duncanspumpkin
8f53c6dbd3
Remove bad identifier users
...
Note this doesn't actually do anything under the hood it will do the same thing for now
2023-05-22 08:46:15 +01:00
Nikolas Parshook
ef35dfa40a
Expose obj image offset and num images to plugins ( #17567 )
...
Co-authored-by: Duncan <duncans_pumpkin@hotmail.co.uk >
2023-04-13 19:09:15 +00:00
Gymnasiast
9c2d5b9fef
Make GfxDrawSprite() take reference
2023-04-11 22:53:30 +01:00
Michael Steenbeek
049164c400
Pass dpi as ref when drawing object preview
2023-03-13 16:52:49 +01:00
Michael Steenbeek
dd624f9bff
Replace remaining usages of money16, money32 ( #19469 )
...
* Use money64 for ride prices and shop items
* Use money64 for park entrance fee
* Use money64 for gGuestInitialCash
* Use money64 for upkeep costs
* Use money64 for ride value
* Use money64 for marketing campaign cost
* Use money64 for object prices
* Use money64 for land prices
* Use money64 for guest expenditure
* Replace remaining occurrences of money32 with money64
* Update replays
* Bump network version
---------
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk >
2023-03-02 21:55:42 +00:00
Duncan
9deed6d98a
Replace snakes in Class names OpenRCT2/N*-P* ( #19227 )
...
* Replace snakes in Class names OpenRCT2/N*-P*
* Rename PODDate (and TimeOfDay for good measure)
Co-authored-by: Gymnasiast <m.o.steenbeek@gmail.com >
2023-01-20 05:24:44 +00:00
Duncan
859b071ddc
Rename classes with snakes OpenRCT2/A*-F* ( #19215 )
...
* Rename classes with snakes OpenRCT2/A*-F*
* Clang format files
2023-01-19 08:16:44 +00:00
Michael Steenbeek
b4480b344e
Rename snake_case functions from localisation folder
2023-01-16 23:12:35 +00:00
Duncan
8504c8d05e
Finish Removing snake_case from Drawing Methods
2023-01-16 22:31:34 +00:00
Duncan
7f5934cc95
Remove snake_case from second chunk of Drawing ( #19166 )
2023-01-16 18:52:17 +00:00
James103
73738bbdc8
Replace 2022 with 2023 in copyright headers
...
Replace all instances of the year 2022 with 2023 in all copyright headers
2023-01-01 11:58:01 +01:00
73
b9e677945d
Replace 20XX with 2022 ( #18158 )
...
* Replace 2020 with 2022
Replace all 2020 headers with 2022
* replace other years with 2022
add missing years
2022-10-01 08:42:14 +01:00
Ted John
a324bfab63
Add image manager plugin API ( #16144 )
2021-12-07 20:55:27 +00:00
Gymnasiast
cbdb2c03cd
Use new ImageId in most object previews
2021-12-04 11:55:33 +01:00
Duncan
8f59fe91cb
BannerSceneryEntry Refactor ( #14810 )
...
* Refactor BannerSceneryEntry to enforce type
* Remove old comment
* Fix incorrect renameing
2021-06-03 21:43:30 +01:00
Michael Steenbeek
f0dc28e9fc
Update objects to v1.0.21
2021-03-12 11:04:04 +01:00
Gymnasiast
bafafa6805
Create functions to load objects by JSON id
2020-11-05 21:24:43 +01:00
Haven Kim
8a4df108ba
Close #12428 : Refactor OBJECT_SOURCE_GAME to use strong enum
2020-10-17 22:27:02 +02:00
Julia Pinheiro
b628bba704
Close #12429 : Refactor OBJECT_ERROR to use strong enum and typo fix in build.sh ( #13145 )
...
* Close #12429 : Refactor OBJECT_ERROR to use strong enum
* Typo Fix in build.sh: Unknown
2020-10-10 16:21:07 +01:00
Simon Jarrett
9c5e9f8dbc
Replace includes of Json.hpp in header files with json_fwd.hpp
2020-10-02 11:31:20 +01:00
Simon Jarrett
0c58dfa1b3
Refactor objects to use new JSON library
2020-09-16 20:18:53 +01:00
Łukasz Pękalski
bfdc1f6d2a
Close #12430 : Refactor OBJ_STRING_ID to use strong enum ( #12796 )
2020-08-28 23:36:58 -03:00
Matt
83355e35cc
Move IStream, MemoryStream, FileStream into OpenRCT2 namespace
2020-08-05 16:29:36 +02:00
TomasZilinek
9d965ccfb6
Part of #12017 - create gfx_draw_sprite overload ( #12026 )
...
