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Commit Graph

51 Commits

Author SHA1 Message Date
James103
73738bbdc8 Replace 2022 with 2023 in copyright headers
Replace all instances of the year 2022 with 2023 in all copyright headers
2023-01-01 11:58:01 +01:00
73
b9e677945d Replace 20XX with 2022 (#18158)
* Replace 2020 with 2022

Replace all 2020 headers with 2022

* replace other years with 2022

add missing years
2022-10-01 08:42:14 +01:00
Michael Steenbeek
d9e23e9dfa Use ride_type_t instead of uint8_t in more places (#17803)
Part of preparation for making ride types into objects.
2022-08-13 21:49:19 +02:00
Gymnasiast
d3fd31c611 Rename rct_string_id to StringId 2022-07-31 22:30:13 +02:00
Hielke Morsink
e2da19f0f7 Add missing includes 2022-07-29 18:45:10 +02:00
Ted John
a2e6691ac2 Add new audio objects for loading sounds 2022-05-23 22:24:56 +01:00
IntelOrca
34128dc262 Add new .park save format
Co-authored-by: Gymnasiast <Gymnasiast@users.noreply.github.com>
Co-authored-by: duncanspumpkin <duncanspumpkin@users.noreply.github.com>
Co-authored-by: ZehMatt <Zehmatt@users.noreply.github.com>
Co-authored-by: Broxzier <Broxzier@users.noreply.github.com>
2021-11-21 22:43:22 +01:00
Gymnasiast
bdab3219cb Modify object loading for JSON-only objects 2021-09-15 11:28:39 +02:00
ζeh Matt
5868071fbc Merge pull request #15335 from ZehMatt/refactor/object-load
Fix ownership of loaded object data
2021-09-04 09:13:45 -07:00
ζeh Matt
cf0425d953 Fix building 2021-09-03 14:45:48 +03:00
ζeh Matt
a118b16912 Remove unused functions 2021-09-03 14:45:47 +03:00
Ted John
3c451a4af4 Use music objects instead of IDs 2021-09-01 10:26:23 +02:00
Hielke Morsink
956e77f4c3 Use [[nodiscard]] for allocator and RAII functions (#15244) 2021-08-23 20:09:43 +02:00
Gymnasiast
b3bbdcbfd5 Remove hardcoded terrain style constants from RCT1 and MapGen 2021-03-27 17:34:10 +01:00
Michael Steenbeek
f0dc28e9fc Update objects to v1.0.21 2021-03-12 11:04:04 +01:00
Łukasz Pękalski
832fd69822 refactor: changed ObjectType enum to strong enum
code does not compile yet
2020-11-11 16:07:01 +01:00
Gymnasiast
ce15e20c94 Use plain std::string_view instead of const & 2020-11-06 11:40:52 +01:00
Gymnasiast
bafafa6805 Create functions to load objects by JSON id 2020-11-05 21:24:43 +01:00
Haven Kim
8a4df108ba Close #12428: Refactor OBJECT_SOURCE_GAME to use strong enum 2020-10-17 22:27:02 +02:00
Vinicius Sa
711dd00cde Close #13000: Refactor ObjectFactory to use unique_ptr
Employs the smart pointer unique_ptr for safer memory management.

Classes involved:
 - ObjectRepository
 - ObjectManager
2020-10-14 21:56:48 +02:00
Matt
0dc43d66e4 Remove the use of INTERFACE macro and macro its self 2020-08-05 16:30:44 +02:00
Matt
30376085cf Include missing headers 2020-08-05 16:29:29 +02:00
Aaron van Geffen
7b5087f057 Update copyright year to 2020 2020-07-21 15:04:34 +02:00
frutiemax
77d02c5e2b Close #12290: Refactor of object_manager_unload_objects (#12291) 2020-07-17 05:25:35 +01:00
rdbaris
a2493af9ce Part of #11159 (purge malloc() & free()) (#11893)
* Used smart pointers

