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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-15 11:03:00 +01:00

Fix benchgfx attemping to render unloaded parks.

This commit is contained in:
ZehMatt
2018-01-18 11:49:27 +01:00
committed by Richard Jenkins
parent abd74dbb1e
commit 1f5140ae94

View File

@@ -16,6 +16,8 @@
#include <chrono>
#include <cstdlib>
#include <memory>
#include "../audio/audio.h"
#include "../Context.h"
#include "../core/Console.hpp"
@@ -265,6 +267,76 @@ void screenshot_giant()
context_show_error(STR_SCREENSHOT_SAVED_AS, STR_NONE);
}
static void benchgfx_render_screenshots(const char *inputPath, std::unique_ptr<IContext>& context, uint32 iterationCount)
{
if (!context->LoadParkFromFile(inputPath))
{
return;
}
gIntroState = INTRO_STATE_NONE;
gScreenFlags = SCREEN_FLAGS_PLAYING;
sint32 mapSize = gMapSize;
sint32 resolutionWidth = (mapSize * 32 * 2);
sint32 resolutionHeight = (mapSize * 32 * 1);
resolutionWidth += 8;
resolutionHeight += 128;
rct_viewport viewport;
viewport.x = 0;
viewport.y = 0;
viewport.width = resolutionWidth;
viewport.height = resolutionHeight;
viewport.view_width = viewport.width;
viewport.view_height = viewport.height;
viewport.var_11 = 0;
viewport.flags = 0;
sint32 customX = (gMapSize / 2) * 32 + 16;
sint32 customY = (gMapSize / 2) * 32 + 16;
sint32 x = 0, y = 0;
sint32 z = tile_element_height(customX, customY) & 0xFFFF;
x = customY - customX;
y = ((customX + customY) / 2) - z;
viewport.view_x = x - ((viewport.view_width) / 2);
viewport.view_y = y - ((viewport.view_height) / 2);
viewport.zoom = 0;
gCurrentRotation = 0;
// Ensure sprites appear regardless of rotation
reset_all_sprite_quadrant_placements();
rct_drawpixelinfo dpi;
dpi.x = 0;
dpi.y = 0;
dpi.width = resolutionWidth;
dpi.height = resolutionHeight;
dpi.pitch = 0;
dpi.bits = (uint8 *)malloc(dpi.width * dpi.height);
auto startTime = std::chrono::high_resolution_clock::now();
for (uint32 i = 0; i < iterationCount; i++)
{
// Render at various zoom levels
dpi.zoom_level = i & 3;
viewport_render(&dpi, &viewport, 0, 0, viewport.width, viewport.height);
}
auto endTime = std::chrono::high_resolution_clock::now();
std::chrono::duration<float> duration = endTime - startTime;
char engine_name[128];
rct_string_id engine_id = DrawingEngineStringIds[drawing_engine_get_type()];
format_string(engine_name, sizeof(engine_name), engine_id, nullptr);
Console::WriteLine("Rendering %d times with drawing engine %s took %.2f seconds.",
iterationCount, engine_name,
duration.count());
free(dpi.bits);
}
sint32 cmdline_for_gfxbench(const char **argv, sint32 argc)
{
if (argc != 1 && argc != 2) {
@@ -273,87 +345,26 @@ sint32 cmdline_for_gfxbench(const char **argv, sint32 argc)
}
core_init();
sint32 iteration_count = 40;
sint32 iterationCount = 40;
if (argc == 2)
{
iteration_count = atoi(argv[1]);
iterationCount = atoi(argv[1]);
}
sint32 resolutionWidth, resolutionHeight, customX = 0, customY = 0;
const char *inputPath = argv[0];
gOpenRCT2Headless = true;
auto context = CreateContext();
std::unique_ptr<IContext> context(CreateContext());
if (context->Initialise())
{
drawing_engine_init();
context->LoadParkFromFile(inputPath);
gIntroState = INTRO_STATE_NONE;
gScreenFlags = SCREEN_FLAGS_PLAYING;
benchgfx_render_screenshots(inputPath, context, iterationCount);
sint32 mapSize = gMapSize;
resolutionWidth = (mapSize * 32 * 2);
resolutionHeight = (mapSize * 32 * 1);
resolutionWidth += 8;
resolutionHeight += 128;
rct_viewport viewport;
viewport.x = 0;
viewport.y = 0;
viewport.width = resolutionWidth;
viewport.height = resolutionHeight;
viewport.view_width = viewport.width;
viewport.view_height = viewport.height;
viewport.var_11 = 0;
viewport.flags = 0;
customX = (mapSize / 2) * 32 + 16;
customY = (mapSize / 2) * 32 + 16;
sint32 x = 0, y = 0;
sint32 z = tile_element_height(customX, customY) & 0xFFFF;
x = customY - customX;
y = ((customX + customY) / 2) - z;
viewport.view_x = x - ((viewport.view_width) / 2);
viewport.view_y = y - ((viewport.view_height) / 2);
viewport.zoom = 0;
gCurrentRotation = 0;
// Ensure sprites appear regardless of rotation
reset_all_sprite_quadrant_placements();
rct_drawpixelinfo dpi;
dpi.x = 0;
dpi.y = 0;
dpi.width = resolutionWidth;
dpi.height = resolutionHeight;
dpi.pitch = 0;
dpi.bits = (uint8 *)malloc(dpi.width * dpi.height);
auto startTime = std::chrono::high_resolution_clock::now();
for (sint32 i = 0; i < iteration_count; i++)
{
// Render at various zoom levels
dpi.zoom_level = i & 3;
viewport_render(&dpi, &viewport, 0, 0, viewport.width, viewport.height);
}
auto endTime = std::chrono::high_resolution_clock::now();
std::chrono::duration<float> duration = endTime - startTime;
char engine_name[128];
rct_string_id engine_id = DrawingEngineStringIds[drawing_engine_get_type()];
format_string(engine_name, sizeof(engine_name), engine_id, nullptr);
Console::WriteLine("Rendering %d times with drawing engine %s took %.2f seconds.",
iteration_count, engine_name,
duration.count());
free(dpi.bits);
drawing_engine_dispose();
}
delete context;
return 1;
}