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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-30 18:25:16 +01:00
Commit Graph

255 Commits

Author SHA1 Message Date
Ted John
3c64010fe1 Make Console::Error::WriteLine formattable 2016-07-09 15:02:05 +01:00
Ted John
4d3fca767d document and name G1 flags 2016-07-09 00:27:21 +01:00
Ted John
4e259920b1 fix and detect freeing invalid image lists 2016-07-08 22:58:38 +01:00
Ted John
52928e1e08 protect objects against invalid allocation ids 2016-07-08 22:58:38 +01:00
Ted John
3bfa747ce4 implement a proper image list allocation 2016-07-08 22:58:38 +01:00
Ted John
50b7e4222f remove a lot of old object code 2016-07-08 22:58:38 +01:00
Ted John
78e15b1d56 start getting object loading working 2016-07-08 22:58:38 +01:00
Charles Cook
8b36e4c54a Use four spaces instead of tabs in c++ 2016-07-05 20:32:37 -04:00
Charles Cook
6d268099f5 Follow coding standard for project. 2016-07-05 19:40:20 -04:00
Charles Cook
5c9110b99a Prevent viewport_invalidate from causing covered viewports to redraw and cache window and viewport visibility. 2016-07-05 18:02:23 -04:00
Michał Janiszewski
683eee827e Refactor gX.dat loading, make sure g2.dat loads too 2016-06-24 23:25:40 +02:00
Michał Janiszewski
dfa482b1b5 Revert "Merge pull request #3897 from janisozaur/rebase-no-rct2"
This reverts commit 22c0cc92e6, reversing
changes made to 7b421c8052.
2016-06-24 22:40:37 +02:00
Michał Janiszewski
644a36a310 Fixes to -Wall compilation
By default, not all warnings are enabled. This change makes sure that
the project compiles correctly with following options turned on:

    -Wall -Wno-unused-but-set-variable -Wno-missing-braces \
    -Wno-unknown-pragmas -Wno-unused-function
2016-06-20 13:46:27 +01:00
Michał Janiszewski
2273626bdd Refactor gX.dat loading, make sure g2.dat loads too 2016-06-19 18:12:14 +02:00
Michał Janiszewski
580789bcf4 Fixes to object loading for x86-64 2016-06-19 18:12:14 +02:00
duncanspumpkin
42029c031a Fix openGl zooming placement.
Note there are still bugs with zooming
2016-06-18 07:46:02 +01:00
Michał Janiszewski
c2bf4b75e7 Integrate tile map element pointers usage (#3442) 2016-06-16 19:05:15 +02:00
janisozaur
c301f8ee14 Load g1 elements correctly into memory (#3436) 2016-06-16 15:03:36 +02:00
Ted John
ad1b9265dc integrate variables for various drawing pointers 2016-06-16 11:36:15 +02:00
Michał Janiszewski
a5c119ba60 Load assets properly for 32 bit builds 2016-06-16 11:36:15 +02:00
Ted John
b73861be99 integrate variable: g1Elements 2016-06-16 11:36:15 +02:00
Ted John
19cd56b9c2 Add Shader Palette Lookup 2016-06-15 17:53:26 +01:00
LRFLEW
0311fdd35c Fixed Depricated Enum Drawing Errors 2016-06-12 17:55:48 -05:00
Michał Janiszewski
e0bb89d1d6 Explicitly request OpenGL 3.3 context 2016-06-12 17:45:18 -05:00
Ted John
f5604c6b69 add missing GetUniformLocation 2016-06-12 22:37:44 +01:00
Michał Janiszewski
0503b88071 Cast shader program 2016-06-12 19:22:50 +02:00
Ted John
fa4662be42 add missing include 2016-06-12 17:44:58 +01:00
Ted John
f6665a188a add missing DISABLE_OPENGL guards 2016-06-12 15:47:51 +01:00
Ted John
3c96171801 reduce redundant state changes 2016-06-12 00:07:01 +01:00
Ted John
e771834b87 fix offset of FillRect and DrawLine 2016-06-11 23:24:19 +01:00
Ted John
f796ef5122 fix drawing of text 2016-06-11 23:14:22 +01:00
Ted John
4896d14940 extract texture generation code to new class 2016-06-11 19:13:18 +01:00
Ted John
8185a88e47 implement drawing solid coloured sprites 2016-06-11 18:28:03 +01:00
Ted John
33799d2ab9 remove deprecated OpenGL functions 2016-06-11 17:46:54 +01:00
Ted John
e3ecb91b91 implement DrawLine with shader 2016-06-11 17:43:53 +01:00
Ted John
e34ee15738 implement overlay transparency for FillRect 2016-06-11 16:46:24 +01:00
Ted John
2a569dc062 implement a ping-pong framebuffer 2016-06-11 15:18:31 +01:00
Ted John
db01547ae6 implement OpenGL screenshot 2016-06-11 03:06:30 +01:00
Ted John
b0b0b82fd1 implement scaling for OpenGL 2016-06-11 02:24:39 +01:00
Ted John
36c71c1398 implement FillRect transparancy 2016-06-11 00:04:13 +01:00
Ted John
84ca31a240 implement masked image shader 2016-06-10 20:17:00 +01:00
Ted John
808afe0a81 add drawimage shader and optimise 2016-06-10 17:54:29 +01:00
Ted John
a9d49838fa add cross pattern support for fillrect shader 2016-06-10 17:54:29 +01:00
Ted John
c48031581b get the fillrect shader working 2016-06-10 17:54:29 +01:00
Ted John
dc7b8b4d3b add initial shader code 2016-06-10 17:54:29 +01:00
Michał Janiszewski
74780b3e70 Minor fixes to #3803 (#3843) 2016-06-08 23:40:56 +01:00
Ted John
5a69e262d7 delete drawing engine if it fails to initialise 2016-06-08 18:14:26 +01:00
Ted John
601f8901e3 rename rain.cpp to Rain.cpp 2016-06-08 18:05:58 +01:00
Michał Janiszewski
39472ce3f3 Update CMake targets with OpenGL linking (#17) 2016-06-08 13:28:33 +01:00
Ted John
40bd085f35 add OPENGL_NO_LINK ability for all platforms 2016-06-07 22:47:31 +01:00