* Changed functions to take vector as input
2020-07-16 22:35:30 +01:00
Michael Steenbeek
c519512cfe Create ObjectEntryIndex (#10980) 2020-03-20 19:28:39 +01:00
Ted John
c89cecb2b5 Refactor the ride type to entry map (#10967)
Use C++ vectors and allow larger ride entry indices (> 256)
2020-03-20 18:07:31 +01:00
Michael Steenbeek
d86dce17e8 Prepare object indices for uint16_t (part 2) (#10966) 2020-03-18 21:27:53 +01:00
Aaron van Geffen
2af13904c5 Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
Matt
837c0a9e7f Use std::unique_ptr for ObjectManager and ObjectRepository 2018-08-31 07:18:49 +02:00
Michael Steenbeek
2a64ec7aff Use sourceGame parameter in JSON files instead of originalId 2018-07-30 21:39:27 +02:00
clang-format
a6a12af1ec clang-format object 2018-07-23 16:00:06 +02:00
Michael Steenbeek
1b08fb4e69 Replace our own integer types with standard ones 2018-06-20 17:30:40 +02:00
Hielke Morsink
0cf256ac9e Ready copyright notice for clang-format
Clang-format sees the text behind `#pragma region` as code and formats it. Instead of stating the copyright and date there, it's now in the comment block right below it. The text "Copyright" is left in the `#pragma region` line, as clang-format sees it as a single identifier.

I took the opportunity to normalize the dates, and add the copyright notice to the source files where it was missing them (except for third-party and the generated resources.h file).
2018-06-15 14:07:34 +02:00
Ted John
fbe0f5d04f Throw object load exception if unable to load any objects 2018-05-29 18:39:12 +01:00
Ted John
f8271e93b0 Refactor code base to allow easy addition of new object types 2018-05-15 00:32:36 +01:00
Ted John
529c744276 Use unique_ptr and shared_ptr for services in Context 2018-05-13 00:43:50 +01:00
Hielke Morsink
dc673a64d8 Give context the ownership of repositories and the object manager (#7340)
This makes them no longer a singleton, which fixes annoying behaviour when launching multiple contexts in one game session.
2018-04-10 13:19:23 +01:00
Ted John
51321a71e7 Get entries directly from object manager 2018-02-12 12:48:41 +00:00
Gymnasiast
34a6b5ef92 Remove __cplusplus ifdefs 2018-02-05 16:20:15 +01:00
Gymnasiast
778ba466c5 Remove almost every extern C block 2018-02-05 16:20:15 +01:00
Michael Steenbeek
347ff702d0 Refactor objects 2018-01-03 10:16:51 +01:00
Michał Janiszewski
00fd18809c Move extern "C" {} blocks to headers (#6282) 2017-09-18 17:05:28 +02:00
Michał Janiszewski
32407868cc Fix C mangling 2017-08-10 13:42:27 +02:00
Richard Jenkins
fab8efbe2a Implement #5855: Display source game in missing obj window 2017-07-19 11:04:00 +02:00
Ted John
ddb96ec267 Refactor load park result
Use a C++ struct and pass that to C.
2017-07-01 01:29:35 +01:00
rwjuk
214bf3988b Implement 'missing objects' window
Implement 'missing objects' window

Basic implementation of 'bad objects' window

Add new object_load_error.c

Add object_load_error.c

Faffing about

String stuff

Stuff

Get window basically displaying

Proper col header for object

Display object types

Display file name and explanatory message

Probably about time I added myself to the dev list

Cleanup and comments

Make bad object window work with SC6

Fix whitespace, string IDs, flip core function sense

Fix spacing in string_ids.h

Fix string ID snafu

Fix HasNoInvalidObjects() sense

Attempt to refactor this to pass data properly

Move typedefs to separate header

Fix up signatures

Add park_load_result_types.h

Clean up includes and remnants of prev implementation

Split duplication into function, free invalid entries list on close

Use pointer for object_validity_result param

Fixup string IDs

Use LoadObject() directly

Use dependency injection, fix string termination

Xcode fix, make helper function static

Fix buffer overrun and memory leak

Use SDL for clipboard functionality

Fix function & variable declarations

Rework editor_read_s6() to use new park load result type

Update changelog for #5624

[ci skip]

Fix mem leak, function signature and whitespace
2017-07-01 01:28:51 +01:00
Ted John
3003393c87 Allow re-creation of object manager
Removing lazy initialisation of it.
2017-06-24 09:56:51 +02:00
Michał Janiszewski
79d76759bb Fix #5516: Update copyrights for 2017
Not all files were necessarily _changed_, but all were touched, see
https://github.com/OpenRCT2/OpenRCT2/pull/4932
2017-06-01 21:55:10 +02:00
Ted John
2518362112 Use streams for SV6 export 2017-02-05 15:45:23 +00:00