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Commit Graph

4066 Commits

Author SHA1 Message Date
duncanspumpkin
faf5d9a043 Fix #2301
Lanaguages were not falling back if there was a translated string further on in the langauge pack. This issue was caused by operating on an invalid string that was masked by a cast from a nullpointer to a size_t. The code now will not set the string if there is a nullptr
2015-11-15 09:55:01 +00:00
duncanspumpkin
cd07fd5d4e Fix #1565. Construction window now checks to see if it has control of tool before canceling it 2015-11-15 09:12:19 +00:00
duncanspumpkin
97fc78a506 Fix safe_strncpy being unsafe 2015-11-15 08:45:50 +00:00
U-HP-Pavilion-PC\Cameron
0a824d0957 saving my work 2015-11-14 22:45:13 -06:00
duncanspumpkin
8d2641a2a1 Fix mistake in last commit 2015-11-14 16:45:42 +00:00
duncanspumpkin
13e43b779b Refactor large scenery placement 2015-11-14 16:44:03 +00:00
Michał Janiszewski
e885056229 Fix exit code handling, sprite generation
Make sprite generation not start UI
2015-11-14 17:43:03 +01:00
Michał Janiszewski
e7b58b7375 Skip closing network if already closed
Fixes #2203
2015-11-14 17:12:38 +01:00
duncanspumpkin
331d75e5f7 Fix signs. Broken by #2172 2015-11-14 12:40:40 +00:00
duncanspumpkin
bdd29107e6 Refactoring 2015-11-14 11:56:13 +00:00
U-HP-Pavilion-PC\Cameron
f9b1a9eeb4 Refactor some more and fix #2264 2015-11-13 19:50:20 -06:00
duncanspumpkin
954d6348b2 Fix change in function name 2015-11-14 00:12:19 +00:00
duncanspumpkin
d0332c81d8 Refactor and move wide flag code. 2015-11-14 00:08:31 +00:00
duncanspumpkin
45c4dfe12d Merge branch 'develop' into pre-release-0.0.3 2015-11-13 23:30:13 +00:00
Duncan
bc9a28d7ae Merge pull request #2261 from osconnoisseur/fix_2233
Add buttons for Up and New File in the load/save dialog and fix #2233
2015-11-13 22:50:46 +00:00
U-ASUS-EEEPC\Cameron Hall
2cd40b025a Fixed one of my bugs and did some refactoring. Still more refactoring to do... 2015-11-13 13:48:21 -06:00
Duncan
65a3dd710a Merge pull request #2299 from janisozaur/g2
Zero the buffer for g2.dat
2015-11-13 18:40:00 +00:00
Duncan
86fdd6d1f6 Merge pull request #2280 from janisozaur/highdpi
Highdpi
2015-11-13 18:39:24 +00:00
duncanspumpkin
aa55ca6b62 Refactor banner_remove. Fixed an original bug.
Banners that are placed on two different heights that face the same direction will end up bugging out. This has now been fixed. This required modification of the top toolbar code in order to correctly set the z variable.
2015-11-13 18:30:14 +00:00
Duncan
8a3b4a9bb7 Merge pull request #2295 from osconnoisseur/platform_enumerate_directories_begin
Fixed off-by-one errors in string conversion
2015-11-13 18:17:33 +00:00
Michał Janiszewski
60f7d29c2e Zero the buffer for g2.dat
Some leftover data caused the g2.dat generated on different platforms to
have mismatching cheksums. Zeroing the buffer makes them
checksum-identical.
2015-11-13 14:43:08 +01:00
U-HP-Pavilion-PC\Cameron
0757b09781 refactor 2015-11-12 22:47:36 -06:00
U-ASUS-EEEPC\Cameron Hall
9cf2783785 Initial work. Decompiled up to 0x663BE4 2015-11-12 17:02:04 -06:00
Cameron
fe4d98bc83 Fixed off-by-one errors in string conversion 2015-11-12 13:36:16 -06:00
duncanspumpkin
a0014eee09 Refactor set scenery and fence. 2015-11-12 19:22:08 +00:00
Michał Janiszewski
6723f51087 Keep track of address returned by malloc to free it correctly
When doing g2 generation on Linux, src variable was not modified in the
same way as on Windows, which caused free() on a pointer that was not
malloc()ed.

