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Fix code formatting

This commit is contained in:
Kane
2021-10-10 21:56:27 +11:00
committed by Ted John
parent 5d7f7485aa
commit ffb5affee2

View File

@@ -85,7 +85,7 @@ void EntityPaintSetup(paint_session& session, const CoordsXY& pos)
}
const auto entityPos = spr->GetLocation();
// Only paint sprites that are below the clip height and inside the clip selection.
// Here converting from land/path/etc height scale to pixel height scale.
// Note: peeps/scenery on slopes will be above the base