1
0
mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-28 09:14:58 +01:00
Commit Graph

8792 Commits

Author SHA1 Message Date
Ted John
9f96b0df33 Separate map.change and map.changed events
Also fix network plugin logic.
2022-03-21 23:09:40 +00:00
Ted John
e4a10b8eb4 Fix and improve plugin startup / shutdown 2022-03-21 21:43:02 +00:00
Ted John
3864795a08 Improve safety on event handlers from windows 2022-03-21 21:42:30 +00:00
Ted John
13d261d115 Add API for getting the current game mode 2022-03-21 21:42:30 +00:00
Ted John
84fdd44e6a Add map changed hook 2022-03-21 21:42:30 +00:00
Ted John
1128f76a97 Improve and fix intransient plugin branch 2022-03-21 21:42:30 +00:00
Ted John
dbf83f018c Implement lifetime logic of transient plugins 2022-03-21 21:42:30 +00:00
Ted John
6fea0b5025 Start work on intransient plugins 2022-03-21 21:42:30 +00:00
Ted John
91ceecc6fc Change ternary to tertiary for plugins (#16833) 2022-03-21 21:42:10 +00:00
Michael Steenbeek
18be90f8b6 Split TRACK_SLOPE_STEEP into flags for up and down 2022-03-21 21:05:59 +01:00
Ted John
fc2ed95641 Merge pull request #16831 from IntelOrca/feature/ternary-scenery-colours
Implement tertiary colours for small and large scenery objects.
2022-03-20 19:24:47 +00:00
Ted John
793acf67ae Implement small scenery ternary colours 2022-03-20 18:53:11 +00:00
Michael Steenbeek
e78c29ea5c Fix most occurrences of ‘ternary’ (#16832) 2022-03-20 19:22:05 +01:00
Ted John
e9e377ac09 Implement large scenery ternary colours 2022-03-20 18:12:39 +00:00
Ted John
f909be7a43 Merge pull request #16797 from IntelOrca/feature/enhanced-transparency
Introduce more transparency toggles and allow each one to be set to either an invisible or ghost state which is a persisted user setting.

A new window is introduced to control these settings and is inspired by OpenTTD.
2022-03-20 17:56:08 +00:00
Michael Steenbeek
8683122435 Fix #16821: sprite exportalldat prints illegal backslashes 2022-03-20 17:58:18 +01:00
Noah Kellogg
25f76dc554 Fix #16365: Broken link referenced in manpages and help output
Link to file never existed, changed to a link that's clearly a placeholder so users can avoid broken links. Example park file could also be uploaded to https://openrct2.io/files/SnowyPark.sv6
2022-03-20 17:54:53 +01:00
Charles Machalow
37965560a9 Add ability for plugins to access ride's chain lift speed
Co-authored-by: Hielke Morsink <hielke.morsink@gmail.com>
2022-03-20 15:20:28 +00:00
andrewpratt64
5ea89b9b47 Add function to get all entities on a tile to plugin api
Co-authored-by: Hielke Morsink <hielke.morsink@gmail.com>
2022-03-20 15:20:08 +01:00
Charles Machalow
e27d5f154b Add parameters to accept for StaffFireAction (#16816)
* Add parameters to accept for StaffFireAction

* Bump plugin api version

* Update src/openrct2/actions/StaffFireAction.cpp

Co-authored-by: Ted John <ted@brambles.org>

Co-authored-by: Ted John <ted@brambles.org>
2022-03-20 08:59:57 -03:00
spacek531
a3700c832a Parkobj loads rct_gx (#16806)
* allow loading of lgx rct_gx packed images within parkobjs