This fixes #2219.
2015-11-12 14:11:22 +01:00
Michał Janiszewski
b5b1957f58 Fix some left-shifts
An explicit `1` is considered signed by compiler, if `int` is 32 bit
long, a left shift `1 << 31` is undefined. Since the type of result is
the type of left shift operand, make sure we shift unsigned int so that
the behaviour is defined correctly.

Also one fix in peep code, where it would use too big value for
`item_extra_flags`.
2015-11-12 13:38:10 +01:00
Michał Janiszewski
075b98e209 Minor cleanups
Mostly just setting variables to better define game state, with one
minor update of decompilation where an `or` instruction was used in
place of `mov` (in `sub_6CBCE2`).
2015-11-12 12:19:40 +01:00
osconnoisseur
b5c04a79e5 Added buttons for "up" and "new file" and fixed #2233 2015-11-11 21:51:21 -06:00
Michał Janiszewski
80510c91bd Add ui option to change scale in run-time
Doesn't let user go lower than 0.5f
2015-11-12 01:18:42 +01:00
Michał Janiszewski
516cddcf97 Explicitly cast scaled values to avoid warnings 2015-11-12 01:17:32 +01:00
Michał Janiszewski
6e63519bce Make scale a float
There's no problem in `scale` being a floating point value, however,
since it's only NN scaling so far, it looks best for integer values
2015-11-12 01:16:21 +01:00
Michał Janiszewski
681723869f Enable display scaling, useful on highdpi screens
This allows for NN-scaling of display, a much needed feature on highdpi
screens.

Scale can be set to positive integer value which will become a zoom
factor for whole rendered output.
2015-11-12 01:16:21 +01:00
IntelOrca
ed8e7c2d38 add extra server details on gameinfo packet 2015-11-11 22:39:04 +00:00
IntelOrca
7f541240e2 fix #2279, make game remember save path rather than filename 2015-11-11 21:37:26 +00:00
duncanspumpkin
e857f2d3c8 Refactor set_banner and set_large_scenery 2015-11-11 20:24:59 +00:00
duncanspumpkin
6a00482d1f Fix #1834 & #2288. Non complete circuit tracks now save correctly.
Issue was caused by a bit of code not iterating correctly backwards.
2015-11-11 19:44:53 +00:00
duncanspumpkin
47ca2c4c59 Merge branch 'fix_2284' of https://github.com/Overv/OpenRCT2 into pre-release-0.0.3 2015-11-11 19:21:26 +00:00
Alexander Overvoorde
74cc03ac06 Fix title sequence script interpreter treating parameters as commands (fixes #2284) 2015-11-11 15:17:43 +01:00
Michał Janiszewski
2b02a04114 Use C++'s std::abs instead of C's to get floats
C's abs() will only work on int values, only std::abs will get floats.
2015-11-11 08:16:36 +01:00
duncanspumpkin
77699e99e5 Final fix of #2151.
Large Scenery, land, water now also force a retry of track placement. Small scenery, walls do not block tracks so do not require this.
2015-11-10 21:34:09 +00:00
IntelOrca
54ff0b2045 ride_with_colour_config_exists should ignore itself 2015-11-10 21:28:10 +00:00
IntelOrca
c9de9aeee0 fix #2051, stop queue paths connecting to three different directions 2015-11-10 21:23:16 +00:00
duncanspumpkin
026dba0348 Fix issue with last commit.
If large scenery was outside of selection area it would not have its flag reset. Now it will clear the flag for all large tiles. This could do with improving at some point in the future
2015-11-10 19:38:48 +00:00
duncanspumpkin
e6c08fcdf4 Fix #1539. This is an alternative to @warp-10 's technique.
Sets a flag when using the clear large scenery to prevent profit when destroying large scenery.
2015-11-10 19:04:36 +00:00
duncanspumpkin
1f08f092dd Fix #2273
This was also allowing bins to be paid for placing in a 4 connected tile
2015-11-10 17:23:38 +00:00
Michał Janiszewski
1bd665563b Improve memory setup for Linux
DATASEG was mapped, but did not have its contents filled properly. It is
now done as the process expects it.

Extend memory checksum region to catch possible corruptions early.

Fixes #2063
2015-11-09 22:11:46 +01:00
duncanspumpkin
efb30a8121 Fix #2037. Issue caused by reseting the zoom difference before too early. 2015-11-09 18:48:03 +00:00
IntelOrca
501d36b16c format top spin seat position offset array 2015-11-09 18:39:22 +00:00
duncanspumpkin
2ee1e05408 Implemented seatpositionoffset. 2015-11-09 17:39:49 +00:00