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Commit Graph

272 Commits

Author SHA1 Message Date
Michael Steenbeek
bf5f7e8e71 Rename format_string(2) and is_user_string_id() (#19178)
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2023-01-17 08:59:07 +00:00
Stephan Spengler
76b918e7ed Change openrct2/ride methods to UpperCamelCase, part 1 2023-01-17 01:32:54 +01:00
Gymnasiast
5309c80e29 Remove snake_case in interface folder 2023-01-16 22:20:41 +01:00
Hielke Morsink
6dafbbfb65 Rename global window functions to TitleCase (#19167) 2023-01-16 20:13:42 +00:00
Duncan
8a8d3105f3 Remove snake_case from first chunk of Drawing (#19164)
* Remove snake_case from first chunk of Drawing

* Address formatting
2023-01-16 13:50:43 +00:00
Basssiiie
b15a6e843a [Plugin] Wrap callback arguments for custom game actions in event arguments object, fix issue with unloading multiplayer plugins (#19091)
* Wrap custom game action arguments in event args object

* Update Typescript declaration, documentation and changelog

* Pass custom game action by value and remove log messages
2023-01-15 20:52:23 +00:00
Gymnasiast
24247e9c6b Migrate server setting getters to u8string 2023-01-08 16:19:18 +01:00
James103
73738bbdc8 Replace 2022 with 2023 in copyright headers
Replace all instances of the year 2022 with 2023 in all copyright headers
2023-01-01 11:58:01 +01:00
Gymnasiast
b90eab89fe Bump network version 2022-12-17 18:08:50 +01:00
Gymnasiast
285e0fc42e Release v0.4.3
- Feature: [#17782] The Flying Coaster now has access to boosters and can draw outside loops.
- Feature: [#17997] The Log Flume can now draw steep pieces down (if vehicle allows it).
- Feature: [#18312, objects#220, OpenSFX#13] New sound effects for the Hybrid and Single Rail roller coasters.
- Feature: [#18675] [Plugin] Plugins can refer to g2 image icons by name.
- Feature: [objects#173] Add alpine coaster vehicle.
- Feature: [objects#221] Add two extra jungle walls.
- Feature: [objects#225] Add log cabin roofs.
- Feature: [OpenMusic#14, OpenMusic#15, OpenMusic#18] Added Galaxy, Acid and Dodgems ride music styles.
- Improved: [#18013, #18016, #18018, #18019, #18514, objects#224] Added colour presets to Spiral Slide, Dodgems, Boat Hire, Flying Saucers, and Car Ride.
- Improved: [#18024] Clearer error messages when loading incompatible .park files.
- Improved: [#18192] Tycoon Park has been added to the Extras tab.
- Improved: [#18214] Competition scenarios have received their own section.
- Improved: [#18250] Added modern style file and folder pickers on Windows.
- Improved: [#18332] Allow Inverted Roller Coaster to draw boosters.
- Improved: [#18350] Changed ride vehicle list to have less padding.
- Improved: [#18422] Allow adding images to music objects.
- Improved: [#18428] [Plugin] Add widget description interfaces to documentation.
- Improved: [#18487] Mini Helicopters track can now draw spinning tunnels.
- Improved: [#18591] Order RollerCoaster Tycoon 2 scenarios by difficulty.
- Improved: [#18607] A new tab for all UCES Scenarios, if it’s installed.
- Improved: [#18621] OpenGL performance.
- Change: [#17677] Open campaign window from finished campaign news.
- Change: [#17998] Show cursor when using inverted mouse dragging.
- Change: [#18230] Make the large flat to steep pieces available on the corkscrew roller coaster without cheats.
