Michael Steenbeek
ce8d9cc71b
Rename map_element to tile_element
2017-10-31 19:59:06 +01:00
Michał Janiszewski
8fd2266bda
Refactor includes ( #6512 )
...
* Refactor Intent.h inclusion
* Use forward declaration of ITcpSocket
* Remove unused include
* Forward declare rct_ride_entry
* Remove unused headers
* Forward-declare rct_drawpixelinfo
* Remove unused headers
* Lower header include from header to source file
* Reduce included headers
* Reduce includes
2017-10-19 10:01:05 +02:00
Michael Steenbeek
7f9c25a7a9
Use constant for LOCATION_NULL, split off location stuff to Location.h
2017-10-13 22:23:07 +02:00
Michael Steenbeek
0fb5f186ee
Do not hardcode music length
2017-10-02 21:40:49 +02:00
Michał Janiszewski
00fd18809c
Move extern "C" {} blocks to headers ( #6282 )
2017-09-18 17:05:28 +02:00
Michał Janiszewski
d698ad1100
Convert NULL -> nullptr in C++
2017-08-15 11:51:56 +02:00
Michał Janiszewski
32407868cc
Fix C mangling
2017-08-10 13:42:27 +02:00
duncanspumpkin
18d082053e
Rename cpp files to use TitleCase
2017-08-04 18:12:54 +02:00
Ted John
8b2eb8a13e
Move screen variables to OpenRCT2.h
2017-07-29 20:29:29 +01:00
Ted John
e6e503a853
Move path related functions to Context.cpp
...
- rct2_init_directories
- get_file_path
2017-07-29 20:29:26 +01:00
ζeh Matt
d45044239e
Fix #5977 : Custom music files not showing up in music list
2017-07-24 17:08:10 +02:00
rwjuk
2fb1e40f1a
Guard against nullptr in AudioMixer.cpp
2017-07-05 09:32:50 +02:00
Gymnasiast
2f3b5d1c7a
Add IDs for null sound IDs
2017-06-25 20:45:38 +02:00
Michael Steenbeek
1f00469b26
Replace free+null with SafeFree, allow freeing NULL
...
free(NULL) is perfectly fine, no need to check
2017-06-22 12:49:33 +02:00
Ted John
7e9f7df7d1
Use standard platform defines
2017-06-12 18:01:51 +01:00
Ted John
47e6f1d139
Rename our version of SDL_MIX_MAXVOLUME to MIXER_VOLUME_MAX
...
Keep an assert to make sure its the same as SDL in the mixer. If SDL changes it, we can either change ours or convert the number proportionally.
2017-06-10 17:14:07 +01:00
Ted John
94e982289e
Fix openrct2-cli build
...
By using a dummy audio context, we can now make openrct2-cli start a headless instance without any SDL2 calls. SDL2 is still a dependency until we remove out the input code to openrct2-ui.
2017-06-04 00:18:26 +01:00
Michał Janiszewski
79d76759bb
Fix #5516 : Update copyrights for 2017
...
Not all files were necessarily _changed_, but all were touched, see
https://github.com/OpenRCT2/OpenRCT2/pull/4932
2017-06-01 21:55:10 +02:00
Ted John
ee9aa55083
Fix more warnings
2017-05-29 22:38:45 +02:00
Michał Janiszewski
e670a386ba
Add cmath include to AudioMixer for std::pow
2017-05-29 22:38:44 +02:00
Ted John
0440c3deea
Clean up audio.cpp
2017-05-29 22:38:43 +02:00
Ted John
e426c70bbc
Get moved audio code linking
2017-05-29 22:38:43 +02:00
Ted John
d206d181f2
Move audio code to UI project
2017-05-29 22:38:43 +02:00
Ted John
175606ae52
Create new audio context interface
2017-05-29 22:38:43 +02:00
Ted John
bd9839ff50
Get the game working
...
Mostly just needed to resolve screen size which is now retrieved via ui context.
2017-05-29 22:38:43 +02:00
Ted John
f736e8ff96
Move more platform code to UiContext
2017-05-29 22:38:42 +02:00
Ted John
75e0c94082
Fix mute / unmute logic
2017-04-30 18:03:25 +01:00
Ted John
fb2c835d52
Include new config header
2017-02-18 15:45:10 +00:00
Ted John
6efb94bbe4
Prevent C++ exceptions when getting custom.wav info
2017-02-12 13:32:39 +00:00
Ted John
7671b21682
Convert audio.c to C++ so RWops can be removed
2017-02-12 10:40:32 +00:00
Ted John
0d51bdde3f
Fix broken code alignment
2017-01-14 23:40:46 +00:00
Broxzier
60603ae10a
Use types from common.h
2017-01-14 12:37:31 +01:00
Michał Janiszewski
0a36af19e4
Mark classes as final to help devirtualisation
2017-01-13 12:12:50 +01:00
Ted John
ab4bb3101c
Use static inline
2017-01-12 18:29:29 +00:00
Ted John
e67d8b4122
Use inline instead of static for header C functions
2017-01-12 12:28:19 +00:00
Ted John
25bc798ff8
Move contents of src into project sub directory
2017-01-04 17:44:12 +00:00