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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-16 11:33:03 +01:00
Commit Graph

37 Commits

Author SHA1 Message Date
IntelOrca
509b2a1c6d implement research_populate_list_random 2015-03-31 17:09:16 +01:00
Duncan Frost
a04de29bf8 Finish refactor of object_list.c 2015-03-07 12:45:13 +00:00
Duncan Frost
936f2f127f Refactor of object_list.c 2015-03-07 11:13:10 +00:00
Duncan Frost
ddcf766fea More refactoring of object.c 2015-03-07 09:44:34 +00:00
Duncan Frost
c0e957299f Refactored paint_path. Labelled known offsets 2015-03-01 17:45:45 +00:00
Duncan Frost
9aad65d6c7 Fix cause of #698. Vanilla object count not being reset before rebuild. 2015-02-15 18:06:43 +00:00
IntelOrca
ac4cd56b63 add new load / save window, closes #580 2015-02-14 02:16:03 +00:00
IntelOrca
a66b29076b move osinterface code to shared or windows 2015-02-12 20:51:40 +00:00
IntelOrca
51802aac45 fix object order and add object dat name to object selection window, closes #440 2015-02-11 18:54:31 +00:00
IntelOrca
f27c63e119 add more verbose logging 2015-02-04 17:44:39 +00:00
Duncan Frost
e182d19358 Changed object_read_and_load_entries to try load all objects before failing. 2015-02-03 19:51:07 +00:00
Duncan Frost
fc8728aa9d Refactor of editor window. Added object_selection_close and load_selected_objects. Fix small display bugs. 2015-02-02 18:49:07 +00:00
Duncan Frost
186499c0eb Finished track_load_list. Requires refactor. 2015-02-02 18:44:19 +00:00
Duncan Frost
c118b77477 Add notes about obsolete addresses 2015-01-19 18:52:25 +00:00
IntelOrca
bfafc0e149 fix warnings and only allow cheats in play mode 2014-12-09 19:55:17 +00:00
Duncan Frost
68fe54cfdd refactor object loading, part 2 2014-12-07 21:58:19 +00:00
IntelOrca
1ed6e443ca refactor object loading, part 1 2014-12-07 21:45:42 +00:00
IntelOrca
325c5243e8 change plugin.dat to be saved in user directory and stop repeated load of title screen when failed 2014-11-30 22:16:42 +00:00
Duncan Frost
8354304299 Added object_load_list. Fixes various object loading related bugs 2014-11-30 21:16:36 +00:00
Duncan Frost
913adaffa0 Added error messages to loading objects 2014-11-21 19:09:20 +00:00
Duncan Frost
7252667a25 Implemented the same changes to scenario load. Error messages now copied onto cmd prompt 2014-11-20 19:02:27 +00:00
Duncan Frost
4459d127d0 Found cause of crash. Game will enter hybrid state when failed to load. 2014-11-19 21:46:32 +00:00
IntelOrca
c8df6174b8 organisation: fix includes 2014-10-06 17:36:58 +01:00
Duncan Frost
2ea8d9e4b2 Added start of sawyer write chunk 2014-10-01 21:49:37 +01:00
Duncan Frost
a1a3df8158 Added more of load packed 2014-10-01 18:52:57 +01:00
Duncan
44a4862466 Small refactoring of load packed 2014-10-01 18:52:57 +01:00
Duncan
760ecf1525 Switched to main version of chunk read. 2014-10-01 18:52:56 +01:00
Duncan Frost
335aca4164 Cso now partially working. 2014-10-01 18:52:53 +01:00
Duncan Frost
928a61e167 Still searching for bug 2014-10-01 18:52:48 +01:00
Duncan Frost
ddc047241e Added some checks on object loading to eventualy fix #225 2014-09-24 17:47:19 +01:00
IntelOrca
7190e4c3f6 implement object_get_scenario_text 2014-05-26 17:59:42 +01:00
IntelOrca
c783898b36 fix #143, incorrect object entry group addresses 2014-05-26 14:36:07 +01:00
IntelOrca
d5ad84a7d1 clean up scenario loading some more 2014-05-24 22:14:42 +01:00
IntelOrca
36144b85be clean up loading of g1.dat 2014-05-24 18:41:38 +01:00
IntelOrca
27a5761499 add unload objects 2014-05-24 18:07:29 +01:00
IntelOrca
759673f9a0 add object_read_and_load_entries 2014-05-24 16:48:13 +01:00
IntelOrca
36e2cce045 add object list load 2014-05-24 01:34:17 +01:00