* Part of #12017 - create gfx_draw_sprite overload
Part 1. Creates the overload and replaces about a half of the calls since there are too many for one PR.
Co-authored-by: Tulio Leao <tupaschoal@gmail.com >
2020-06-23 18:32:34 -03:00
Ted John
46d69126ea
Split identifier and legacyIdentifier on Object
2020-05-08 15:28:48 +01:00
Gymnasiast
cc65564521
Use (RCT12)ObjectEntryIndex in more places
2020-05-01 22:06:13 +02:00
Aaron van Geffen
2af13904c5
Update copyright notices for 2019. ( #8903 )
2019-03-17 07:16:15 +00:00
Gymnasiast
0ba233efa4
Fix formatting
2018-07-31 22:27:00 +02:00
Gymnasiast
edaebd5163
Protect against Sources being null
2018-07-30 22:01:04 +02:00
Michael Steenbeek
2a64ec7aff
Use sourceGame parameter in JSON files instead of originalId
2018-07-30 21:39:27 +02:00
Hielke Morsink
fdc6e52da1
Correct formatting in files from network to paint
2018-07-23 16:00:15 +02:00
clang-format
a6a12af1ec
clang-format object
2018-07-23 16:00:06 +02:00
Michael Steenbeek
1b08fb4e69
Replace our own integer types with standard ones
2018-06-20 17:30:40 +02:00
Hielke Morsink
0cf256ac9e
Ready copyright notice for clang-format
...
Clang-format sees the text behind `#pragma region` as code and formats it. Instead of stating the copyright and date there, it's now in the comment block right below it. The text "Copyright" is left in the `#pragma region` line, as clang-format sees it as a single identifier.
I took the opportunity to normalize the dates, and add the copyright notice to the source files where it was missing them (except for third-party and the generated resources.h file).
2018-06-15 14:07:34 +02:00
Ted John
edb9dc39ab
Pass object repository as a dependency when loading objects
2018-04-19 23:51:05 +01:00
Ted John
83ce94fd9e
Search for object file, case insensitive
2018-03-26 21:38:09 +02:00
Ted John
12d2523752
Add JSON loading for footpath banners
2018-03-26 21:37:23 +02:00
Ted John
ec446ac9d6
Return image and string table by reference
2018-03-26 21:37:23 +02:00
Michael Steenbeek
b4018d398c
Add more object source filters
2018-01-31 13:07:20 +01:00
Michael Steenbeek
755add6c9a
Compile localisation folder as C++
2018-01-06 18:32:25 +01:00
Ted John
3dcbebcf68
Refactor drawing.c to C++
2018-01-05 22:57:57 +01:00
Michael Steenbeek
347ff702d0
Refactor objects
2018-01-03 10:16:51 +01:00
Michael Steenbeek
c846d98516
Fix English descriptions of path additions and banners
2017-12-22 16:59:11 +01:00
Michael Steenbeek
6dc49d643a
Compile files in base dir as C++
2017-12-13 08:03:48 +01:00
Michael Steenbeek
57a2612365
Fix scenery group assignment race conditions
...
When adding entries to scenery groups by hand, like we do for a lot of ToonTowner's stuff, it currently tries to get the loaded scenery group. If this happens not to be loaded at that time, this will fail.
Instead, hardcode the headers - that's how object .DATs do this anyway.
2017-12-01 11:54:25 +01:00
Michael Steenbeek
a663ab6cd2
Add extra NULL checks
2017-11-13 21:14:39 +01:00
Michael Steenbeek
2ebac91a2e
Add method to look up source game
2017-11-13 21:14:39 +01:00
Michael Steenbeek
11f2d60041
Automatically add all path bits and signs to the designated group
2017-11-13 21:14:39 +01:00
Michał Janiszewski
8fd2266bda
Refactor includes ( #6512 )
...
* Refactor Intent.h inclusion
* Use forward declaration of ITcpSocket
* Remove unused include
* Forward declare rct_ride_entry
* Remove unused headers
* Forward-declare rct_drawpixelinfo
* Remove unused headers
* Lower header include from header to source file
* Reduce included headers
* Reduce includes
2017-10-19 10:01:05 +02:00
Michał Janiszewski
00fd18809c
Move extern "C" {} blocks to headers ( #6282 )
2017-09-18 17:05:28 +02:00