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Commit Graph

32 Commits

Author SHA1 Message Date
Michael Steenbeek
45e892e5b5 Allow passing BigCoordsXY into map_get_surface_element_at() 2018-02-15 22:26:50 +01:00
Michał Janiszewski
3f76bd214f Const all the painted tile elements
Extracted from https://github.com/OpenRCT2/OpenRCT2/pull/7036
2018-02-12 16:03:20 +01:00
Gymnasiast
778ba466c5 Remove almost every extern C block 2018-02-05 16:20:15 +01:00
ZehMatt
84f2917f59 Use const and constexpr whenever possible. 2018-01-11 22:29:08 +01:00
Michael Steenbeek
cd5a1ba888 Compile files in world folder as C++ 2018-01-11 13:25:09 +01:00
Michał Janiszewski
5a8cfb16c8 Clang-format guards for static data
This guards most of the hardcoded data from clang-format.

[ci skip]
2018-01-11 09:19:56 +01:00
Michael Steenbeek
755add6c9a Compile localisation folder as C++ 2018-01-06 18:32:25 +01:00
Michael Steenbeek
91589f57c6 Compile map.c as C++ 2018-01-03 20:40:51 +01:00
Hielke Morsink
eb4a8924d1 Refactor and clean up footpath-related code
This commit corrects some misused defines, and gave them clearer names.
For example, the slope mask was only useful for surface elements, so now
"SURFACE" is in its name. I also replaced any hard coded values that I
could find and knew their purpose off.
2018-01-03 10:57:37 +01:00
Gymnasiast
1626f86acc Compile park.c as C++ 2018-01-01 01:18:12 +01:00
Michael Steenbeek
1a9975d683 Compile util and cheats as C++ 2017-12-14 10:03:21 +01:00
Michael Steenbeek
60d8865efb Compile game.c and game.h as C++ 2017-12-05 09:10:27 +01:00
Michael Steenbeek
407f1ad148 Create scenery_small_entry_has_flag() 2017-12-04 20:09:38 +01:00
Michael Steenbeek
c9ca5d55cd Rename incorrectly named flag 2017-11-24 11:44:57 +01:00
Michael Steenbeek
dd8464f907 Refactor small, large and wall scenery 2017-11-20 14:40:56 +01:00
Michael Steenbeek
bf69b2e682 Make terminology use more consistent 2017-11-20 11:20:04 +01:00
platipo
789b47b7bb Refactor slope flags and path type flag 2017-11-18 12:58:27 +01:00
Michael Steenbeek
bb483b0c5f Replace direct access to large scenery colour with helper functions 2017-11-17 22:54:54 +01:00
Michael Steenbeek
3bd68947b9 Create functions for getting large scenery type and sequence 2017-11-17 12:56:08 +01:00
Michael Steenbeek
f448d16707 Add methods for getting and setting track element type 2017-11-17 12:54:47 +01:00
Michael Steenbeek
ab3f42f1f9 Add getters and setters for ride index and maze entry 2017-11-17 12:54:47 +01:00
Christian F. Coors
06afeeda9a Apply some refactoring 2017-11-02 12:22:28 +01:00
Michael Steenbeek
af845beb61 Replace mapElement with tileElement 2017-10-31 19:59:06 +01:00
Michael Steenbeek
ce8d9cc71b Rename map_element to tile_element 2017-10-31 19:59:06 +01:00
Michał Janiszewski
90a14205c8 Compile track_data.c as C++ 2017-10-25 23:53:47 +02:00
Michael Steenbeek
bb01699b7d Compile track.c as C++ 2017-10-17 13:51:47 +02:00
Tomas Dittmann
e393ff1f22 Stop using (void*)-1 for invalid pointers 2017-10-15 15:53:16 +02:00
Michael Steenbeek
7f9c25a7a9 Use constant for LOCATION_NULL, split off location stuff to Location.h 2017-10-13 22:23:07 +02:00
Michał Janiszewski
00fd18809c Move extern "C" {} blocks to headers (#6282) 2017-09-18 17:05:28 +02:00
Gymnasiast
a28509e24c Split Ride and rct2_ride 2017-09-12 11:16:57 +02:00
Ted John
6b48f4344e Fix #6100: Paths don't connect to exit
Regression from db438a27b7, % does not work on negative numbers.
2017-08-06 00:18:32 +01:00
duncanspumpkin
18d082053e Rename cpp files to use TitleCase 2017-08-04 18:12:54 +02:00