1
0
mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2025-12-24 00:03:11 +01:00
Commit Graph

45 Commits

Author SHA1 Message Date
Gymnasiast
7e5bc7a64b Rename members of InputDeviceKind 2025-10-01 20:35:35 +02:00
Gymnasiast
a662c5ef8e Change WindowClass members to use lowerCamelCase 2025-09-17 23:18:52 +02:00
Michał Janiszewski
763242b14d Add ability to scroll the map with gamepad stick 2025-07-03 22:48:59 +02:00
Michael Steenbeek
06c1fed4f7 Refactor gScreenFlags to LegacyScene enum 2025-03-05 20:45:04 +00:00
Michael Steenbeek
b0c99fcb6c Refactor more constants to kConstant notation 2025-01-22 16:16:55 +00:00
Michael Steenbeek
be9f27e4f9 Mass rename constants (#23656) 2025-01-19 15:59:45 +00:00
Aaron van Geffen
5fbe8d0ae1 Centralise external window signatures in Windows.h (#23653) 2025-01-19 15:50:54 +01:00
Aaron van Geffen
bed4d5bdca Move WindowCreate and WindowFocusOrCreate into WindowManager (#23643)
* Move WindowBringToFront into WindowManager

* Move WindowCreate and WindowFocusOrCreate into WindowManager

* Cut back on Context/UiContext includes
2025-01-19 06:58:28 -03:00
Aaron van Geffen
aa45247f21 Move WindowFind functions into WindowManager (#23517)
* Move WindowFind* functions into WindowManager

* Update parameter documentation where applicable
2025-01-08 21:12:11 +01:00
Aaron van Geffen
fa06a49302 Update copyright year to 2025 (#23514) 2024-12-31 20:30:04 +01:00
Aaron van Geffen
5e61768d61 Allow filename input directly in file browser window (#23405) 2024-12-29 19:39:23 +00:00
Harry Hopkinson
fd750130ec Refactor ShortCutIds.h constants to kCamelCase 2024-09-24 20:43:27 +00:00
Aaron van Geffen
2a99b2f1f9 Rework modifier key state into strong enum class (#22558)
* Rework modifier key state into strong enum class

* Move modifier key state into InputManager
2024-08-14 16:36:05 +02:00
Aaron van Geffen
6e444ea170 Split off MouseInput.h from Input.h (#22564)
* Move declarations from Input.h into new MouseInput.h

* Remove unused GetNextKey function from MouseInput.cpp
2024-08-14 14:14:16 +01:00
Aaron van Geffen
a63d86c488 Introduce Config namespace and struct 2024-05-10 12:10:21 +02:00
duncanspumpkin
3448926251 Move text input widget code from game lib to ui lib 2024-04-26 18:25:44 +02:00
Duncan
7a60e7f2e0 OpenRCT2::Ui::Windows namespace for OpenRCT2 Ui Windows (#21559)
* Move all the windows into OpenRCT2::Ui::Windows namespace

* Fix missing symbol

* Clang format

* Call the correct FormatStringID
2024-03-10 13:52:35 +00:00
James103
1d8dc111f1 Replace 2023 with 2024 in copyright headers (#21139)
Replace all instances of the year 2023 with 2024 in all copyright headers
2024-01-01 12:52:28 +01:00
Hielke Morsink
6b7dc8fcdb Rename snake_case functions in openrct2/src folder
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2023-01-17 13:24:51 +01:00
Gymnasiast
5309c80e29 Remove snake_case in interface folder 2023-01-16 22:20:41 +01:00
Hielke Morsink
6dafbbfb65 Rename global window functions to TitleCase (#19167) 2023-01-16 20:13:42 +00:00
James103
73738bbdc8 Replace 2022 with 2023 in copyright headers
Replace all instances of the year 2022 with 2023 in all copyright headers
2023-01-01 11:58:01 +01:00
Hielke Morsink
abac080d3e Rename public general config data members 2022-10-16 21:46:01 +02:00
Rik Smeets
8e33cf580f Code style: Remove snakes from virtual floor 2022-10-08 20:50:59 +02:00
73
b9e677945d Replace 20XX with 2022 (#18158)
* Replace 2020 with 2022

Replace all 2020 headers with 2022

* replace other years with 2022

add missing years
2022-10-01 08:42:14 +01:00
Hielke Morsink
7f29e4e39c Make rct_windowclass strong type WindowClass
This already revealed some places where implicit conversions were done, including some where its use was nonsense (MouseInput.cpp).
The changes to the Intent class were necessary to keep things working, and this splits things up more neatly.
2022-08-21 18:38:25 +02:00
Hielke Morsink
d05d675ed9 Refactor window functions to take references 6 2022-07-31 17:23:17 +02:00
Duncan
bb2c7dbaca Clang tidy Part 1: Ui Project Function Names (#15956)
* Add NOLINT around STL using classes and vendor functions

* Apply clang-tidy to ui project function names

* Undo scripting clang-format

* Upper case OpenRCT2 and RCT2
2021-11-23 13:18:07 +00:00
Hielke Morsink
4b4b3333d6 Remove unnecessary else blocks 2021-09-16 18:31:12 +02:00
Ted John
083d22adf2 Fix #14195: Binding (NumPad) Enter to send message closes the chat 2021-02-28 14:08:16 +00:00
Ted John
789b04b4aa Fix #14194: Pressing WASD in text box moves main viewport, too 2021-02-28 14:07:56 +00:00
Ted John
17a29dfe87 Fix #14190: Game crash likely related to plug-in hotkeys
Do not cache references to RegisteredShortcut as they can be invalidated when new shortcuts are registered / removed.
Use a map to improve query performance of shortcut by ID.
Store a separate list of strings for the map to use as a key.
2021-02-28 01:13:43 +00:00
Ted John
440c0f447f Fix #14140: Some shortcut keys are not working 2021-02-21 21:44:53 +01:00
Ted John
e383b6f6f7 Move zoom and rotation to view tab 2021-02-21 03:14:20 +00:00
Ted John
59b4be6a12 Move InputManager to UiContext 2021-02-21 03:14:19 +00:00
Ted John
80662d72a4 Cache view scroll shortcuts 2021-02-21 03:14:19 +00:00
Ted John
2b197d0fb2 Fix parsing of shortcuts 2021-02-21 03:14:18 +00:00
Ted John
eda33fea20 Fix view scroll shortcuts 2021-02-21 03:14:18 +00:00
Ted John
f2f658bf28 Refactor some code into more files 2021-02-21 03:14:18 +00:00
Ted John
e7ae9f9f15 Read legacy shortcuts and move to constants 2021-02-21 03:14:17 +00:00
Ted John
900f3cd92b Fix gcc / clang builds 2021-02-21 03:14:17 +00:00
Ted John
9964df5335 Implement gamepad support 2021-02-21 03:13:28 +00:00
Ted John
e6b6403024 Refactor and fix shortcut 2021-02-21 03:13:28 +00:00
Ted John
ea975f88fc Implement more InputManager 2021-02-21 03:13:28 +00:00
Ted John
ccae533978 Add input manager 2021-02-21 03:13:27 +00:00