Duncan Frost
aacdc12733
Finished mirror code.
2015-05-14 18:00:49 +01:00
Duncan Frost
caa6547650
Started implementing track_mirror.
...
Ride and maze mirror already works.
Scenery still requires work.
2015-05-13 20:15:48 +01:00
Duncan Frost
88a43b34b0
Finish maze track placement
...
Fixed bugs related with maze placement as well.
2015-05-13 19:19:46 +01:00
Duncan Frost
fbdc2dad7b
Added start of maze placement. Refactored slightly.
2015-05-13 19:19:45 +01:00
Duncan Frost
1f02b47a6c
Implemented large/small scenery placement. Fix bugs.
...
There was a bug that was causing track creation to place scenery items in the incorrect location. This was caused by assuming a global variable was no longer in use.
2015-05-13 19:19:45 +01:00
Duncan Frost
ac55dd3e04
Add wall scenery support
2015-05-13 19:19:44 +01:00
Duncan Frost
9603e35834
Fix bugs in path placement
2015-05-13 19:19:43 +01:00
Duncan Frost
ed685688e2
More scenery_place.
...
There is a bug in the path code
2015-05-13 19:19:43 +01:00
Duncan Frost
49e02fdab8
Added more of scenery place
2015-05-13 19:19:42 +01:00
Duncan Frost
054bc8cac2
Started scenery placement
2015-05-13 19:19:41 +01:00
Duncan Frost
d7db2e27e0
Added entrance/exit placement.
2015-05-13 19:19:41 +01:00
Duncan Frost
01eb40de08
Fix bugs in ride placement
...
Tracks should now place and remove correctly.
Next task will be entrances/exits followed by scenery.
2015-05-13 19:19:40 +01:00
Duncan Frost
69c708b75d
Added more to track_place
2015-05-13 19:19:39 +01:00
Duncan Frost
a8912e0696
Added more of track_place
2015-05-13 19:19:39 +01:00
Duncan
f367746964
Fix small mistake in flags
2015-05-13 19:19:38 +01:00
Duncan Frost
7d13cb9ac3
Started track_place
2015-05-13 19:19:38 +01:00
Duncan Frost
822c3f6932
Added game_command_place_track
...
Requires extensive testing.
Fixed a bug in the tracks.idx that would cause crash on track load fail.
2015-05-13 19:19:37 +01:00
Duncan Frost
66de066901
Added save_track_file. Fixed bugs.
...
Encountered bug where incorrect tracks would be displayed if the loading process failed.
Added checksum validation to loading code.
Increased the max rle length to match rct2.
2015-05-13 19:19:36 +01:00
Duncan Frost
64374e5ac4
Added maze to td6 code.
...
Small refactor of td6 struct to use flags with a note.
Refactor to split up td6 creation code
2015-05-13 19:19:35 +01:00
Duncan Frost
7418c74c9a
Finished save track for tracked rides.
...
Still needs mazes to be done.
No noticable bugs so far.
2015-05-13 19:19:35 +01:00
Duncan Frost
9051f13520
Implemented sub_6c683d
...
This is some sort of function that gets the map element of the first part of a track segment.
It is also used to update the flashing colour when in construct mode
2015-05-13 19:19:34 +01:00
Duncan Frost
f6f671e27f
Started .TD6 creation function.
...
Labelled known offsets from compare to ride structure.
2015-05-13 19:19:34 +01:00
Duncan Frost
dde9611343
Added td4 booster check.
...
Small refactor to use known structures
2015-05-13 19:19:33 +01:00
Ted John
fa75053e08
Merge pull request #1058 from trigger-death/develop
...
Land tool painting and text input sizes
2015-05-13 18:33:05 +01:00
Ted John
6988fc0d99
Merge pull request #1061 from trigger-death/fixtextboxcarot4
...
Fixed textbox carot color
2015-05-13 18:32:37 +01:00
Robert Jordan
3dd1bf96c6
If MAC is defined Cmd+V will be used instead.
2015-05-13 12:10:14 -04:00
Robert Jordan
a8ec43f065
Select size strings now use args
2015-05-13 11:38:44 -04:00
Robert Jordan
51ef292847
Added Ctrl+V to text inputs
2015-05-13 11:25:44 -04:00
Robert Jordan
af152c7d54
Another small fix
...
