IntelOrca
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509b2a1c6d
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implement research_populate_list_random
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2015-03-31 17:09:16 +01:00 |
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Duncan Frost
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a04de29bf8
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Finish refactor of object_list.c
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2015-03-07 12:45:13 +00:00 |
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Duncan Frost
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936f2f127f
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Refactor of object_list.c
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2015-03-07 11:13:10 +00:00 |
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Duncan Frost
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ddcf766fea
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More refactoring of object.c
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2015-03-07 09:44:34 +00:00 |
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Duncan Frost
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c0e957299f
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Refactored paint_path. Labelled known offsets
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2015-03-01 17:45:45 +00:00 |
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Duncan Frost
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9aad65d6c7
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Fix cause of #698. Vanilla object count not being reset before rebuild.
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2015-02-15 18:06:43 +00:00 |
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IntelOrca
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ac4cd56b63
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add new load / save window, closes #580
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2015-02-14 02:16:03 +00:00 |
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IntelOrca
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a66b29076b
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move osinterface code to shared or windows
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2015-02-12 20:51:40 +00:00 |
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IntelOrca
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51802aac45
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fix object order and add object dat name to object selection window, closes #440
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2015-02-11 18:54:31 +00:00 |
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IntelOrca
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f27c63e119
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add more verbose logging
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2015-02-04 17:44:39 +00:00 |
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Duncan Frost
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e182d19358
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Changed object_read_and_load_entries to try load all objects before failing.
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2015-02-03 19:51:07 +00:00 |
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Duncan Frost
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fc8728aa9d
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Refactor of editor window. Added object_selection_close and load_selected_objects. Fix small display bugs.
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2015-02-02 18:49:07 +00:00 |
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Duncan Frost
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186499c0eb
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Finished track_load_list. Requires refactor.
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2015-02-02 18:44:19 +00:00 |
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Duncan Frost
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c118b77477
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Add notes about obsolete addresses
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2015-01-19 18:52:25 +00:00 |
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IntelOrca
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bfafc0e149
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fix warnings and only allow cheats in play mode
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2014-12-09 19:55:17 +00:00 |
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Duncan Frost
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68fe54cfdd
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refactor object loading, part 2
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2014-12-07 21:58:19 +00:00 |
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IntelOrca
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1ed6e443ca
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refactor object loading, part 1
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2014-12-07 21:45:42 +00:00 |
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IntelOrca
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325c5243e8
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change plugin.dat to be saved in user directory and stop repeated load of title screen when failed
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2014-11-30 22:16:42 +00:00 |
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Duncan Frost
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8354304299
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Added object_load_list. Fixes various object loading related bugs
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2014-11-30 21:16:36 +00:00 |
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Duncan Frost
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913adaffa0
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Added error messages to loading objects
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2014-11-21 19:09:20 +00:00 |
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Duncan Frost
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7252667a25
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Implemented the same changes to scenario load. Error messages now copied onto cmd prompt
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2014-11-20 19:02:27 +00:00 |
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Duncan Frost
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4459d127d0
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Found cause of crash. Game will enter hybrid state when failed to load.
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2014-11-19 21:46:32 +00:00 |
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IntelOrca
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c8df6174b8
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organisation: fix includes
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2014-10-06 17:36:58 +01:00 |
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Duncan Frost
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2ea8d9e4b2
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Added start of sawyer write chunk
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2014-10-01 21:49:37 +01:00 |
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Duncan Frost
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a1a3df8158
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Added more of load packed
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2014-10-01 18:52:57 +01:00 |
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Duncan
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44a4862466
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Small refactoring of load packed
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2014-10-01 18:52:57 +01:00 |
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Duncan
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760ecf1525
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Switched to main version of chunk read.
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2014-10-01 18:52:56 +01:00 |
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Duncan Frost
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335aca4164
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Cso now partially working.
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2014-10-01 18:52:53 +01:00 |
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Duncan Frost
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928a61e167
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Still searching for bug
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2014-10-01 18:52:48 +01:00 |
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Duncan Frost
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ddc047241e
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Added some checks on object loading to eventualy fix #225
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2014-09-24 17:47:19 +01:00 |
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IntelOrca
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7190e4c3f6
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implement object_get_scenario_text
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2014-05-26 17:59:42 +01:00 |
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IntelOrca
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c783898b36
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fix #143, incorrect object entry group addresses
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2014-05-26 14:36:07 +01:00 |
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IntelOrca
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d5ad84a7d1
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clean up scenario loading some more
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2014-05-24 22:14:42 +01:00 |
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IntelOrca
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36144b85be
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clean up loading of g1.dat
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2014-05-24 18:41:38 +01:00 |
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IntelOrca
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27a5761499
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add unload objects
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2014-05-24 18:07:29 +01:00 |
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IntelOrca
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759673f9a0
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add object_read_and_load_entries
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2014-05-24 16:48:13 +01:00 |
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IntelOrca
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36e2cce045
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add object list load
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2014-05-24 01:34:17 +01:00 |
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