zsilencer
451bf7100b
fix #1570 and possibly #1572
2015-07-09 09:04:24 -06:00
IntelOrca
0ab33d67e8
implement footpath_connect_edges
2015-07-07 19:09:48 +01:00
IntelOrca
8113c9562b
implement footpath_chain_ride_queue
2015-07-07 02:35:53 +01:00
IntelOrca
f859eefc4b
implement footpath_remove_edges_at
2015-07-06 22:13:04 +01:00
IntelOrca
181a2e6209
implement map_remove_walls_at
2015-07-06 20:30:03 +01:00
IntelOrca
0def7c0883
refactor invalidation of map tiles and viewports
2015-07-06 18:57:36 +01:00
IntelOrca
9e26a6149f
implement sign_set_colour and fix gfx_invalidate_viewport_tile
2015-07-06 17:59:55 +01:00
IntelOrca
791c2391f5
implement-editor-callprocs, part 2
2015-07-06 14:40:37 +01:00
IntelOrca
c4504323c8
implement-editor-callprocs, part 1
2015-07-06 12:49:30 +01:00
Duncan Frost
b374899bc8
Fix finance issues. Small refactor.
...
Fixes #1524
2015-07-05 16:13:04 +01:00
IntelOrca
b66b503be8
isolate remaining callprocs in peep.c
2015-07-02 18:22:49 +01:00
IntelOrca
6de7a38f53
implement finish-map-window part 4
2015-07-02 00:37:55 +01:00
IntelOrca
693e6127da
implement finish-map-window part 3
2015-07-01 19:06:42 +01:00
IntelOrca
c441ee2d1b
implement finish-map-window part 2
2015-07-01 15:17:25 +01:00
IntelOrca
7be91a5fac
implement finish-map-window part 1
2015-07-01 00:58:13 +01:00
Duncan Frost
0b60465b65
Fix map element reorganise crash.
...
Fixes #1518 . I've also refactored the code slightly. Issue was caused by memsetting the wrong buffer.
2015-06-30 18:08:49 +01:00
zsilencer
9578606251
implement game_command_set_water_height
2015-06-29 11:49:17 -06:00
IntelOrca
19edd8a3bb
refactor game command enum
2015-06-29 17:36:07 +01:00
IntelOrca
40ba6a3efa
remove various callprocs
2015-06-29 17:22:01 +01:00
Duncan Frost
2c3c8dc188
Fix incorrect pointer maths. Fixes #1511 .
2015-06-28 19:46:08 +01:00
IntelOrca
ed41c2b995
fix map_reorganise_elements
2015-06-28 18:59:55 +01:00
Ted John
b1b61e7df5
Merge pull request #1509 from duncanspumpkin/map_functions
...
Map functions
2015-06-28 18:03:53 +01:00
IntelOrca
e2a694b96e
implement format_string_toupper and litter_create
2015-06-28 17:45:19 +01:00
Duncan Frost
33c4698e06
Implemented map_reorganise_elements.
...
Fixed a potential issue that would cause cursors to become stuck.
2015-06-28 16:50:21 +01:00
Duncan Frost
8167c24526
Implemented sub_68B044 some sort of check to make sure there is space for new element.
...
If there isn't then it will try reorganise the elements to make room.
2015-06-28 13:53:24 +01:00
IntelOrca
48268d50cc
implement a couple of ride subroutines and refactor
2015-06-28 13:36:51 +01:00
Duncan Frost
5e3df22414
Implemented map element remove. Small tidy of functions in game.c.
2015-06-28 13:31:46 +01:00
Thomas
e72739dbd6
Add cheat to force park rating
2015-06-28 13:38:38 +02:00
IntelOrca
57fd914a52
implement ride construction
2015-06-27 15:17:54 +01:00
IntelOrca
086370a7fc
fix #1429
2015-06-23 02:58:15 +01:00
IntelOrca
9701b1e0f6
fix warnings
2015-06-23 02:58:14 +01:00
Duncan Frost
d5c19437ac
Make generic version of 98197C rotations. Refactor.
...
I've added a new function coordinate 3d to 2d. There are still quite a few different versions of this same code throughout the project that should be changed to use this function.
2015-06-21 16:23:25 +01:00
Duncan Frost
dc7f83d667
Implement more of park entrance paint setup
...
I've changed the order of some of this code so its possible this wont display quite the same. Will need extensive testing.
2015-06-21 16:23:22 +01:00
Duncan Frost
cb7d579c9a
Refactor of sprite_paint_setup and litter_setup.
...
Also generalized entrance_setup so that it can be used for exits as well
2015-06-21 16:23:20 +01:00
Duncan Frost
55d3b67cfe
Refactor of scrolling_text_setup
2015-06-21 16:23:17 +01:00
Duncan Frost
9958ffc0f7
Started refactor of viewport drawing
...
Renabled banner paint setup
2015-06-21 16:23:16 +01:00
IntelOrca
c6b7ab2ff4
Merge branch 'pre-release-0.0.2' into develop
2015-06-21 13:56:07 +01:00
IntelOrca
d193348792
fix game_command_set_fence_colour
2015-06-21 12:42:31 +01:00
Gymnasiast
858faa3303
Adjust game_command_place_fence for sandbox mode and build in pause mode.
2015-06-21 13:40:44 +02:00
Duncan Frost
b1183757ec
Fix banner bug. Small refactor
2015-06-21 12:07:44 +01:00
Duncan Frost
f36d17651d
Implemented game_command_place_fence.
...
There are a couple of bugs involveing signs.
2015-06-21 11:43:52 +01:00
IntelOrca
8416596bf8
implement park_update_histories
2015-06-20 17:28:17 +01:00
IntelOrca
926f6838b4
Merge branch 'pre-release-0.0.2' into develop
2015-06-20 16:26:56 +01:00
IntelOrca
b5fcdcf32a
fix placement of large scenery
2015-06-20 16:26:42 +01:00
IntelOrca
18f33f806c
implement sub_68ADBC
2015-06-20 16:24:38 +01:00
zsilencer
2a82491514
#1396
2015-06-19 10:26:22 -06:00
IntelOrca
4ebf6dd913
fix #1374
2015-06-17 16:32:50 +01:00
IntelOrca
32046c3c0a
improve saving of S6 data and remove ghost banners / user strings
2015-06-15 22:08:03 +01:00
IntelOrca
b206a31cae
fix #1145 by removing ghost map elements and trackless rides when saving
2015-06-15 17:27:11 +01:00
zsilencer
28f58b768c
fix animation invalidation in large scenery
2015-06-14 15:59:34 -06:00