1
0
mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-30 10:15:36 +01:00
Commit Graph

21 Commits

Author SHA1 Message Date
Ted John
b58766aa3f clean up the logo and make it scalable
- fixes #1776: graphical glitches on intro
- fixes #708: screen turns white when resizing intro
2016-05-13 21:36:07 +01:00
Ted John
bf39225ca6 fix intro sound 2016-05-13 19:01:24 +01:00
janisozaur
ca430e1b23 Drop unused variables (#3586) 2016-05-13 18:21:58 +01:00
janisozaur
68bad6505c Add and correct licence headers to all sources (#3108) 2016-05-04 18:24:41 +01:00
Ted John
98f732aaf7 integrate screen variables (#3411) 2016-04-24 00:36:39 +01:00
Michał Janiszewski
7d0ce00bab Strip all whitespace 2015-10-20 20:48:51 +02:00
zsilencer
9ac89c2b5e remove directsound and get sound working for linux native 2015-09-23 09:42:55 -06:00
Gymnasiast
ce7a0ac27b Remove Infogrames disclaimer from intro and fix config option 2015-07-26 16:07:58 +02:00
zsilencer
9eb4958dde fix #1002 2015-07-05 08:57:01 -06:00
IntelOrca
a66b29076b move osinterface code to shared or windows 2015-02-12 20:51:40 +00:00
Duncan Frost
0f6dd51736 Added load_palette. Labelled offset for paused and palette effect frame. Fixed fast moving water. 2015-02-07 17:40:20 +00:00
IntelOrca
c8df6174b8 organisation: fix includes 2014-10-06 17:36:58 +01:00
zsilencer
2b04c64e9c More decompiled sound functions 2014-08-24 04:45:59 -06:00
Duncan Frost
b98d4bb508 Viewport integrated into gfx_draw_sprite. 2014-08-10 11:11:43 +01:00
IntelOrca
8bf7c1e025 add sound enum 2014-05-25 22:08:36 +01:00
anyc
82fa4439bf renamed strings.[ch] to string_ids.[ch] due to name collision 2014-05-20 17:55:39 +02:00
Kevin Burke
e5a925e26c Add newlines to the end of every file (sed/unix do this) 2014-04-21 14:57:48 +05:30
IntelOrca
7a83a8b1a8 fix window problems and add scenario select 2014-04-03 19:49:00 +01:00
IntelOrca
3a6a55147f add window functions and title screen windows 2014-04-03 03:08:06 +01:00
IntelOrca
182db27ab3 add intro screen code 2014-04-02 16:46:58 +01:00
IntelOrca
643db7ae01 initial commit
Working game in SDL2 window but with various bugs and incomplete input
logic.
2014-04-02 00:31:55 +01:00