- Change: [#18381] Convert custom invisible paths to the built-in ones.
- Change: [OpenSFX#11, OpenMusic#19] First implementation of official replacement asset packs for sound effects & music.
- Fix: [#1491] Clearance of the Cash Machine is too low (original bug).
- Fix: [#1519] “See-through rides” doesn't affect all rides (original bug).
- Fix: [#6341] “Unlock vehicle limits” does not allow setting fewer vehicles than the vehicle type requires.
- Fix: [#14312] Research ride type message incorrect.
- Fix: [#14425] Ride ratings do not skip unallocated ride ids.
- Fix: [#15969] Guests heading for ride use vanilla behaviour
- Fix: [#17067] Random Staff Patrol Area clicks.
- Fix: [#17316] Sides of River Rapids’ corners overlay other parts of the track.
- Fix: [#17657] When switching from buying land rights to buying construction rights, grid disables and won't re-enable afterwards.
- Fix: [#17763] Missing validation on invalid characters in file name.
- Fix: [#17853] Invention name tears while being dragged.
- Fix: [#18064] Unable to dismiss notification messages.
- Fix: [#18070] Underground entrance/exit shows through terrain walls (original bug).
- Fix: [#18094] Underground shops & facilities don't show when adjacent to non-underground path (original bug).
- Fix: [#18122] Ghosts count towards “Great scenery!” guest thought.
- Fix: [#18134] Underground on-ride photo section partially clips through adjacent terrain edge.
- Fix: [#18244] Invention DragWindow's starting position is inconsistent.
- Fix: [#18245] Guests stopping dead in their tracks at railway crossings.
- Fix: [#18257] Guests ‘waiting’ on extended railway crossings.
- Fix: [#18354] Overwrite alert does not show when save name has different casing on Windows.
- Fix: [#18379] Tunnel entrances for underground Mini Golf Hole E are not rendered correctly.
- Fix: [#18442] About window background is clickable.
- Fix: [#18449] [Plugin] Change type of listview widgets from 'scroll_view' to 'listview'.
- Fix: [#18453] Slow walking guests don't get across level crossings in time.
- Fix: [#18469] Land rights window buttons incorrectly disabled and markers remain visible indefinitely.
- Fix: [#18459] ‘Highlight path issues’ hides fences for paths with additions.
- Fix: [#18552] Trains clipping through helixes.
- Fix: [#18576] Cannot open parks with certain types of corrupt tile elements.
- Fix: [#18606] JSON objects do not take priority over the DAT files they supersede.
- Fix: [#18620] [Plugin] Crash when reading widget properties from windows that have both static and tab widgets.
- Fix: [#18653] Negative ratings multipliers do not appear in Vehicle tab.
- Fix: [#18696] Construction rights cannot be viewed after all are purchased.
- Fix: [#18720] Upwards helix is enabled for the Alpine Coaster, even when cheats are off.
- Fix: [#18755] Ferris Wheel and Circus ghosts not coloured correctly.
- Fix: [#18802] Game could crash when determining if a mechanic is heading to fix the ride blocking the path.
2022-12-14 13:22:08 +01:00
Karst
2c68c73a24 Add steep drops to the Log Flume 2022-12-07 22:52:22 +01:00
Duncan
482971710d Apply code style to context functions 2022-11-06 21:49:07 +01:00
AuraSpecs
4c218ba443 Allow Inverted RC to draw boosters 2022-11-05 11:59:31 +00:00
Duncan
7f085e2752 Update rating skipping unused ride ids (#14425)
* Skip empty ride ids when evaluating ride ratings

