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Commit Graph

73 Commits

Author SHA1 Message Date
James103
73738bbdc8 Replace 2022 with 2023 in copyright headers
Replace all instances of the year 2022 with 2023 in all copyright headers
2023-01-01 11:58:01 +01:00
Hielke Morsink
3bb8ea3668 Better annotate some magic numbers in for loops 2022-10-17 16:08:55 +00:00
73
b9e677945d Replace 20XX with 2022 (#18158)
* Replace 2020 with 2022

Replace all 2020 headers with 2022

* replace other years with 2022

add missing years
2022-10-01 08:42:14 +01:00
Duncan
adc51ad9aa Rework rct_vehicle_colour (#16051)
* Remove rct_vehicle_colour and replace with VehicleColour

* Update network version

* Update replay version
2022-08-13 19:30:30 +00:00
germanaizek
958bfbc08a Using std::move(), correct clear strings, better use '= default;', modernize make_* and replace heavy strlen 2022-05-07 16:05:39 +02:00
ζeh Matt
c1bd0ff047 Fix serializer traits 2022-02-16 18:56:43 +02:00
ζeh Matt
d7f5003943 Introduce EntityId and refactor everything 2022-02-16 18:56:39 +02:00
Ted John
454bfb0a8f Refactor map size to allow for rectangle maps 2022-02-14 23:15:59 +00:00
Michael Steenbeek
9f74c7081b Create definitions for u8string and u8string_view 2022-01-25 16:41:45 +01:00
ζeh Matt
cec30e093d Merge pull request #15991 from ZehMatt/refactor/bannerid
Use TIdentifier for BannerIndex
2021-12-11 08:08:27 -08:00
Duncan
fdfd9b4760 Make track designs NSF map size safe (#16116)
* Make track designs NSF map size safe

* Increment network version
2021-12-06 16:58:50 +00:00
ζeh Matt
63a2e9d716 Refactor uses of old BannerIndex 2021-12-01 14:41:59 +02:00
ζeh Matt
9f23449ffb Move Staff/Guest/Peep to entity 2021-11-26 18:26:19 +02:00
Duncan
275d565e52 Start splitting up ride.h (#16011)
* Start splitting up ride.h

* Use cstdint instead of common.h
2021-11-26 15:03:14 +00:00
IntelOrca
34128dc262 Add new .park save format
Co-authored-by: Gymnasiast <Gymnasiast@users.noreply.github.com>
Co-authored-by: duncanspumpkin <duncanspumpkin@users.noreply.github.com>
Co-authored-by: ZehMatt <Zehmatt@users.noreply.github.com>
Co-authored-by: Broxzier <Broxzier@users.noreply.github.com>
2021-11-21 22:43:22 +01:00
Duncan
3f19d6f7d7 Split Peep header Guest into separate header (#15810)
* Move guest functions and classes to guest header

* Reduce includes of Peep.h
2021-10-28 21:38:23 +01:00
ζeh Matt
6f8e017a32 Backport track design changes
Co-authored-by: Ted John <ted@brambles.org>
2021-10-11 20:28:13 +03:00
ζeh Matt
50467d4fd8 Remove unused serialiser traits 2021-09-10 19:10:14 +03:00
ζeh Matt
120bb10fd5 Fix serialiser traits 2021-09-10 19:10:14 +03:00
ZehMatt
e65a1f6fc5 Forward NetworkRideId_t to ride_id_t and adjust serialiser 2021-09-10 19:10:12 +03:00
ζeh Matt
23f4f72047 Fix enum serialization not using byte swap 2021-09-05 18:16:37 +03:00
ζeh Matt
b97ebc745f Rename rct_peep_thought to PeepThought 2021-08-30 21:13:33 +03:00
Duncan
c209021229 Remove unused serialiser trait (#15279) 2021-08-25 14:03:48 +01:00
Hielke Morsink
cef26400cf Use std::make_unique instead of new for arrays 2021-08-21 00:28:21 +02:00
ZehMatt
0e7d05a5ad Add TileCoordsXYZD serialiser traits 2021-07-27 20:15:10 +03:00
Duncan
d46e4a9bb1 Network serialiser for entities (#14541)
* Start a network serialiser for entities

