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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-15 11:03:00 +01:00

Move painting for Fountain entity

This commit is contained in:
ζeh Matt
2021-11-27 15:37:12 +02:00
parent 30349f80f5
commit bbd95f1910
3 changed files with 44 additions and 47 deletions

View File

@@ -11,6 +11,7 @@
#include "../Game.h"
#include "../core/DataSerialiser.h"
#include "../paint/Paint.h"
#include "../scenario/Scenario.h"
#include "../world/Footpath.h"
#include "../world/Map.h"
@@ -393,6 +394,47 @@ void JumpingFountain::Serialise(DataSerialiser& stream)
stream << Iteration;
}
void JumpingFountain::Paint() const
void JumpingFountain::Paint(paint_session* session, int32_t imageDirection) const
{
// TODO: Move into sprites.h
constexpr uint32_t JumpingFountainSnowBaseImage = 23037;
constexpr uint32_t JumpingFountainWaterBaseImage = 22973;
rct_drawpixelinfo& dpi = session->DPI;
if (dpi.zoom_level > 0)
{
return;
}
uint16_t height = z + 6;
imageDirection = imageDirection / 8;
// Fountain is firing anti clockwise
bool reversed = (FountainFlags & FOUNTAIN_FLAG::DIRECTION);
// Fountain rotation
bool rotated = (sprite_direction / 16) & 1;
bool isAntiClockwise = (imageDirection / 2) & 1; // Clockwise or Anti-clockwise
// These cancel each other out
if (reversed != rotated)
{
isAntiClockwise = !isAntiClockwise;
}
uint32_t baseImageId = (FountainType == JumpingFountainType::Snow) ? JumpingFountainSnowBaseImage
: JumpingFountainWaterBaseImage;
uint32_t imageId = baseImageId + imageDirection * 16 + frame;
constexpr std::array antiClockWiseBoundingBoxes = {
CoordsXY{ -COORDS_XY_STEP, -3 },
CoordsXY{ 0, -3 },
};
constexpr std::array clockWiseBoundingBoxes = {
CoordsXY{ -COORDS_XY_STEP, 3 },
CoordsXY{ 0, 3 },
};
auto bb = isAntiClockwise ? antiClockWiseBoundingBoxes : clockWiseBoundingBoxes;
PaintAddImageAsParentRotated(
session, imageDirection, imageId, 0, 0, 32, 1, 3, height, bb[imageDirection & 1].x, bb[imageDirection & 1].y, height);
}

View File

@@ -35,7 +35,7 @@ struct JumpingFountain : EntityBase
void Update();
static void StartAnimation(JumpingFountainType newType, const CoordsXY& newLoc, const TileElement* tileElement);
void Serialise(DataSerialiser& stream);
void Paint() const;
void Paint(paint_session* session, int32_t imageDirection) const;
private:
JumpingFountainType GetType() const;

View File

@@ -90,48 +90,3 @@ template<> void PaintEntity(paint_session* session, const ExplosionFlare* flare,
uint32_t imageId = 22896 + (flare->frame / 256);
PaintAddImageAsParent(session, imageId, { 0, 0, flare->z }, { 1, 1, 0 });
}
constexpr uint32_t JumpingFountainSnowBaseImage = 23037;
constexpr uint32_t JumpingFountainWaterBaseImage = 22973;
template<> void PaintEntity(paint_session* session, const JumpingFountain* jumpingFountain, int32_t imageDirection)
{
rct_drawpixelinfo* dpi = &session->DPI;
if (dpi->zoom_level > 0)
{
return;
}
if (jumpingFountain == nullptr)
return;
uint16_t height = jumpingFountain->z + 6;
int32_t ebx = imageDirection / 8;
// Fountain is firing anti clockwise
bool reversed = (jumpingFountain->FountainFlags & FOUNTAIN_FLAG::DIRECTION);
// Fountain rotation
bool rotated = (jumpingFountain->sprite_direction / 16) & 1;
bool isAntiClockwise = (ebx / 2) & 1; // Clockwise or Anti-clockwise
// These cancel each other out
if (reversed != rotated)
{
isAntiClockwise = !isAntiClockwise;
}
uint32_t baseImageId = (jumpingFountain->FountainType == JumpingFountainType::Snow) ? JumpingFountainSnowBaseImage
: JumpingFountainWaterBaseImage;
uint32_t imageId = baseImageId + ebx * 16 + jumpingFountain->frame;
constexpr std::array antiClockWiseBoundingBoxes = {
CoordsXY{ -COORDS_XY_STEP, -3 },
CoordsXY{ 0, -3 },
};
constexpr std::array clockWiseBoundingBoxes = {
CoordsXY{ -COORDS_XY_STEP, 3 },
CoordsXY{ 0, 3 },
};
auto bb = isAntiClockwise ? antiClockWiseBoundingBoxes : clockWiseBoundingBoxes;
PaintAddImageAsParentRotated(session, ebx, imageId, 0, 0, 32, 1, 3, height, bb[ebx & 1].x, bb[ebx & 1].y, height);
}