This isn't much of a problem atm but when we increase the limit it may start to become an issue

* Increment network version

* Update changelog
2022-11-04 20:17:31 +00:00
73
048352edca Guests will use Vanilla behaviour when choosing whether to head for a ride when leaving the park #15969 (#18500)
* Fix #18501: Guests incorrectly determining ride

This will restore guest behaviour to how it was in rct2 vanilla by having them only try to determine whether to ride a ride if they haven't already decided to leave the park

* Fix peeps incorrectly deciding when to get on rides in rain

This should now match how vanilla operates in the rain

* Update replays

Co-authored-by: reticulatingsplines <13323105+ReticulatingSplines@users.noreply.github.com>
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2022-11-04 07:22:04 +00:00
Rik Smeets
b2ae5b1413 Fix guests stopping dead in tracks at crossings (#18245)
When guests have to stop for a railway crossing, they stop dead in their tracks - right at the frame at which stop walking. This could look a tad weird at times.

Now, guests will assume a natural idle waiting position. If they have food or a drink, they will continue consuming it from time to time. And occasionally, guests might even wave at the train passing by!
2022-11-01 08:43:38 +01:00
Rik Smeets
6faddd94f5 Fix slow guests don't get across level crossing in time (#18453) 2022-10-31 19:57:50 +01:00
Hielke Morsink
bff430805f Rename public network config data members 2022-10-16 21:46:06 +02:00
AuraSpecs
dda256ef5f Add inverted large loops and inverted boosters to Flying RC 2022-10-13 20:51:54 +02:00
Rik Smeets
bba54d2ecc Fix guests 'waiting' on extended railway crossings
On extended railway crossings, guests would stop to 'wait' for the passing train, which would then phase right through them. This change at least allows guests a chance to get to a safe place.
2022-10-08 21:59:26 +02:00
ZeeMajora
ea04c0b010 Corkscrew rc's large flat to steep pieces available cheatless (#18230)
Makes the corkscrew roller coaster's large flat to steep pieces available without cheats for consistency with the looping & twister roller coasters which are similar coaster types that have this element available without cheats.
2022-10-07 22:27:58 +02:00
duncanspumpkin
16581e9288 Address snakes in mapgen and map animation 2022-10-05 20:22:51 +01:00
Nick
4aabc00335 Fix: ghosts are counted in guest scenery or fountain thoughts 2022-10-05 17:57:22 +00:00
Gymnasiast
8ceea45877 Release v0.4.2
- Feature: [#6326] Ability to load .SV6 files from RCT Classic that have more than 9601 guests.
- Feature: [#6570, #10860, #17929] Fully support RollerCoaster Tycoon Classic as a RCT2 base install path.
- Feature: [#13634] Add ability to sell merchandise in random colours.
- Feature: [#16164] Add new track elements for Flying Coaster and Lay-Down Coaster and add paint code for more elements.
- Feature: [#16283] Added parkinfo command line tool to list objects in a save file.
- Feature: [#16662] Show a warning message when g2.dat is mismatched.
- Feature: [#17107] Ride operating settings can be set via text input.
- Feature: [#17638] Added Zero G rolls, medium loops and large corkscrews to the Hybrid and Single-Rail coasters.
- Feature: [#17821] [Plugin] Add API for track subpositions and vehicle subposition.
- Feature: [#17877] Add three real-life flying roller coaster colour schemes.
- Feature: [#17900] Add “Classic Wooden Coaster” with shallow banked turns.
- Feature: [#18057] Staff members now wait for passing or stalled vehicles before crossing railway tracks.
- Feature: [#18168] Add additional track pieces to the LIM Launched Coaster and the Looping Coaster.
- Feature: [objects#198] Add additional pirate roofs.
- Feature: [objects#205] Add additional glass roofs.
- Feature: [objects#209] Add the Steel Roller Coaster train and 2-across Inverted Train from RollerCoaster Tycoon 1.
- Feature: [#18050] Add asset pack manager and asset packs.
- Improved: [#15358] Park and scenario names can now contain up to 128 characters.
- Improved: [#15589] Numpad Enter can now be used to close text input.
- Improved: [#16819] Don’t prompt to “Save game as” when saving a loaded saved game (excepting autosaves).
- Improved: [#16840] Add support for rectangular heightmaps.
- Improved: [#17575] You can now search for Authors in Object Selection.
- Improved: [#17806] Added warning when using RCT1 objects without RCT1 linked.
- Improved: [#17868] [Plugin] You can now change active tab of a custom window programmatically.
- Improved: [#17909] Track elements that are not supported by any train are now hidden by default.
- Improved: [#17924] Improved performance when loading JSON object images from a .DAT file.
- Improved: [#17955] Modifying ratings via in-game console is now multiplayer-safe and also freezes the ratings.
- Improved: [#18177] [Plugin] Widget tooltips can now be read and changed.
- Change: [#9104] Calculate maze support costs.
- Change: [#17319] Giant screenshots are now cropped to the horizontal view-clipping selection.
- Change: [#17499] Update error text when using vehicle incompatible with TD6 and add error when using incompatible track elements.
- Change: [#17655] Lower default price for the Crooked House.
- Change: [#17745] Make maintenance cost of Mini-Golf more balanced.
