janisozaur
ca430e1b23
Drop unused variables ( #3586 )
2016-05-13 18:21:58 +01:00
janisozaur
658e877955
Name all the typdef-ed structs ( #3581 )
2016-05-12 22:57:40 +01:00
janisozaur
68bad6505c
Add and correct licence headers to all sources ( #3108 )
2016-05-04 18:24:41 +01:00
Michał Janiszewski
1cd1144dd5
Janitorial fixes
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Mostly style fixes, includes minor change to make sure spinner's down
button gets shown, update to string IDs, network version and making sure
correct string gets selected based on car count.
2016-05-02 22:35:08 +02:00
Gymnasiast
f2a3c21beb
Check if peep is guest or staff, refactor
2016-04-28 21:26:58 +02:00
Nubbie
339f0aba10
Make renaming staff use staff permissions, fixes #3243
2016-04-28 19:33:50 +02:00
Ted John
0f6e64ac76
add global macros for map size and tile loop
2016-04-24 14:00:26 +01:00
Ted John
a1150d31cf
add global macros for more scenario variables
2016-04-23 18:07:07 +01:00
Ted John
ee509caf35
integrate game paused variable and refactor
2016-04-23 13:34:55 +01:00
Ted John
28aa9fe707
fix tautology bug in Twitch logic
2016-04-23 13:05:09 +01:00
Ted John
4cdb2df9dc
integrate screen variables
2016-04-23 11:16:46 +01:00
Ted John
1950fad315
add global macros for date
2016-04-23 11:03:34 +01:00
Ted John
467513616d
add global macro: gCurrentTicks
2016-04-23 02:49:24 +01:00
Ted John
11a2ba0133
add global macro: gCashEncrypted
2016-04-23 01:58:54 +01:00
Ted John
b4b3dc7dbe
add global macro: gParkValue
2016-04-23 01:50:12 +01:00
Ted John
b59f5c17ca
add global macros for park...
...
- gParkSize
- gParkEntranceFee
- gNumGuestsInPark
2016-04-23 01:00:00 +01:00
Ted John
307cb9e08b
add global macro: gParkFlags
2016-04-23 00:51:22 +01:00
IntelOrca
f10d79c63c
refactor and clean up twitch.cpp
2016-04-20 18:11:07 +01:00
zsilencer
3ba7d54247
Fix reconnect issue caused by inboundpacket not being cleared
2016-04-20 01:49:16 -06:00
zsilencer
0ceff7fd90
More efficient map transfers
2016-04-20 01:49:15 -06:00
zsilencer
e582a8f47f
Stop constantly resizing vector
2016-04-20 01:49:15 -06:00
zsilencer
b257e431d9
Get rid of using user_strings for interface
2016-04-20 01:49:15 -06:00
Michał Janiszewski
b2a3b82d08
Show network version to client if mismatched
...
This will let players know which version should they be using to connect
to server. Also prevents users from even trying to join servers running
versions we already know are incompatible.
2016-04-19 21:15:23 +02:00
Derek Lee
c4226235e3
Add cheat to disable littering
...
Add cheat and increment NETWORK_STREAM_VERSION
2016-04-18 23:34:10 -07:00
janisozaur
24eaa0a56d
Show units used when streaming the map over network. Fix #3328 ( #3331 )
2016-04-17 21:27:23 +01:00
Ted John
1b3f46f960
integrate game command error string variables
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- gGameCommandErrorTitle
- gGameCommandErrorText
2016-04-15 17:54:46 +01:00
wolfreak99
1947b1dd30
require special permission for cluster building, closes #3045
2016-04-10 11:52:34 +01:00
IntelOrca
f955d03206
fix twitch !news feature
2016-04-10 11:08:09 +01:00
IntelOrca
74d96d86c0
fix #3158 : close network status window doesn't abort
2016-03-22 23:27:49 +00:00
IntelOrca
29df98ea9e
search executable directory as well for SSL CA bundle, closes #3063
2016-03-01 20:42:29 +00:00
zsilencer
66e406ab75
Fix #3048 : Remove format codes in player names and chat
2016-02-29 21:33:46 -07:00
IntelOrca
e57f27e1a1
improve group renaming
2016-02-29 22:34:37 +00:00
IntelOrca
db3c69c237
fix #3025 : Wrong localisation of server messages
2016-02-27 13:12:04 +00:00
Michał Janiszewski
aa8437cb9d
Minor fixes
2016-02-26 20:49:01 +01:00
Ted John
9a9442ad01
Merge pull request #3016 from janisozaur/fixes
...
Fixes
2016-02-26 13:27:22 +00:00
Michał Janiszewski
c0caf2d222
Minor fixes
2016-02-26 11:40:07 +01:00
Michał Janiszewski
e232358608
Display message with chat shortcut keys upon connection
...
Works for server as well.
2016-02-26 10:26:30 +01:00
duncanspumpkin
53df541a39
Relabelled sprite_flags to flags. Relabelled peep/fountain flags
2016-02-23 17:22:19 +00:00
Ted John
5182441768
Merge pull request #2968 from octaroot/add_multiplayer_strings
...
Fix #2802 - extract hardcoded network-related strings
2016-02-20 15:07:53 +00:00
Martin Černáč
4a97743276
Fix multiplayer weather cheat
...
While refactoring the freeze-climate cheat I noticed the state was not being transmitted over the network. This commit fixes that
2016-02-19 18:23:13 +01:00
Martin Černáč
830b897dc6
Refactor conditional buffers and string_ids
2016-02-19 17:17:10 +01:00
Martin Černáč
62672af35e
Refactor sprintf and string_formater usages
2016-02-18 17:43:47 +01:00
Martin Černáč
361d30c6f5
Fix #2802 - extract hardcoded network-related strings
...
I extracted all of the hardcoded network-related strings. In addition to that, I also refactored the way last_disconnect_reason was being accessed/modified.
2016-02-18 14:52:02 +01:00
Ted John
9c5196e9dc
Merge pull request #2952 from octaroot/cheat_neverending_marketing
...
Add "neverending marketing" cheat
2016-02-17 12:28:37 +00:00
Martin Černáč
6c225b9fb1
Make "neverending marketing" cheat multiplayer-friendly
2016-02-17 09:36:04 +01:00
IntelOrca
b11afac5c8
potential fix or improvement to #2924 : ride sync
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- Do not delete rides when sending map to clients.
- Only do track related checks for track, not flat rides
2016-02-15 22:01:29 +00:00
Michał Janiszewski
a09afd0be5
Minor fixes
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* Be more cautious while doing pathfinding
* Be a little more deterministic on network by initialising all member
fields.
2016-02-14 22:22:38 +01:00
zsilencer
c789449ea8
Change log_warning to log_verbose
2016-02-02 14:47:51 -07:00
zsilencer
41a52065fa
Fix #2845 : Remove file size limit on map send
2016-02-02 14:11:19 -07:00
zsilencer
b2083deed0
implement cheats over multiplayer
2016-02-02 14:08:59 -07:00