Ted John
8d543a056d
Prevent cropping top of giant screenshot ( #9934 )
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Search through every single tile on the map for the highest element in 2D space. Use that as reference for top of screenshot.
2019-08-24 16:33:03 +01:00
Ted John
2dda23d82e
Refactor benchgfx
2019-08-21 20:12:26 +01:00
Ted John
f4079434dc
Fix #4927 : Giant screenshot cut off at bottom and top
2019-08-21 20:11:06 +01:00
duncanspumpkin
927c8a4e85
Create ScreenCoords struct. Refactor 3d_to_2d again
2019-08-19 20:04:58 +01:00
duncanspumpkin
c6452095ca
Refactor tile_element_height to use CoordsXY
2019-08-19 20:04:57 +01:00
Duncan
ab5f5b20cd
Use enum class for RCT2_SOUND ( #9618 )
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* Use enum class for RCT2_SOUND
* Fix formatting. Fix mistaken declaration.
* Change name of enum to SoundId
* Fix clang format
2019-07-22 19:02:45 +01:00
Ted John
5733d666b3
Do not store park name as a user string
2019-07-21 11:33:15 +02:00
Hielke Morsink
e2d7b2cf03
Use new setting in screenshot command too
2019-06-09 11:03:01 +02:00
Hielke Morsink
5418eb6e34
Add transparency setting to options window
2019-06-09 11:03:01 +02:00
Hielke Morsink
bffc012d16
Implement #1260 : --transparent switch for screenshot command
2019-06-09 11:03:00 +02:00
Hielke Morsink
f5ac98c1e2
Early out when context creation fails
2019-06-09 11:03:00 +02:00
aw20368
3ee6be0dbf
Fix #9288 : Replace repeated 3d to 2d functions ( #9301 )
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Replaced duplicate 3d to 2d code with translate_3d_to_2d_with_z(...).
2019-05-30 22:41:53 +02:00
Ted John
15cb3e1889
Remove unnecessary new line characters from log calls ( #9237 )
2019-05-12 13:48:56 +02:00
Ted John
7074d6f3ae
Apply review suggestions
2019-05-11 13:57:18 +01:00
Tom Lankhorst
bbd69496b4
Sanitize screenshot path
2019-05-11 13:54:16 +01:00
ζeh Matt
cd8c67ddac
Implement SetCheatAction. ( #8990 )
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* Implement SetCheatAction.
* Bump up network version
2019-05-04 15:28:38 +02:00
Ted John
e84631c273
Fix #9204 : Making screenshots from command-line is broken ( #9206 )
2019-05-04 13:22:01 +00:00
Ted John
39123f68eb
Fix #5889 : Giant screenshot does not work while using OpenGL renderer
2019-05-02 00:07:43 +00:00
Nicole
d38fb6a7a2
Fix #8800 : ensure tile_element_height is used correctly ( #9087 )
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* Changed calls to tile_element_height to tile_element_water_height
* Changes to calls to tile_element_height
* Removed tile element_height, map_get_highest_land_height, and map_get lowest_land_height
3 functions removed due to relocation.
* Added function tile_element_height back to map.cpp
Added tile_element height back to map.cpp. Was unnecessarily deleted.
* Update Map.h
* water_height changes
* Update Scenario.cpp
* Update Scenario.cpp
* Fix 8800: applied clang format
* Removed unnecessary ANDs
2019-04-23 18:26:48 +01:00
Aaron van Geffen
2af13904c5
Update copyright notices for 2019. ( #8903 )
2019-03-17 07:16:15 +00:00
Michał Janiszewski
7655ba7746
Make screenshot return path to file
2019-01-31 23:36:41 +01:00
Tobias
73345b414b
Fix #7985 : Giant Screenshot ignores 'Map rendering' settings
2018-12-21 21:27:06 +01:00
TELK
688741428c
Fix #7870 : Tiny typo in console message ( #7879 ) [ci skip]
2018-08-12 10:32:30 +02:00
clang-format
b02dfdbc93
Binpack function arguments together
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Previously when the arguments of a function wouldn't fit on a single line, clang-format would put each argument on its own line instead. By enabling the binpack parameter setting, it tried to fit as many on one line as possible instead.
