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Commit Graph

22791 Commits

Author SHA1 Message Date
Gymnasiast
5ffee91c8a Rename members of GameActions::Status 2025-12-12 11:41:49 +01:00
Gymnasiast
26289d096b Rename ByteAlignedBitSize to kByteAlignedBitSize 2025-12-12 11:29:35 +01:00
Gymnasiast
b170304027 Fix typo in ‘remainder’ 2025-12-12 11:29:06 +01:00
Patrxgt
e40eab16ee Add support for Polish Złoty (PLN) 2025-12-12 09:54:57 +01:00
Michael Steenbeek
31344adc61 Fix missed 'using' in Finance.h 2025-12-11 00:18:27 +00:00
Michael Steenbeek
f311c15a5d Merge pull request #25630 from matheusvb3/rename-vehicleflag
Rename StoppedOnLift VehicleFlag
2025-12-11 01:15:31 +01:00
matheusvb3
cbac9c4de5 Reorganise VehicleFlags comments
This was causing tooltip texts to get cut off, at least in CLion
2025-12-10 20:50:07 -03:00
Michael Steenbeek
355bb5d58d Refactor GAME_COMMAND_FLAG_* to enum+FlagHolder 2025-12-11 00:12:21 +01:00
MarcelVos96
b59114ddb0 Make renewing a ride also reset its downtime 2025-12-10 16:39:29 +01:00
Gymnasiast
3a27ba7db1 Fix #25628: AVX2 and SSE4 availability not detected correctly
Co-authored-by: TBoshoven <TBoshoven@users.noreply.github.com>
2025-12-10 15:23:22 +01:00
matheusvb3
4f55645c87 Rename StoppedOnLift to StoppedBySafetyCutOut 2025-12-10 02:54:59 -03:00
Kirill Gusev
b1103708ea Show error message when issuing replay_start with a nonexistent file 2025-12-09 08:56:08 +01:00
matheusvb3
6c97dd1dc7 Implement Gymnasiast's suggestion 2025-12-07 13:05:44 -03:00
matheusvb3
f82b445a73 Update network version 2025-12-07 10:37:29 -03:00
matheusvb3
03af42598c Make crossing-related Peep methods protected 2025-12-07 10:35:58 -03:00
matheusvb3
80977e1e0d Check if guest action is interruptable
This fixes a bug where the waving or eating animations for the guests could suddenly reset while it was already playing
2025-12-07 10:35:58 -03:00
matheusvb3
646d16e745 Move WaitingAtCrossing logic to peep.cpp 2025-12-07 10:34:12 -03:00
MarcelVos96
41384ac97a Fix #9895: standup coaster gets incorrect intensity boost from synchronisation 2025-12-04 11:15:31 +01:00
Matt
d8698726c9 Refactor the network code also change protocol (#25575)
* Change the network protocol and refactor the code, still supports the old format for now

* Bump up network version

* Update changelog.txt
2025-12-03 00:06:39 +02:00
Michael Steenbeek
628b6af059 Merge pull request #25587 from Gymnasiast/refactor/slope-checking
Refactor slope checking
2025-12-02 22:48:15 +01:00
MarcelVos96
b22bdf8a19 Merge branch 'develop' into Water-rides-breakdown-fix 2025-12-01 20:14:44 +01:00
MarcelVos96
688c60654b Update network version 2025-12-01 19:49:17 +01:00
Matt
843ad4c9fc If the master server vanishes make sure to register again, cleanup (#25588)
* If the master server vanishes make sure to register again, cleanup

