* Fix#13409: Clamp peep distances from path centers
The debunch-peeps improvement did not account for the fact that peeps may change direction when they are only at the very edge of a tile - it's not entirely clear to me why this happens, but it does. The previous code would push these peeps back towards the center line over time, but the new behaviour allows them to keep walking along these very edge-y lines, which means they sometimes appear to be walking on the wrong sides of benches, railings, etc.
To fix the problem, do not simply keep the target coordinate constant for the direction the peep is moving in, but clamp it, so that peeps in these outlier positions will get pulled back to a more acceptable position within one tile. Peeps who are already debunched within the reasonable center area of the path are unaffected.
* Update replays for change
* Add changelog entry
* Fix broken hashes
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
* Stop guests from being forced to the center line of a path over time
Change the way we apply randomness to peep destinations when moving from one tile to the next, to allow peeps that are moving along a straight path to maintain their perpendicular offset relative to the path direction, instead of being (eventually) forced back to the center line.
* Update test expectations
The changes to guest movement mean that the number of steps taken for these expected paths are now slightly different to before.
* Close#12388, refactor:PeepState to use strong enum
* refactor: refactored file PlayTests.cpp
* refactor: change PEEP_STATE_ to PeepState:: and camel case after merging
chore: code reformatting
* Make UpdateFixing*() methods use const where possible
To make it clearer which steps actually modify the ride being fixed and which do not, pass const Ride* instead of Ride* where possible.
* Extract maximum litter search distance to a constant
* Make peep_update_*() methods return bool
* Use Direction type and helpers where applicable
* Const correctness and other cleanup
Make many functions take a const Peep* / const Staff* to clarify that they do not modify the peep being passed in. Also use the Direction type for some return values, and simplify staff_is_location_on_patrol_edge.
* Use clearer expression of constant value
Co-authored-by: Michael Steenbeek <m.o.steenbeek@gmail.com>
* Convert staff functions to members
* Remove AsStaff const overload
* Use As<Staff>() instead of static_cast
* Simplify direction selection code
* Clean up use of magic constants
Co-authored-by: Michael Steenbeek <m.o.steenbeek@gmail.com>
Consolidate all the guest pathfinding code from Peep.cpp into GuestPathfinding.cpp, and make a dedicated header for GuestPathfinding to help make it easier to see what the actual public interface is to the pathfinding system.
* Fix#11963 - Refactor Peep::OutsideOfPark
Changed the definition of Peep::OutsideOfPark from uint8_t to bool and refactored all its occurences in code accordingly.
* Fix#11963 - Refactor Peep::OutsideOfPark
One forgotten instance of Peep::OutsideOfPark occurrence
* Fix#11963 - Refactor Peep::OutsideOfPark
Fix code according to a review suggestion.
* Rename Peep::destination_tolerance to use TitleCase
* Rename Peep::destination_y to use TitleCase
* Rename Peep::destination_x to use TitleCase
* Rename Peep::trousers_colour to use Title Case
* Rename Peep::tshirt_colour to use TitleCase
* Rename Peep::no_of_rides to use Title Case
* Rename Peep::staff_type to use TitleCase
* Rename Peep::type to use TitleCase
* Rename Peep::sprite_type to use TitleCase
* Rename Peep::sub_state to use TitleCase
* Rename Peep::state to use TitleCase
* Rename Peep::outside_of_park to use TitleCase
* Rename Peep::next_flags to use TitleCase
* Rename Peep::name to use TitleCase
* Rename Peep::NoOfRides to GuestNoOfRides
* Rename Peep::Type to AssignedPeepType
* Rename Peep::GuestNoOfRides to GuestNumRides
The warnings reported were:
```
../src/openrct2/peep/GuestPathfinding.cpp: In function ‘Direction peep_pathfind_choose_direction(TileCoordsXYZ, Peep*)’:
../src/openrct2/peep/GuestPathfinding.cpp:1371:81: error: ‘void* memset(void*, int, size_t)’ writing to an object of non-trivial type ‘struct<unnamed>’; use assignment instead [-Werror=class-memaccess]
1371 | std::memset(_peepPathFindHistory, 0xFF, sizeof(_peepPathFindHistory));
| ^
../src/openrct2/peep/GuestPathfinding.cpp:35:1: note: ‘struct<unnamed>’ declared here
35 | {
| ^
../src/openrct2/world/Sprite.cpp: In function ‘void reset_sprite_list()’:
../src/openrct2/world/Sprite.cpp:152:52: error: ‘void* memset(void*, int, size_t)’ clearing an object of non-trivial type ‘union rct_sprite’; use assignment or value-initialization instead [-Werror=class-memaccess]
152 | std::memset(_spriteList, 0, sizeof(_spriteList));
| ^
In file included from ../src/openrct2/world/Sprite.cpp:10:
../src/openrct2/world/Sprite.h:117:7: note: ‘union rct_sprite’ declared here
117 | union rct_sprite
| ^~~~~~~~~~
```
* Make Map::map_get_first_element_at() use CoordsXY
* Fix clang-format on ClearAction.hpp
* Prefer TileDIrectionDelta over hardcoded delta on RideConstruction
* Use named Direction constants
* Make Compat::map_get_first_element_at() use CoordsXY
* Use CoordsXY on Map::map_surface_is_blocked()
* Update src/openrct2/peep/GuestPathfinding.cpp
* Use map_is_location_valid() instead of hardcoded number