Co-authored-by: Hielke Morsink <hielke.morsink@gmail.com >
2018-07-23 16:00:22 +02:00
clang-format
17d2693422
clang-format interface
2018-07-23 16:00:04 +02:00
Michael Steenbeek
1b08fb4e69
Replace our own integer types with standard ones
2018-06-20 17:30:40 +02:00
Hielke Morsink
0cf256ac9e
Ready copyright notice for clang-format
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Clang-format sees the text behind `#pragma region` as code and formats it. Instead of stating the copyright and date there, it's now in the comment block right below it. The text "Copyright" is left in the `#pragma region` line, as clang-format sees it as a single identifier.
I took the opportunity to normalize the dates, and add the copyright notice to the source files where it was missing them (except for third-party and the generated resources.h file).
2018-06-15 14:07:34 +02:00
Ted John
ac3233b819
Change consumers to use new imaging API
2018-05-13 01:11:56 +01:00
Ted John
4552f6a405
Move Imaging to core
2018-05-13 01:11:56 +01:00
Ted John
4fa45abec9
Remove old C signatures in Imaging.h
2018-05-13 01:11:56 +01:00
Ted John
7dc170ef85
Use shared_ptr for long-life objects
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Use unique_ptr and shared_ptr for IContext, IPlatformEnvironment, IUiContext, and IAudioContext.
2018-05-11 20:37:48 +01:00
oli414
3bff12c081
Seperate surface tile element
2018-05-01 16:33:16 +02:00
Michał Janiszewski
cd065d4f41
Reduce includes in common header
2018-03-20 00:27:58 +01:00
Michał Janiszewski
d1d32456a5
Fix generating screenshot path for GCC8
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GCC8 rightfully complains about using improperly-sized buffers in call
to snprintf.
2018-03-14 22:11:01 +01:00
Gymnasiast
778ba466c5
Remove almost every extern C block
2018-02-05 16:20:15 +01:00
ZehMatt
1f5140ae94
Fix benchgfx attemping to render unloaded parks.
2018-01-21 21:46:11 +00:00
Marijn van der Werf
430bf482f2
Add viewport getter
2018-01-18 22:57:55 +01:00
Ted John
f18595a1c1
Refactor viewport.c to C++
2018-01-07 12:39:58 +01:00
Michael Steenbeek
755add6c9a
Compile localisation folder as C++
2018-01-06 18:32:25 +01:00
Ted John
3dcbebcf68
Refactor drawing.c to C++
2018-01-05 22:57:57 +01:00
Michał Janiszewski
68881fbbc7
Call core_init() on paths that need it
2018-01-02 19:53:51 +01:00
Michael Steenbeek
1a9975d683
Compile util and cheats as C++
2017-12-14 10:03:21 +01:00
Michael Steenbeek
6dc49d643a
Compile files in base dir as C++
2017-12-13 08:03:48 +01:00
Hielke Morsink
3f685b4213
Add more options for visual changes
2017-12-11 17:45:23 +00:00
Hielke Morsink
59df0a9941
Add no-peeps and no-sprites options
2017-12-11 17:45:23 +00:00
Hielke Morsink
9b874f8abe
Refactor screenshot options
2017-12-11 17:45:23 +00:00
Michael Steenbeek
60d8865efb
Compile game.c and game.h as C++
2017-12-05 09:10:27 +01:00
Ted John
9b5b671673
Fix #6776 : Screenshots do not get stored in screenshot folder
2017-12-04 17:46:56 +00:00
Hielke Morsink
a5111d9feb
Small fixes
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- Including C++ stdlib version and using std:: for its functions
- Added new line after printing the IOexception
- Properly clean up after quiting when weather has an invalid value
2017-11-22 00:46:29 +01:00
Hielke Morsink
34bce9892d
Turn weather setting into command line option
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Inside the HandleScreenshot function, the argc will be reduced to the
number of arguments minus the options. This way the function doesn't
have to deal with extra optional arguments.
2017-11-21 18:18:42 +01:00