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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-15 11:03:00 +01:00

Formatting fixes

This commit is contained in:
Richard Fine
2019-09-01 19:10:27 +01:00
parent 31ce0f20f7
commit 92f50efedc
3 changed files with 11 additions and 7 deletions

View File

@@ -275,7 +275,8 @@ static uint8_t footpath_element_next_in_direction(TileCoordsXYZ loc, PathElement
*
* This is the recursive portion of footpath_element_destination_in_direction().
*/
static uint8_t footpath_element_dest_in_dir(TileCoordsXYZ loc, Direction chosenDirection, ride_id_t* outRideIndex, int32_t level)
static uint8_t footpath_element_dest_in_dir(
TileCoordsXYZ loc, Direction chosenDirection, ride_id_t* outRideIndex, int32_t level)
{
TileElement* tileElement;
Direction direction;
@@ -596,8 +597,8 @@ static int32_t CalculateHeuristicPathingScore(TileCoordsXYZ loc1, TileCoordsXYZ
*/
static void peep_pathfind_heuristic_search(
TileCoordsXYZ loc, Peep* peep, TileElement* currentTileElement, bool inPatrolArea, uint8_t counter, uint16_t* endScore,
Direction test_edge, uint8_t* endJunctions, TileCoordsXYZ junctionList[16], uint8_t directionList[16], TileCoordsXYZ* endXYZ,
uint8_t* endSteps)
Direction test_edge, uint8_t* endJunctions, TileCoordsXYZ junctionList[16], uint8_t directionList[16],
TileCoordsXYZ* endXYZ, uint8_t* endSteps)
{
uint8_t searchResult = PATH_SEARCH_FAILED;

View File

@@ -615,7 +615,7 @@ struct Peep : rct_sprite_common
union
{
uint8_t maze_last_edge; // 0x78
Direction direction; // Direction ?
Direction direction; // Direction ?
};
uint8_t interaction_ride_index;
uint16_t time_in_queue; // 0x7A

View File

@@ -270,7 +270,8 @@ typedef uint8_t Direction;
const Direction INVALID_DIRECTION = 0xFF;
/**
* Array of all valid cardinal directions, to make it easy to write range-based for loops like: for (Direction d : ALL_DIRECTIONS)
* Array of all valid cardinal directions, to make it easy to write range-based for loops like:
* for (Direction d : ALL_DIRECTIONS)
*/
constexpr Direction ALL_DIRECTIONS[] = { 0, 1, 2, 3 };
@@ -289,7 +290,8 @@ constexpr Direction ALL_DIRECTIONS[] = { 0, 1, 2, 3 };
}
/**
* Given a direction, return the next cardinal direction, wrapping around if necessary. (TODO: Figure out if this is CW or CCW)
* Given a direction, return the next cardinal direction, wrapping around if necessary.
* (TODO: Figure out if this is CW or CCW)
*/
[[maybe_unused]] static constexpr Direction direction_next(Direction dir)
{
@@ -297,7 +299,8 @@ constexpr Direction ALL_DIRECTIONS[] = { 0, 1, 2, 3 };
}
/**
* Given a direction, return the previous cardinal direction, wrapping around if necessary. (TODO: Figure out if this is CW or CCW)
* Given a direction, return the previous cardinal direction, wrapping around if necessary.
* (TODO: Figure out if this is CW or CCW)
*/
[[maybe_unused]] static constexpr Direction direction_prev(Direction dir)
{