- Change: [#17762] Use vertical tabs in the New Game dialog.
- Change: [#18113] Increased limit of Loan Interest in Scenario Editor to 255%.
- Fix: [#5141] Headless server is counted as a player.
- Fix: [#7466] Coaster track not drawn at tunnel exit.
- Fix: [#10535] Guests getting stuck at specific level crossings.
- Fix: [#14337] Guest blocking ride entrance after ride price changed to be unaffordable.
- Fix: [#15328] Wooden Roller Coaster incorrectly draws a railing on the first station piece (original bug).
- Fix: [#16392] Scenery on sloped surface is placed at wrong height.
- Fix: [#16476] The game sometimes crashes when demolishing a maze.
- Fix: [#17053] Crash when trying to open files under 4 bytes in length.
- Fix: [#17312] (Flying) Inline Twist appearing under the surface when placed on ground level.
- Fix: [#17339] Distorted visuals when changing scaling factor between integer numbers in OpenGL rendering mode.
- Fix: [#17394] Six-seater Hyper-Twister Trains focuses ride window camera on Car 2 rather than Car 1 (original bug).
- Fix: [#17430] Possible crash when toggling tile element visibility in multiplayer.
- Fix: [#17444] “Manta Ray” boats slowed down too much in “Ayers Rock” scenario (original bug).
- Fix: [#17503] Parks with staff with an ID of 0 have all staff windows focus on that staff.
- Fix: [#17508] Grid doesn’t disable after setting patrol area.
- Fix: [#17532] Object Selection window allows unselecting all station types.
- Fix: [#17533] Missing audio when specifying ‘--rct2-data-path’.
- Fix: [#17535] Multiplayer desync when placing rides with scenery.
- Fix: [#17541] Station style not correctly saved to TD6.
- Fix: [#17542] Stalls will autorotate towards paths outside the park.
- Fix: [#17544, #17754] Visual glitches in Invention List window.
- Fix: [#17553] Crash when moving invention list items to empty list.
- Fix: [#17571] All researched tracked rides show up as new vehicles in .park scenarios.
- Fix: [#17600] Notifications are not properly cleared when loading a park.
- Fix: [#17605] Crash when opening parks which have had objects removed externally.
- Fix: [#17639, 17735] When building upside down, the special elements list contains many items twice (original bug).
- Fix: [#17664] Unable to save after an extended period of time due to inactive ride music data leaking.
- Fix: [#17703] (undefined string) when building on invalid height.
- Fix: [#17776] “Other Parks” tab uses separate lists for SC4/SC6 and .park scenarios.
- Fix: [#17784] Colour preset RNG is biased (original bug).
- Fix: [#17788] Guests could leave queue if another guest rejoins it from the entrance building.
- Fix: [#17834] Finance window becomes blank after 4096 years.
- Fix: [#17816] Option to pause game when Steam Overlay is active is not greyed out when using the OpenGL renderer.
- Fix: [#17897] Guest can get stuck on tiles with construction rights outside the park.
- Fix: [#17904] Trees are removed at no cost to make way for ride entrance/exits.
- Fix: [#17905] The chain button in the map window is enabled for rectangular maps when (re)opened.
- Fix: [#17931] The in-game command ‘count_objects’ crashes the game.
- Fix: [#17865] With difficult guest generation, tested but unopened rides still contribute to the guest cap.
- Fix: [#17866] [Plugin] Wrong Soft Guest Cap at start of new game.
- Fix: [#17889] Peeps don’t stop at level railway crossings if approached from downhill.
- Fix: [#17980] Queue lines of track designs mess up existing queue lines if dragged through them.
- Fix: [#17959] Areas marked for dirty drawing are too large.
- Fix: [#17963] Some marketing campaigns can’t be started after Finances window tab has been on Research.
- Fix: [#17964] Sprites don’t show up on two sides of the view-clip selection.
- Fix: [#17966] Reversed steel trains do not properly import from S4.
- Fix: [#17973] Bins and lamps overlay parts of the land (original bug).
- Fix: [#18008] Steeplechase S-bends has multiple gaps visible in the tracks (original bug).
- Fix: [#18009] Visual glitch with litter at edge of sloped path.
- Fix: [#18025] Fix land ownership in Six Holland, Six Flags Magic Mountain, North America - Grand Canyon and Asia - Great Wall of China Tourism Enhancement scenarios.
- Fix: [#18026] Park rating drops to 0 with more than 32k guests, total ride excitement or intensity.
- Fix: [#18032] All non-interactive widgets (labels, groupboxes) produce sound when clicked.
- Fix: [#18035] Favourited servers don’t get their online status updated.
- Fix: [#18051] Visual glitch with Mine Ride’s large unbanked turn (original bug).
- Fix: [#18059] [Plugin] Width and height of custom window not changeable via script.
- Fix: [#18063] Guests can stop for all kinds of actions at railway crossing.
- Fix: [#18087] Bank balance is clamped to a 32-bit integer every transaction.
2022-10-05 12:07:57 +02:00
X123M3-256
8b00fd1824 Add additional track pieces to LIM Launched Coaster and the Looping Coaster (#18168) 2022-10-05 06:41:10 +00:00
Rik Smeets
6d97bbddf9 Fix #18063: Guests stopping at railway crossings
Guests could stop at railway crossings for actions like taking a picture, watching a ride / a ride being constructed, reading a map etc. This also could mean they'd be in the way for a passing train.