* add changelog entry

* allow loading of lgx without range
2022-03-19 18:02:02 +00:00
Ted John
884ef6b8ac Change transparent trees to all vegetation 2022-03-19 00:07:06 +00:00
Gymnasiast
ffe8b4b45d Undo fspath() workaround for Android 2022-03-18 23:21:23 +01:00
Gymnasiast
1a5bb7483d Enable std::filesystem for Android
NDK r22 introduced support for std::filesystem, so re-enable it: https://android.googlesource.com/platform/ndk/+/master/docs/Roadmap.md#ndk-r22
2022-03-18 23:14:51 +01:00
Joel Larson
662c74228a Fix #13629: Refactor RCT1_PEEP_SPRITE_TYPE to use scoped enum (#13863)
Co-authored-by: Joel Larson <isochronlabs@protonmail.com>
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2022-03-18 07:51:39 -03:00
Duncan
d266743083 Fix #16808: Incorrect serialisation of track design object (#16817) 2022-03-18 07:10:19 -03:00
Margen67
09b9bd90d4 Fix #2987, #7417: Use game actions for most set commands (#15032)
Fix #2987
Fix #7417
2022-03-18 07:06:27 -03:00
Ted John
81a123220b Update images for transparency window 2022-03-17 22:52:25 +00:00
Silent
771637f24c Refactor filename_valid_characters into Platform::IsFilenameValid 2022-03-16 21:56:54 +01:00
Silent
28b0a39a73 Refactor CmdlineSprite.cpp and remove path_end_with_separator 2022-03-16 21:56:54 +01:00
Charles Machalow
bb5d53d9f2 Fix crash where peeps enter through extra ride entrances (#16727)
Fix #16170, #16177
2022-03-15 06:39:13 +00:00
Ted John
46873dfc7f Fix build failures 2022-03-14 23:43:50 +00:00
Ted John
3b9edbd09b Keep old flag values to avoid breaking plugins 2022-03-14 22:03:37 +00:00
Ted John
fea101289c Save invisible flags to config 2022-03-14 21:57:05 +00:00
Ted John
52e5d48501 Update shortcuts and toolbar menu 2022-03-14 21:57:05 +00:00
Ted John
61f1e13c0b Refactor viewport flags 2022-03-14 21:57:05 +00:00
Ted John
c68359662d Refactor visibility control 2022-03-14 21:57:05 +00:00
Ted John
9794be6a09 Hide trees using colourify function 2022-03-14 21:55:15 +00:00
Ted John
8aafab2a70 Split paint item into element and entity 2022-03-14 21:55:15 +00:00
Ted John
79989a5e84 Fix transparency issues 2022-03-14 21:55:15 +00:00
Ted John
ba2fea88fd Fix build failure 2022-03-14 21:55:07 +00:00
Kane
b83e21a953 Improve code readability (added parentheses) 2022-03-14 21:43:12 +00:00
Kane
20cd8465f5 Code cleanup, remove ignore_invisible_flag.
Known issues:
- Some flat-rides have transparency issues
2022-03-14 21:43:12 +00:00
Kane
ffb5affee2 Fix code formatting 2022-03-14 21:43:12 +00:00
Kane
5d7f7485aa Update for rebase, add window theme, fix bugs
- Along with rebasing the code it became nessecary to update various
  calls to `scenery_small_entry_has_flag` and `EntityBase`.

- Added a new window theme with default colours.

- Fixed bug with see-through supports not working.

- Removed incomplete "ride exclusions" tab

- Removed unused text string (Ride Exclusions)
2022-03-14 21:43:09 +00:00
Kane
26d558c4d0 Resolve merge conflict. Fix tree hiding. 2022-03-14 21:41:51 +00:00
Kane
3d3271a5ec Misc. clean ups
Define see-through paint colours in Paint.h for global use
Color staff sprite button
Change ride->is_visible bool to ignore_invisible_flag bool
Add shortcut to open transparency options (CTRL+T)
2022-03-14 21:41:49 +00:00
Kane
9bf003c018 Add new sprites 2022-03-14 21:40:30 +00:00
Kane
2e93e42a71 More finishing touches
- Changes all references of `VIEWPORT_FLAG_INVISIBLE_PEEPS` to `VIEWPORT_FLAG_INVISIBLE_GUESTS` and `VIEWPORT_FLAG_INVISIBLE_STAFF`
- Updates Invisible People menu item and shortcut.
- Added new viewport flags into the `viewport_set_visibility` function
- Invisible options only work if see-through is activated as well
- Added see-through supports

- Regression: Exclude ride from invisible no longer works (ride is still see-through)
2022-03-14 21:40:27 +00:00
Kane
503a351422 Start to implement ride selection list 2022-03-14 21:39:45 +00:00