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Commit Graph

138 Commits

Author SHA1 Message Date
duncanspumpkin
61cb84e0ca Add WaterSetHeightAction 2019-03-02 16:06:03 +00:00
Duncan
f0092b7aae Merge pull request #8781 from duncanspumpkin/flag_refactor
Flag refactor
2019-02-27 19:18:02 +00:00
jensj12
89066759eb Fix #8264: Rides and scenery placeable outside of map with ZC and Sandbox mode enabled (#8715)
* Fix #8264: Rides and scenery placeable outside of map with ZC and Sandbox mode enabled

map_can_construct_with_clear_at first checks whether it is inside the map, and then checks gCheatsDisableClearanceChecks, making earlier checks for gCheatsDisableClearanceChecks unnecessary.

* Increase network version
2019-02-27 18:46:18 +00:00
duncanspumpkin
d3c0a76259 Use correct functions where defined 2019-02-27 10:49:48 +00:00
duncanspumpkin
112b40910b Pass a bool to the set function. Make review changes 2019-02-25 20:44:12 +00:00
duncanspumpkin
737c308e4e Use IsGhost() to access ghost state
Added set and clear ghost to further prevent direct access to flags
2019-02-25 15:12:35 +00:00
duncanspumpkin
6890f4f756 Use quarter tile for map can construct at
Make callees of map_can_construct_with_clear use QuarterTile

Use quarter tile for small scenery rotation

Fix clang format

Further clang format
2019-02-25 13:51:08 +00:00
Matt
00be865ff1 Use ExecuteNested/QueryNested instead of passing a parameter. 2019-02-15 16:32:11 +01:00
Matt
60ec1da0f8 Remove direct calls to Execute Query on action. 2019-02-15 08:55:01 +01:00
Michael Steenbeek
2a4215a30f Create constant for SCROLLING_MODE_NONE 2019-02-14 22:41:48 +01:00
duncanspumpkin
fd7f9fefca Move Land Set Height over to GameAction Framework 2019-02-08 14:08:26 +00:00
Christopher G. Dolan
075983da0f Implement game action for sign set style 2019-02-03 22:20:01 -08:00
Michael Steenbeek
b4bef2fe7d Merge pull request #8560 from richard-fine/directions
Begin cleanup of direction handling
2019-01-18 19:09:39 +01:00
Ted John
8701286772 Use new ride_id_t typedef (#8561) 2019-01-12 10:11:55 +00:00
Matt
9f613833ce Rename actions. 2019-01-07 09:04:51 +01:00
IntelOrca
b9fd90ffd3 Implement ClearAction. 2019-01-07 09:04:51 +01:00
Matt
d7096f71cb Implement SceneryRemoveLargeAction. 2019-01-07 09:04:51 +01:00
Matt
b34b09c6bb Implement SceneryRemoveSmallAction. 2019-01-07 09:04:51 +01:00
Richard Fine
e90e9dd73f Introduce many uses of direction_reverse
Change many of the places doing the ^2 trick to use direction_reverse instead, for improved readability.
2019-01-05 15:41:46 +00:00
Hielke Morsink
5ef5e4153d Fix some more implicit and conditional fallthroughs 2019-01-04 22:26:56 +01:00
Ted John
4195f0d9c9 Change gPeepSpawns to a vector so we can now have more than 2 2018-12-16 19:00:16 +00:00
ζeh Matt
7d19a5bc77 Refactor memcpy to std::memcpy and memset to std::memset (#8408) 2018-12-15 22:23:31 +01:00
Ted John
ab53c69c3c Use new CanGrow method on surface element which uses object property 2018-12-11 23:31:06 +00:00
Ted John
06f203a7e7 Implement surfaces, edges and stations as objects 2018-12-09 23:30:40 +00:00
Hielke Morsink
354d973a48 Use std::size instead of Util::CountOf 2018-11-23 21:59:08 +01:00
Michael Steenbeek
f8add7f62e Rename rct_tile_element to TileElement 2018-11-01 13:53:50 +01:00
Michael Steenbeek
5f4cca3c7e Remove rest of access to footpath edges 2018-10-31 15:08:06 +01:00
Michael Steenbeek
1dce29b9a7 Replace two more usages of type 2018-10-31 13:10:41 +01:00
Michael Steenbeek
af2c1e69d1 Remove residual access to path addition_status field 2018-10-31 13:10:07 +01:00
Michael Steenbeek
0f4560598e Replace residual access to path element entry index field 2018-10-31 13:09:29 +01:00
Gymnasiast
461342a915 Fix #8048: Crash when opening Six Flags Carolina 2018-10-09 22:20:18 +02:00
Gymnasiast
37f59e17dc Replace C-style isSloped() function 2018-10-04 12:13:17 +02:00
Michael Steenbeek
28e8b4e12b Modify game_command_remove_scenery to take unshifted scenery quadrant 2018-10-03 12:31:02 +02:00
Michael Steenbeek
28d302d653 Remove more direct access to TileElement->type 2018-10-03 12:31:02 +02:00
Michael Steenbeek
882a65e4c0 Port queue functions 2018-10-03 12:18:21 +02:00
Gymnasiast
fa67883caf Fix crash and address most line notes 2018-09-27 22:51:56 +02:00
Michael Steenbeek
f8483b4726 Fix formatting 2018-09-27 22:15:04 +02:00
Michael Steenbeek
3b7fc4cf8c Port rest of banner functions 2018-09-27 22:15:04 +02:00
Michael Steenbeek
a8e087b560 Return actual entrance elements from map functions 2018-09-27 22:15:04 +02:00
Michael Steenbeek
3c93aca727 Port entrance station index and sequence lookup 2018-09-27 22:15:04 +02:00
Michael Steenbeek
cc7f8e612d Port entrance type lookup 2018-09-27 22:15:04 +02:00
Michael Steenbeek
a3e9c63fc3 Move GetRideIndex to struct methods 2018-09-25 21:57:21 +02:00
Gymnasiast
5d260ea85b Properly set new tile elements to 0 2018-09-25 21:57:21 +02:00
Gymnasiast
67d7d5c022 Move getting station index to struct methods 2018-09-25 21:57:21 +02:00
Gymnasiast
ae4c464ce7 Move getting track sequence to struct methods 2018-09-25 21:57:21 +02:00
Gymnasiast
8908f3f47e Move getting track type to struct methods 2018-09-25 21:57:21 +02:00
Michael Steenbeek
6062960390 Port remaining wall stuff to struct methods 2018-09-17 15:42:34 +02:00
Michael Steenbeek
dcabdeb805 Move wall colour functions over to the struct methods 2018-09-17 14:22:17 +02:00
Michael Steenbeek
66f9e9d646 Properly reset surface objects 2018-09-17 13:17:47 +02:00
Gymnasiast
a7eb005501 Fix bug in map_init() 2018-09-16 22:02:03 +02:00