Now, these actions will no longer be performed if the guest is at a crossing.
2022-10-01 19:09:51 +02:00
73
b9e677945d Replace 20XX with 2022 (#18158)
* Replace 2020 with 2022

Replace all 2020 headers with 2022

* replace other years with 2022

add missing years
2022-10-01 08:42:14 +01:00
Rik Smeets
efa7a23773 Fix #18140 & #18143: Invalid read in Staff
The tile element should be determined the same way as is done when checking if the footpath is blocked by a vehicle.

Also added some extra safety checks and made the code a bit more efficient / reusable. For example: when the staff member is not a mechanic, the tile element doesn't have to determined.
2022-09-30 18:00:59 +00:00
Michael Steenbeek
a0dd6a3aa6 Fix #18087: gCash clamped to 32-bit integer every transaction 2022-09-28 12:20:44 +02:00
73
a8073f6bd5 Increase limit on Loan Interest from 80% to 255%
Co-authored-by: Gymnasiast <m.o.steenbeek@gmail.com>
2022-09-27 12:20:01 +02:00
Michael Steenbeek
ae0f548d97 Bump network version 2022-09-25 19:21:05 +02:00
Gymnasiast
d135d7dc52 Bump network version for fd531903ce 2022-09-25 13:33:32 +02:00
Rik Smeets
6c6ea169f1 Add railway crossing behaviour for staff (#18057) 2022-09-24 07:44:19 +02:00
Gymnasiast
9367314a9f Bump network version 2022-09-22 16:22:33 +02:00
Gymnasiast
8c40223af3 Bump network and plugin API versions 2022-09-21 20:45:17 +02:00
Fruitsalad
27e7a1fca7 Added definitions for if DISABLE_NETWORK is defined. 2022-09-06 23:28:34 +02:00
Fruitsalad
63520216a4 Fixes a minor bug
Apparently NetworkBase isn't reset between connecting to a
server and starting a new server, so previously if you
connected to a server that set IsServerPlayerInvisible to
true, disconnected and then started a server (without
closing OpenRCT), player 0 would be invisible despite
the server not being headless.
2022-09-06 23:28:34 +02:00
Fruitsalad
f17b1a970e Remove headless servers from the player list UI 2022-09-06 23:28:33 +02:00
Fruitsalad
5bdcd06dec Remove headless servers from the server list player count 2022-09-06 23:26:27 +02:00
Fruitsalad
27bf5e160d Remove unused variable wsa_initialized from NetworkBase 2022-09-06 23:26:27 +02:00
Yuvraj Tetarwal
90b6cdb62e Fix #17904: Trees are removed at no cost to make way for ride entrance/exits 2022-09-05 22:49:16 +02:00
Gymnasiast
eea69c026c Bump network version 2022-09-03 16:24:39 +02:00
Rik Smeets
e0648f8ddb Fix guests leaving queue if other guest rejoins it (#17788)
If another guest returns to the queue from the entrance building, guests arriving at the entrance building through the queue could decide to leave it.
2022-08-29 19:57:51 +01:00
AuraSpecs
2633eb013f Add three colour schemes to Flying Roller Coaster 2022-08-27 15:37:24 +00:00
spacek531
74ff5429a9 Add Classic Wooden Roller Coaster
Co-authored-by: Gymnasiast <Gymnasiast@users.noreply.github.com>
2022-08-26 23:53:03 +02:00
Rik Smeets
67ea7e739f Fix #14337: Guest blocking ride entrance (#17743)
If the ride price becomes unaffordable for a guest who is already waiting to enter a vehicle, that guest became stuck due to an animation loop.
2022-08-22 21:15:58 +01:00
Hielke Morsink
7f29e4e39c Make rct_windowclass strong type WindowClass
This already revealed some places where implicit conversions were done, including some where its use was nonsense (MouseInput.cpp).
The changes to the Intent class were necessary to keep things working, and this splits things up more neatly.
2022-08-21 18:38:25 +02:00
Dan Stevens
4291568a95 Fix #17844L ‘ride.ratings.calculate’ hook called several times during calculation
The ‘ride.ratings.calculate’ API hook is now called for a ride only after its rating calculations are complete (RIDE_LIFECYCLE_TESTED lifecycle_flag is set).
2022-08-21 00:25:17 +02:00
Duncan
adc51ad9aa Rework rct_vehicle_colour (#16051)
* Remove rct_vehicle_colour and replace with VehicleColour

* Update network version

* Update replay version
2022-08-13 19:30:30 +00:00
ale
a187e10819 Fix #17535: Multiplayer desync when placing rides with scenery 2022-08-13 18:27:43 +02:00