
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2015-01-22 00:19:05 +00:00 |
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IntelOrca
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658d949733
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add RCT1 SC6/SV6 data structure
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2015-01-21 15:54:33 +00:00 |
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IntelOrca
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3a8f85b7d2
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implement footpath remove and create, bugs exist
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2015-01-14 23:51:59 +00:00 |
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IntelOrca
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0ff125b9b3
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move across useful map functions and other bits from footpath branch to develop
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2015-01-14 23:38:48 +00:00 |
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Duncan Frost
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974ecd904c
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Finish game command 20 change surface style
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2015-01-12 18:39:53 +00:00 |
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Duncan Frost
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8a4e12a3f4
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Started game_command_20 raise lower land
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2015-01-12 18:39:52 +00:00 |
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Duncan Frost
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1fed6ac32c
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Added missing btm toolbar functions. Added dirty enum
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2015-01-07 20:25:48 +00:00 |
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Duncan Frost
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4da2521967
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Fix dirty money flag.
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2015-01-05 18:48:55 +00:00 |
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Duncan Frost
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cfd83eca1d
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Fix rain gloom. Mistake in viewport_paint caused no change in gloom
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2014-12-31 18:13:58 +00:00 |
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IntelOrca
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44efbd95ac
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implement more footpath construction and window
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2014-12-17 20:45:27 +00:00 |
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IntelOrca
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0209ad080c
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fix various footpath bugs and refactor, fixes #637
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2014-12-16 22:03:56 +00:00 |
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Duncan Frost
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86b6d8083e
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Fix rain continuing on main menu. Added comment about screen flags
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2014-12-14 21:02:38 +00:00 |
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Duncan Frost
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83a7dd5095
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Fix lightning error caused by buffer overflow in scenery
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2014-12-14 15:00:22 +00:00 |
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IntelOrca
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02b497f9c6
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use old game for climate variables so they load and save to games still
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2014-12-11 19:39:14 +00:00 |
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IntelOrca
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ff478b8673
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implement editor objective options window
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2014-12-10 23:07:11 +00:00 |
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IntelOrca
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e887311219
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add more cheats to cheat window and a small amount of refactoring
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2014-12-10 01:44:30 +00:00 |
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IntelOrca
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d00001fed2
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remove unnecessary header includes
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2014-11-30 20:27:14 +00:00 |
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IntelOrca
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31ebf03c30
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implement enter name on scenario complete, closes #605
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2014-11-30 02:17:01 +00:00 |
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IntelOrca
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8072dc14fb
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fix climate_reset, not setting current climate variables, fixes #595
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2014-11-25 21:40:43 +00:00 |
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IntelOrca
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73a6b1acea
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implement editor_read_s6, partial fix for #433
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2014-11-24 02:58:48 +00:00 |
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Duncan Frost
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e54a0bd9bf
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Fix build
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2014-11-15 20:27:53 +00:00 |
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Duncan Frost
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f07bafef31
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Labled destination_x/y peep offsets.
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2014-11-15 20:23:21 +00:00 |
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IntelOrca
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2b7142e49f
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attempt to fix #566 and other bugs, also refactor some footpath related functions
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2014-11-15 18:22:06 +00:00 |
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zsilencer
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2dcd3b4935
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use mixer for ride music
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2014-11-13 19:51:02 -07:00 |
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Duncan Frost
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bd06488450
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Fix peeps sitting. Renamed a function to sprite_move
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2014-11-12 17:45:39 +00:00 |
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Duncan Frost
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502b4c4cbd
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Fix peeps walking on water after entering. Added some known offsets.
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2014-11-10 17:23:13 +00:00 |
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IntelOrca
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d111c715d6
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implement viewport_interaction_get_item_left
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2014-11-10 00:40:59 +00:00 |
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Duncan Frost
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97abffd4e8
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Added force sun/thunder cheat.
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2014-11-05 20:26:27 +00:00 |
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Duncan Frost
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22df12c1c8
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Added sub_69e9d3 a sprite moving function
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2014-11-05 16:35:18 +00:00 |
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