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Commit Graph

32 Commits

Author SHA1 Message Date
mrmbernardi
9ed5c63857 Rename Location.hpp constants (#22385) 2024-07-26 10:23:25 +02:00
Aaron van Geffen
15ee05dfb0 Rename kNumOrthogonalDirections constant 2024-07-01 17:29:37 +02:00
ζeh Matt
a5dde0f8dc Replace gCurrentTicks with the one in GameState_t 2024-01-19 16:32:19 +02:00
James103
1d8dc111f1 Replace 2023 with 2024 in copyright headers (#21139)
Replace all instances of the year 2023 with 2024 in all copyright headers
2024-01-01 12:52:28 +01:00
Aaron van Geffen
d425e0a8bb Remove const qualifier from constexpr statements 2023-06-24 11:45:26 +02:00
Michael Steenbeek
58baa85a27 Small path additions cleanup (#20076)
* Split off path addition paint calls

* Replace occurences of “path bit” with “path addition”

* Replace occurences of “footpath item“ with “path addition”
2023-05-09 20:08:25 +01:00
ζeh Matt
8f82aa95b3 Move Direction out and rename it to Orientation to avoid name conflict 2023-04-07 22:46:25 +03:00
ζeh Matt
679f5aac2e Rename members of EntitySpriteData 2023-04-07 19:47:26 +03:00
ζeh Matt
dce21bc8ec Split move sprite specific data into EntitySpriteData 2023-04-07 19:37:47 +03:00
Gymnasiast
38b057a0ba Use BoundBoxXYZ version of PaintAddImageAsParentRotated() 2023-02-13 20:51:42 +01:00
Duncan
ef27814ca5 Split off scenery entries (#19133)
BannerSceneryEntry, WallSceneryEntry footpathItemEntry
2023-01-25 19:56:29 +00:00
Duncan
859b071ddc Rename classes with snakes OpenRCT2/A*-F* (#19215)
* Rename classes with snakes OpenRCT2/A*-F*

* Clang format files
2023-01-19 08:16:44 +00:00
Michael Steenbeek
bb55c6ce66 Remove loadsasnakes (#19192)
* Rename snake_case methods in scenario folder

* Rename snake_case methods in title folder

* Rename snake_case methods in object folder

* Rename snake_case methods in platform folder

* Rename snake_case methods in windows folder

* Rename tile_inspector.h to TileInspectorGlobals.h

* Rename snake_case methods in ui/windows folder
2023-01-17 19:46:55 +00:00
James103
73738bbdc8 Replace 2022 with 2023 in copyright headers
Replace all instances of the year 2022 with 2023 in all copyright headers
2023-01-01 11:58:01 +01:00
Hielke Morsink
3bb8ea3668 Better annotate some magic numbers in for loops 2022-10-17 16:08:55 +00:00
Rik Smeets
c80bd455e9 Code style: Remove struct snakes from Paint (#18341) 2022-10-14 20:26:36 +02:00
Duncan
67bbc8560d Code style: Remove snakes from everything world apart from Map.h (#18273)
* Remove remaining snakes from world (outside of map)

* Initial few desnaking of Map.h
2022-10-11 19:39:24 +01:00
73
b9e677945d Replace 20XX with 2022 (#18158)
* Replace 2020 with 2022

Replace all 2020 headers with 2022

* replace other years with 2022

add missing years
2022-10-01 08:42:14 +01:00
Michael Steenbeek
6f3790cf98 Modify ride drawing code to use ImageId 2022-09-28 21:36:56 +02:00
Gymnasiast
dfa58470cf Apply simplification 2022-03-11 21:10:10 +01:00
duncanspumpkin
a5a00517ea Apply regex on PaintAddImageAsParentRotated2 2022-03-11 13:45:00 +00:00
ζeh Matt
269673e3aa Profiler update (#16463)
* Add more functions to be profiled

* Add isEnabled method to Profiler scripting interface

* Bump up scripting version

* Apply review suggestions
2022-01-29 15:29:08 +02:00
Michael Steenbeek
25cb49f8ce Pass paint_session as reference 2021-12-19 14:48:00 +00:00
Gymnasiast
aa34f0f760 Drop the N postfix 2021-12-11 00:39:39 +01:00
Michael Steenbeek
2d1af0ec42 Replace many GetType() calls with GetTypeN() 2021-12-10 22:43:17 +01:00
Hielke Morsink
53d9bfa8b4 Update implicit zoom conversions 2021-12-01 00:08:35 +01:00
ζeh Matt
bbd95f1910 Move painting for Fountain entity 2021-11-27 15:37:12 +02:00
ζeh Matt
a9f76712b5 Add paint function to entities 2021-11-27 15:20:17 +02:00
ζeh Matt
e3f8ff78b8 Move entity serialisation functions (#16003) 2021-11-26 07:25:04 +00:00
ζeh Matt
0024252328 Fix includes 2021-11-24 17:19:52 +02:00
ζeh Matt
7c726e2a0c Fix includes 2021-11-24 16:48:33 +02:00
ζeh Matt
8c290c7d92 Move entity code from world into entity 2021-11-24 16:37:28 +02:00