Gymnasiast
894d010439
Name map element track sequence flags and use them
2017-07-26 14:41:04 +02:00
Gymnasiast
a67b248956
Update references to sub_688217()
2017-07-26 14:40:28 +02:00
Richard Jenkins
a2f8720143
Fix #5981 : Ride list doesn't update after using quick demolish
2017-07-26 11:07:12 +02:00
rwjuk
11711fe4c4
Fix #6010 : Assert triggered when loading SC6 via file assoc
2017-07-26 11:03:46 +02:00
Gymnasiast
271e6837e9
Refactor byte_F4414E into separate local bools
2017-07-26 09:17:43 +02:00
Duncan
9a49490a0a
Refactor of scenery elements ( #5308 )
...
Label scenery flags, vars and refactor small scenery into cpp file.
2017-07-25 22:26:43 +01:00
Christian F. Coors
32da66aa79
Fix build errors
2017-07-25 22:50:19 +02:00
wolfreak99
6ec89fa78b
Implement dropdown/spinner combo for changing ride type
2017-07-25 13:25:31 +02:00
Michael Steenbeek
ef6aea98e4
Implement #4135 : Rename RC Designer to Track designer and allow more ride types
2017-07-25 12:16:37 +02:00
Gymnasiast
274abcb071
Clean up track designs a bit
2017-07-25 11:04:40 +02:00
wolfreak99
77035b0993
Move braces onto their own line
2017-07-25 10:45:38 +02:00
wolfreak99
7c6e260f77
Revise dividing by zero guards
2017-07-25 10:45:38 +02:00
wolfreak99
150cc90f89
fix empty dropdowns
2017-07-25 10:45:38 +02:00
zsilencer
424f2fcef5
Fix #5984 : Allow socket binding to same port after crash
2017-07-25 08:35:35 +02:00
ZehMatt
fabf7f9fb5
Refactored window flags only being updated every 1000ms.
2017-07-25 08:33:57 +02:00
Michał Janiszewski
5811a9e08e
Lift C4548 for FD_SET
...
Others encountered that as well:
https://github.com/deflomu/cryptlib/blob/master/io/tcp.h#L572-L588
Nothing we can do about it ourselves.
2017-07-24 22:04:40 +02:00
Gymnasiast
3c3094fa83
Raise dropdown limit to 128
2017-07-24 21:49:24 +02:00
ζeh Matt
d45044239e
Fix #5977 : Custom music files not showing up in music list
2017-07-24 17:08:10 +02:00
Gymnasiast
346c9e1359
Fix #5985 : Entertainer custome dropdown has no checked item
2017-07-24 14:10:23 +02:00
Gymnasiast
8473a40bc4
Make gDropdownItemsChecked and gDropdownItemsDisabled static
2017-07-24 14:10:23 +02:00
Gymnasiast
1e3b6a2ea5
Change _countof to countof
2017-07-24 12:45:34 +02:00
ZehMatt
917bba777e
Fix ride previews going out of bounds.
2017-07-24 12:45:34 +02:00
Gymnasiast
50ba63df0e
Clean up dropdowns
...
Uses constants in more places.
Most of the changes were taken from a PR by @wolfreak99
2017-07-24 10:33:46 +02:00
Gymnasiast
c929311518
Make entrance/exit position list use MAX_STATIONS
2017-07-23 22:16:53 +02:00
Michael Steenbeek
2c52ef71a4
Replace SPR_METAL_PLATE with SPR_STATION_BASE_D and use it throughout ( #5978 )
2017-07-23 17:20:13 +01:00
Ted John
34096627ac
Fix #5973 : Headless Servers lost the ability to load Scenarios
2017-07-23 11:14:57 +01:00
wolfreak99
47a89c4cf3
Add "Ignore research status" cheat
2017-07-23 12:09:29 +02:00
wolfreak99
ed69983354
Overflow dropdowns with 32+items into columns
...
After about 32+ items, lists can sometimes go off screen. This commit
modifies the text based dropdowns loosely based off the code from the
image dropdowns. I've also added _dropdown_list_vertically to allow text
lists to continue to remain in an up-to-down format and images to remain
in a left-to-right format.
2017-07-23 11:56:42 +02:00
wolfreak99
32fbf31777
Define DROPDOWN_ITEMS_MAX_SIZE
...
This defines the current limitation of dropdown items.
2017-07-23 11:56:42 +02:00
Ted John
bc88cb9c2b
Make TitleScreen a class ( #5971 )
2017-07-22 23:42:14 +01:00
Gymnasiast
2a4c0ebe20
Allow on-ride photo segments on Bobsleighs
2017-07-22 22:47:34 +02:00
CharlesLove
88290337f6
Fix #5881 : gCheatsUnlockAllPrices persists when loading new scenarios
2017-07-22 22:20:52 +02:00
ζeh Matt
6a56c8c716
Refactored some variables around paint_arrange_structs. ( #5876 )
2017-07-22 14:18:58 +01:00
Tomas Dittmann
32ffc194b9
Fix #4455 : Crash in window_sign_invalidate due to original bug ( #5969 )
...
Add missing `& MAP_ELEMENT_LARGE_TYPE_MASK`
2017-07-22 14:15:13 +01:00
Ted John
354a26a9d2
Use std::string for player name
...
Removes memory leak.
2017-07-22 09:48:34 +01:00
Keatzee
ea87e87750
Fix #4301 : Remove leading/trailing space from playername
2017-07-22 09:43:24 +01:00
Ted John
3b12ab7795
Fix #5880 : Leaving bumper cars without building causes assertion
...
Protect vehicle_update_sound against invalid ride type.
2017-07-22 09:40:26 +01:00
Ted John
4852633a1b
Fix #5966 : Issue with Ride Time
2017-07-22 09:24:51 +01:00
Christian F. Coors
9b7e943fab
Fix newline for sprite command ( #5965 )
2017-07-21 16:45:26 +01:00
Gymnasiast
4d23845d4b
Fix rides not breaking down
2017-07-20 21:55:29 +02:00
Gymnasiast
636cd5468a
Fix RIDE_INITIAL_RELIABILITY
2017-07-20 21:35:11 +02:00
Michael Steenbeek
367efa2020
Use remap flags, SPRITE_ID_PALETTE_COLOUR_1 and _2 in many more places
2017-07-20 20:56:29 +02:00
Michał Janiszewski
ee07695cce
Manually hoist consts before the loop
...
It is optimised in release builds, but it will help in debug mode
2017-07-20 19:36:37 +02:00
Michał Janiszewski
8c9da63aa5
Make drawing loop only depend on loop counter ( #5954 )
2017-07-20 18:09:22 +01:00
Ted John
2eb9657781
Fix premature deletion of dependencies ( #5952 )
...
In particular, the object repository can potentially be deleted before the object manager is deleted. This causes a crash when the object manager is deleted because it requires the object repository within the destructor.
2017-07-20 17:44:31 +01:00
Gymnasiast
260f342d73
Fix typos in (unused) defines and comment
2017-07-20 16:18:36 +02:00
Michael Steenbeek
bb09019d9b
Name and fix vehicle entry and tertiary colour flags
2017-07-20 12:57:37 +02:00
Michael Steenbeek
343e436e45
Import rides in SV6 files per ride and per field
2017-07-19 22:00:48 +02:00
Gymnasiast
fc28c0c014
Fix incorrect use of defines
2017-07-19 21:56:11 +02:00
Ted John
957c8b6d2b
Merge pull request #5925 from jansegre/develop
...
Fix: don't show " (DEBUG)" if DEBUG is set but is 0.
2017-07-19 20:41:25 +01:00