will be used only for checksums and replay diffs

* Continue work

* Use the new serailser for checksums

* Use new serialiser for replays

* keep compilers happy

* Try create checksum stream

* Fix compiling

* Split off class into seperate file

* Update Xcode project

* Increment network version

* Fix pragma mistake

* Fix none network builds

* Update replays

* Improve ChecksumStream and use FNV internally

* Small cleanups

* satisfy compilers

* Revert change of checksum size to simplfy rerecording

* Zero initialise data

* Fix serialiser

* Update replays again

Co-authored-by: Michael Steenbeek <m.o.steenbeek@gmail.com>
Co-authored-by: Matt <m.moninger.h@gmail.com>
2021-05-09 19:12:44 +01:00
Matt
c30bd1266f Refactor IStream::ReadArray to return unique_ptr 2021-02-12 19:30:53 +02:00
Michael Steenbeek
d3a4c16270 Reserve room for tile owner 2021-01-29 16:56:33 +01:00
Michał Janiszewski
4a21676d17 Plug memory leak in DataSerialiser 2021-01-19 22:11:08 +01:00
skdltmxn
b0a8ebc808 Refactor to use push_back more efficient (#13726) 2021-01-08 20:59:55 +00:00
duncanspumpkin
60729113d9 Simplify Serialise for FileIndex 2020-12-07 07:52:12 +00:00
Duncan
a9ed5d6536 Fix ObjectEntryDescriptor (#13506) 2020-12-06 09:28:06 +00:00
Duncan
c0255efeaa Create an enum class serializer (#12810)
* Create an enum class serializer

* Make visitor work again

* Make suggested changes
2020-09-03 21:55:46 +01:00
Matt
83355e35cc Move IStream, MemoryStream, FileStream into OpenRCT2 namespace 2020-08-05 16:29:36 +02:00
Aaron van Geffen
7b5087f057 Update copyright year to 2020 2020-07-21 15:04:34 +02:00
Tulio Leao
f725fff2da Clarify CoordsRange-derived interface methods (#12127) 2020-07-06 14:42:11 +02:00
Michael Steenbeek
d7637cd70f Replace many C-style casts (#11720) 2020-05-11 14:32:56 +02:00
Michał Janiszewski
2323cc1596 Use named casts instead of old-style casts
Change prepared with clang-tidy and google-readability-casting check
2020-04-22 17:09:29 +02:00
Gymnasiast
3ed7694495 Move tile element-specific flags 2020-03-04 22:01:09 +01:00
ζeh Matt
12ab1e9633 Fix #10713: Correctly encode network ride id over network (#10802)
It byte swapped uint16_t and then during decode byte swapped it as uint32_t, now it always uses uint32_t for ride/player id. I could use the underlying type but that would require to re-create all replays again.

Closes #10713
2020-02-21 18:11:26 +01:00
duncanspumpkin
cfb4bba721 Remove todo and clang format where required
Change array type to avoid additional code

Make CI's happier
2019-12-15 08:21:32 +00:00
duncanspumpkin
7dbf0353ff Serialise scenery, mazes, entrances 2019-12-15 08:21:32 +00:00
duncanspumpkin
83503f4c69 Serialise track design. Start work on making it work
Fix track designs issuing extra game actions
2019-12-15 08:21:32 +00:00
Gymnasiast
6e200459d3 Refactor some accessors to tile element type and flags fields 2019-08-24 22:42:47 +02:00
Ted John
6fff2079f9 Refactor ride name to dynamic args and std::string 2019-07-29 19:18:16 +01:00
duncanspumpkin
96ec0123ca Refactor and clean up for CI's. 2019-06-11 18:43:23 +01:00
duncanspumpkin
3162d4dc75 Implement TileModifyAction
Further work moving game commands into the game action framework
2019-06-11 18:42:52 +01:00
ζeh Matt
c8f822ea70 Gamestate snapshots (#8819)
* Add initial interface.

* Implement move operator in MemoryStream

* Add pod array serialisation traits.

* Add push_back with move semantics to CircularBuffer

* Initial implementation of GameStateSnapshots

* Add GameStateSnapshots to Context.

* Add mp_desync console command.

* Compare sprite data and fill change list.

* Minor changes.

* Proof of concept.

* Calculate offset instead of using offsetof

* Implement game state difference detection

* Update mp_desync console command.

* Fix identification of sprite remove/add.

* Fix crash when only one peep in park when using mp_desync

* Output state differences into user directory desync folder.

* Add desync debugging as an option.

* Add information to network status when a desync report was created.

* Cast to proper type for %llu.

* Update xcode project

* Add more information to the diffed data.

* Remove client-only relevant fields.

* Cleanup.

* Add better name output for misc sprites

* Add srand0 and tick information to the output

* Bump up network version

* Cleanup

* Set desync_debugging to false as default

* Apply suggestions
2019-05-11 21:31:34 +02:00
ζeh Matt
cd8c67ddac Implement SetCheatAction. (#8990)
* Implement SetCheatAction.

* Bump up network version
2019-05-04 15:28:38 +02:00
Aaron van Geffen
2af13904c5 Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00