* Update changelog.txt

* Fix uncaught exceptions for the HTTP impl just silently failing

* Don't set the future object to an empty one, that is always pending

* Improve the console messages, adjust retry time
2025-12-01 17:44:30 +00:00
MarcelVos96
e3aa52bc1a Fix #25592: Some water rides have wrong breakdowns
The log flume, river rapids, and splash boats had the control failure breakdown available instead of the correct brakes failure.
2025-12-01 12:03:30 +01:00
Matt
a4c1f9f009 Merge pull request #25580 from ZehMatt/double-check
Remove check if Guest/Staff is deleted, this is handled by EntityList
2025-11-29 16:22:40 +02:00
Gymnasiast
ad96737e9a Make ClearingFunction a reference, rather than a pointer 2025-11-29 14:08:32 +01:00
Gymnasiast
c90ce582fd Make MapPlaceClearFunc() return bool, fix name of CLEAR_FUNC 2025-11-29 14:08:32 +01:00
Gymnasiast
4828fbd918 Create landSlopeFitsUnderPath() function 2025-11-29 14:08:32 +01:00
Gymnasiast
530fc8fa59 Create landSlopeFitsUnderTrack() function 2025-11-29 14:08:32 +01:00
ζeh Matt
3f4068a8ec Fix #25571: Potential crash due to drawing a Crooked House ride 2025-11-29 12:58:42 +02:00
ζeh Matt
26c7093d31 Make the progress bar work with large numbers
Fix the progress bar freaking out
2025-11-29 12:44:43 +02:00
Michael Steenbeek
762d4fa7de Fix #25552: Clear Scenery does not show an error message about insufficient money if cash is negative 2025-11-28 17:53:41 +01:00
ζeh Matt
2cc05eb353 Remove check if Guest/Staff is deleted, this is handled by EntityList 2025-11-28 16:46:41 +02:00
Michael Steenbeek
23da3c6b46 Fix #22484: Lingering ghost entrance after placing park entrance
Co-authored-by: mixiate <mixiate@users.noreply.github.com>
2025-11-27 23:24:45 +01:00
Michael Steenbeek
a7dd47f48b Fix #24952: Duplicate track designs when running via Steam without having RCT1 linked 2025-11-26 15:43:39 +00:00
mix
a5a2ad8652 Fix chairlift station end tunnels not drawing at certain angles 2025-11-25 23:15:35 +01:00
Michael Steenbeek
66188a108a Close #25530: Allow cancelling wall drag without closing Scenery window (#25564) 2025-11-25 21:52:39 +01:00
mix
e0f9e756cb Rename OpenRCT2::MapSelection functions to lowerCamelCase 2025-11-23 00:17:16 +00:00
mix
32b32adffc Prevent large scenery selected tiles invalidating every frame 2025-11-23 00:17:16 +00:00
mix
6085665dae Invalidate map selection if selection type was changed 2025-11-23 00:17:15 +00:00
mix
6631b452ad Encapsulate selected tiles and invalidate when changed 2025-11-23 00:17:15 +00:00
mix
68dc53bfc8 Invalidate map selection region and arrow only if changed 2025-11-23 00:17:15 +00:00
mix
f3cedcc1d9 Remove manual map selection invalidation calls 2025-11-23 00:17:15 +00:00
mix
83591cf94e Fix track construction arrow position when removing track pieces 2025-11-23 00:21:14 +01:00
matheusvb3
fc9e14caa8 Remove unnecessary type specifiers from AddClamp calls 2025-11-23 00:13:09 +01:00
Gymnasiast
ebe87be3da Release v0.4.29
- Feature: [#25459] Wall line dragging tool.
- Improved: [#25028] Stalls now support colour presets, just like regular rides.
- Improved: [#25426] Building the track designs index is now quicker.
- Improved: [#25490] The ‘New Ride’ window can now be resized.
- Fix: [#6228] The saved queue line path connections are not preserved when placing track designs (original bug).
- Fix: [#14365] Track designs with scenery below the lowest track piece do not preview correctly.
- Fix: [#25451] Dropdown item tooltips stay open if the mouse is moved over an empty space.
- Fix: [#25454] Opening the land tool while building a path bridge or tunnel closes the Footpaths window.
- Fix: [#25461] Path connections in raised track designs are sometimes broken when placed.
- Fix: [#25467] Paths are not connected together correctly in track design previews.
- Fix: [#25476] When both RCT2 and RCT1 are present, autodetection fails.
- Fix: [#25480] The mini track design preview and price are misaligned in Enlarged UI mode.
- Fix: [#25488] Crash in headless mode.
- Fix: [#25494] The Go-Karts steep to flat track does not draw correctly in the flat side tunnel.
- Fix: [#25518] The virtual floor does not draw correctly if expanded on the positive x and y axes.
- Fix: [#25519] Crackling audio when sampling frequencies do not match.
- Fix: [objects#401] Round tunnels on down slopes glitch.
- Fix: [objects#404] Wooden Wild Mine cars incorrectly allow setting a third remap colour.
- Fix: [objects#408] Australian fountain sets have confusing naming.
- Fix: [objects#409] LIM Launched Coaster trains incorrectly have a 10% intensity modifier set (original bug).
- Fix: [objects#410] Large scenery from the Wacky Worlds Africa theming have incorrect previews when using specific versions of the RCT2 base game.
- Fix: [objects#415] Penguin bobsleigh trains show incorrect sprites on the 12° down slope (original bug).
2025-11-22 18:16:07 +01:00
Gymnasiast
233b422424 Update backtrace token 2025-11-22 18:11:12 +01:00
Conrad Kostecki
b72b82445e GCC16 fixes (Missing #include <cstdint>) (#25533)
* ReplayManager.h: Include <cstdint> (GCC16 fix)

Closes: https://github.com/OpenRCT2/OpenRCT2/issues/25522

* Crypt.h: Include <cstdint> (GCC16 fix)

* Zip.h: Include <cstdint> (GCC16 fix)

* NetworkKey.h: Include <cstdint> (GCC16 fix)

* AudioMixer.h: Include <cstdint> (GCC16 fix)

* NetworkServerAdvertiser.h: Include <cstdint> (GCC16 fix)
2025-11-16 23:04:10 +01:00
Michael Steenbeek
6a5dd316a1 Allow dragging lines of walls 2025-11-16 17:14:20 +01:00
Jonas (Elessar2)
5c8867098d Fix #25028: Stalls can only use 1 colour preset
Co-authored-by: Gymnasiast <Gymnasiast@users.noreply.github.com>
2025-11-16 13:56:15 +00:00