Used the wrong address in RCT2_GLOBAL
2015-05-13 10:34:40 -04:00
Robert Jordan
fdd8461af4
Simplified getting color
2015-05-13 10:29:50 -04:00
Robert Jordan
6e57291e2d
Fixed textbox carot color
2015-05-12 17:06:26 -04:00
Robert Jordan
fe8ba41531
Added bounds rounding for text size inputs.
2015-05-12 14:34:34 -04:00
Robert Jordan
ceaa97c321
Land tool paint mode, and text input sizes
2015-05-12 11:37:16 -04:00
Ted John
e673a8ab80
Merge pull request #1055 from Gymnasiast/develop
...
Add config-file option for a RCT1-like colour scheme
2015-05-12 15:58:08 +01:00
Gymnasiast
8ed8b56abe
Introduce a config-file option for a RCT1-like colour scheme
2015-05-12 16:13:30 +02:00
Michael Steenbeek
e17986fbd6
Merge pull request #12 from IntelOrca/develop
...
Fast forward
2015-05-12 14:29:58 +02:00
Ted John
8d57305bb3
Merge pull request #1051 from trigger-death/develop
...
Last windowed size is now remembered
2015-05-11 21:57:34 +01:00
Robert Jordan
37ff266fc6
Only checks window size during platform_resize() now
...
Removed platform_update_config_window_size()
2015-05-11 14:51:13 -04:00
Robert Jordan
40efb2c0d6
Last windowed size is now remembered
...
Added funciton platform_update_config_window_size() to shared.c
Window size is not updated if the window is maximized
2015-05-11 14:33:24 -04:00
Ted John
09c05d95b1
Merge pull request #1050 from trigger-death/develop
...
Added option for random title music in main menu
2015-05-11 18:26:04 +01:00
Robert Jordan
b49676a887
Added option for random title music in main menu
...
Added STR_5126 to UK and US languages
rand() is seeded in rct2_init()
2015-05-11 13:17:33 -04:00
Robert Jordan
d8f30b94b2
Merge pull request #1 from IntelOrca/develop
...
Update from original
2015-05-11 12:05:31 -04:00
Ted John
ea30e0986f
Merge pull request #1045 from trigger-death/develop
...
#1044
2015-05-11 16:57:20 +01:00
Robert Jordan
9e5cb40ab4
Added INPUT_FLAG_VIEWPORT_SCROLLING check
...
Before it was checking if any flags were set, and not just
INPUT_FLAG_VIEWPORT_SCROLLING.
2015-05-08 12:14:10 -04:00
Ted John
85daa7c5ac
Merge pull request #1047 from duncanspumpkin/fix_scenery_bugs
...
Fix scenery bugs
2015-05-07 22:01:49 +01:00
Robert Jordan
e8faa5e304
Forgot viewport_interaction
2015-05-07 14:31:34 -04:00
Robert Jordan
c25ef45827
Named 2 input flags, and dropdown fix
...
Named INPUT_FLAG_1 to INPUT_FLAG_DROPDOWN_STAY_OPEN
Named INPUT_FLAG_2 to INPUT_FLAG_DROPDOWN_MOUSE_UP
placed RCT2_ADDRESS_INPUT_FLAGS where valid and replaced all bitwise
references to it with appropriate input flags.
Changed ride view dropdown to hold only as it should be.
2015-05-07 14:31:11 -04:00
Duncan Frost
a768d3dc96
Fix large scenery removal bug.
...
Issue was caused by comparing the height value to the wrong number. I've rejigged the function to make it easier to follow and added in an error message if an element fails to be found.
2015-05-07 19:16:00 +01:00
Duncan Frost
6b8709aed0
Scenery now works correctly in scenario editor
...
There were a couple bugs that were causing functions to return unsuccessful if you were in scenario editor.
2015-05-07 18:57:14 +01:00
Robert Jordan
1b269675d8
#1044
...
Fixed drop downs not staying open and music dropdown not working first
time after game opened.
2015-05-07 11:37:49 -04:00