Gymnasiast
39d413b781
Fix Megaworld Park crashing on opening, fix some colour schemes
2017-01-26 23:30:16 +00:00
Gymnasiast
476f1fad2b
Use constants for null sprite location and maximum vehicles
2017-01-26 23:30:16 +00:00
Gymnasiast
02da9caf5d
Fix formatting and remove warning silencer
2017-01-26 23:30:16 +00:00
Gymnasiast
803c4ddfe5
Fix minigolf import
2017-01-26 23:30:16 +00:00
Gymnasiast
653be68b98
Don't assert on incorrect colour or sprite type
2017-01-26 23:30:16 +00:00
Gymnasiast
69a79fd00a
Import water colour
2017-01-26 23:30:16 +00:00
Gymnasiast
3d0c357fbf
Fix vehicle direction
2017-01-26 23:30:16 +00:00
Michael Steenbeek
b47694a9f7
Fix typo
2017-01-26 23:30:16 +00:00
Gymnasiast
54c4f0f1f3
Fix import of more vehicles, fix some colours
2017-01-26 23:30:16 +00:00
Gymnasiast
cc4576b72a
Fix colour lookup for vehicle sprites
2017-01-26 23:30:16 +00:00
Gymnasiast
51c812458e
Extract colour lookup functions
2017-01-26 23:30:16 +00:00
Gymnasiast
d077cd1341
Create table for converting colour schemes, fix some vehicles, fix river rapids
2017-01-26 23:30:16 +00:00
Gymnasiast
63d639db5d
Fix negative queue lengths, fix monorail, fix chairlift crashes
2017-01-26 23:30:16 +00:00
Ted John
c1d532be01
Fix colour conversion out of range
2017-01-26 23:30:16 +00:00
duncanspumpkin
e3e435c9f7
Fix trains splitting up into multiple vehicles
2017-01-26 23:30:16 +00:00
Gymnasiast
dacfba9eda
Import more fields, correct more vehicles
2017-01-26 23:30:16 +00:00
Gymnasiast
fc7b03747e
Import ride measurements (with bugs)
2017-01-26 23:30:16 +00:00
Gymnasiast
e3d197e856
Import Corkscrew train correctly, import colours
2017-01-26 23:30:16 +00:00
Gymnasiast
f7f744f59b
Use a map to convert vehicle subentry and restore seat rotation
2017-01-26 23:30:16 +00:00
Gymnasiast
8646f5d4ee
Use speed, friction from source vehicle
2017-01-26 23:30:16 +00:00
Ted John
6c339787ee
Fix peep links in vehicles
2017-01-26 23:30:16 +00:00
Gymnasiast
748d82f517
Import peeps in vehicles as well
2017-01-26 23:30:16 +00:00
Ted John
390a03a540
Remove seat rotation from RCT1 vehicle struct
2017-01-26 23:30:16 +00:00
Ted John
f52286a442
Import and fix vehicle links
2017-01-26 23:30:16 +00:00
Ted John
604e17007f
Copy over some properties
2017-01-26 23:30:16 +00:00
Ted John
7a4ca989ba
Add beginnings of vehicle importing
2017-01-26 23:30:16 +00:00
Ted John
b6b981b826
Fix typo in changelog
...
[ci skip]
2017-01-26 23:25:50 +00:00
Ted John
53c788d9d9
Fix #5003 : Able to remove entrance/exit of unedittable rides
2017-01-26 23:24:59 +00:00
Michał Janiszewski
8d1fbcf188
Raise network version to 33
2017-01-26 23:00:56 +01:00
zaxcav
f5ae931406
Replace reuse of test_edge with new variable next_test_edge
...
Value of test_edge is needed for checking all path tiles placed with
zero clearance at that location.
2017-01-26 22:59:54 +01:00
Duncan
f8d6d01c0a
Merge pull request #5017 from duncanspumpkin/refactor_peep
...
Start refactor of peep code to label known addresses
2017-01-26 21:52:45 +00:00
duncanspumpkin
61bb44cd22
Bump network version just in case
2017-01-26 19:52:01 +00:00
Michał Janiszewski
aeef3a7d5d
Remove trailing whitespace
2017-01-26 19:51:31 +00:00
duncanspumpkin
98f483e4bb
Fix trailing white space. Fixed space indent
2017-01-26 19:51:31 +00:00
duncanspumpkin
d951c500c5
Refactor of peep data and label known addresses
...
Fixes #4545 . Incorrect sprite image for chicken and juice
2017-01-26 19:51:30 +00:00
OpenRCT2 git bot
a72cf41fcf
Merge Localisation/master into OpenRCT2/develop.
2017-01-26 04:00:18 +00:00
duncanspumpkin
7cddd36feb
Fix RCT2 builds
...
Due to increased warnings unreachable code warning was causing a failure to compile.
2017-01-25 18:35:28 +00:00
Ted John
7eac99c9f0
Merge pull request #5113 from IntelOrca/feature/random-entertainer-skin
...
Set hired entertainers to a random costume.
2017-01-25 12:35:08 +00:00
Gymnasiast
8f81485c46
Correct spelling of 'block brakes', use constant
2017-01-25 02:33:17 +01:00
zaxcav
5424e7774c
Display cut height in Units when Height Label: Units is selected in the options. ( #5115 )
2017-01-25 00:53:25 +01:00
Ted John
f511918642
Update changelog
...
[ci skip]
2017-01-24 19:36:22 +00:00
Ted John
93762bf15f
Fix issues
2017-01-24 17:32:17 +00:00
Ted John
c40df001ca
Use sint32
2017-01-24 17:04:03 +00:00
Ted John
c699c91348
Pick random entertainer costume
2017-01-24 13:06:23 +00:00
Ted John
2900f38cc3
Allow entertainer costume to be given to game command
2017-01-24 13:06:23 +00:00
Michael Steenbeek
c9ab0d11b3
Add diagonal flat-to-steep junior rc fix to changelog
2017-01-24 13:37:03 +01:00
Michał Janiszewski
1e6ba077c1
Merge pull request #5100 from janisozaur/fix-ghosts
...
Fix some ghost consideration in peep AI
2017-01-24 11:50:58 +01:00
Michał Janiszewski
ceb77b489d
Fix map_get_path_element_at to not consider ghosts
2017-01-24 11:30:39 +01:00
Michał Janiszewski
88113ca952
Fix some ghost consideration in peep AI
...
This is a continuation of
https://github.com/OpenRCT2/OpenRCT2/pull/5094 .
While the previous PR cured some desyncs, the real issue remained –
logic of the game considers ghost elements. This change fixes it, to
some extent.
The problem here is we already remove ghosts when interacting over
network (e.g. `footpath_provisional_remove` in `footpath_place_real`),
but this happens only when such a game command is executed in OpenRCT2.
Whenever SV6 gets imported, path map elements already have had edges
calculated for them, neighbours being ghost or not, and we don't update
it. OpenRCT2/OpenRCT2#5094 is one, naïve, way to solve, the other option
would be to recalculate all the paths whenever we load SV6.
2017-01-24 11:29:58 +01:00
Michael Steenbeek
a4d5f764f4
Implement diagonal flat-to-steep slopes on the Junior RC, fixes #4584
2017-01-24 09:26:30 +01:00