Michael Steenbeek
339edcd0f3
Fix #17310 : Reversed reversible vehicles not imported properly from S4
2022-06-05 09:40:53 +02:00
spacek531
673ec0fa10
Frames rotation count part 1 ( #17106 )
...
Refactor vehicle sprite groups
rename rotationType to spriteGroup
remove numframes getters from scobject
add sprite groups getters
add documentation to plugin
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk >
2022-06-03 23:03:02 +01:00
Ted John
9a4492c704
Fix unable to save landscape in editor
...
Audio objects were being unloaded, while they were still in the loaded object list.
2022-05-30 23:34:29 +02:00
Hielke Morsink
529c1bcd07
Merge pull request #17294
2022-05-30 19:37:57 +02:00
Hielke Morsink
c8df66fab9
Log exception when an error occurs
2022-05-29 08:30:42 +02:00
Duncan
1cc2901680
Dropdown Window Class Refactor ( #17278 )
...
* Move dropdown window to class
* Refactor and move locals into member vars
* Deduplicate slightly
* Apply review comments
2022-05-29 01:06:23 +01:00
Hielke Morsink
3ea70cdeaf
Fix: shortcut key highlight remains when cursor leaves list
2022-05-28 20:55:42 +00:00
MaxMallon
a45a788da9
Fix scenarios made from paused saves starting paused
2022-05-28 21:55:34 +02:00
Ted John
d56a6a927c
Fix #17276 : RollerCoaster Tycoon 1 Title screen music not playing
2022-05-28 13:57:42 +02:00
Hielke Morsink
15581b509d
Fix cursor pivot for land up/down cursor ( #17255 )
...
Co-authored-by: guljam <cube4none@gmail.com >
2022-05-28 11:53:45 +00:00
Hielke Morsink
205f98560b
Remove highlight when cursor leaves new rides list
2022-05-28 13:09:26 +02:00
Hielke Morsink
d709668eab
Remember scroll position instead of ride selection
2022-05-28 13:09:26 +02:00
Hielke Morsink
64eff42c60
Introduce constant for ride tab count
2022-05-28 10:16:41 +02:00
Rik Smeets
275adc9e68
Fix #7983 : Change when certain G-forces show up in red
...
Co-authored-by: Hielke Morsink <hielke.morsink@gmail.com >
2022-05-27 22:09:18 +00:00
X123M3-256
502f06af91
Add "Alpine Coaster" ride type ( #16825 )
...
* Implement "Alpine Coaster" ride type
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk >
2022-05-26 21:28:17 +00:00
Ted John
97c0c4e052
Merge pull request #16975 from IntelOrca/plugin/track-segments
...
[Plugin] Add APIs for track segments and track iteration
2022-05-26 20:33:53 +01:00
Ted John
2db373bb62
Increment plugin API version
2022-05-26 18:37:14 +01:00
Ken Reese
5d52f4fd31
Fixed > 4 to >= 4 in min height check for shore generation ( #17280 )
2022-05-25 06:48:10 +01:00
Ted John
bb102cc1ec
Remove null audio source and fix crash on exit
2022-05-23 23:06:41 +01:00
Ted John
6465d42b57
Apply code review changes, auto*
2022-05-23 22:24:56 +01:00
Ted John
2effca59d1
Fix audio source leak
2022-05-23 22:24:56 +01:00
Ted John
2012488956
Fix issues with file finding on Linux
2022-05-23 22:24:56 +01:00
Ted John
a2e6691ac2
Add new audio objects for loading sounds
2022-05-23 22:24:56 +01:00
Duncan
5349e6fe88
Window Class Refactor: DebugPaint ( #17269 )
...
* Move debug paint window to class
* Refactor global
* Use ref where possible
2022-05-22 23:15:39 +01:00
guljam
03882905c8
fix #17247 Closing scenery window resets transparency settings
2022-05-22 22:58:51 +02:00
Hielke Morsink
6b94d8c0bc
Fix overwriting buffer for parent directory when browsing "Up"
2022-05-22 14:32:06 +00:00
guljam
530c62c27b
Fix hand cursor position on Inventions List
2022-05-22 14:02:26 +02:00
Ken Reese
eab90843a2
Improve shorelines in map generation ( #17242 )
2022-05-22 08:05:20 +02:00
Hielke Morsink
95df149804
Fix: Ghosts and tooltips move when panning the viewport by right-click dragging
...
Co-authored-by: Hielke Morsink <hielke.morsink@gmail.com >
2022-05-21 09:40:43 +02:00
Michał Janiszewski
7832288ff9
Plug memory leak in OpenGL engine ( #17250 )
2022-05-20 21:43:16 +00:00
Michał Janiszewski
5f7a852e57
Fix possible crash when reporting scenery name in S4 import
...
Similar to https://github.com/OpenRCT2/OpenRCT2/pull/17197
2022-05-20 22:41:14 +02:00
Hielke Morsink
b21aaa5229
Increment plug-in API version for #17231
2022-05-18 18:41:42 +02:00
Ted John
31764f62c6
Change track segment API to use null
2022-05-17 19:33:04 +01:00
Ted John
7af322f8eb
Fix build due to unused field
2022-05-17 19:27:39 +01:00
Ted John
71a6e2bf74
Add angle and banking to track segment
2022-05-17 19:27:39 +01:00
Ted John
bf1e3412a5
Add extra fields to TrackSegment
2022-05-17 19:27:39 +01:00
Ted John
8c593709fa
Add more properties to track segment
2022-05-17 19:27:39 +01:00
Ted John
b39f7643f0
Fix iterator issues
2022-05-17 19:27:39 +01:00
Ted John
4eef86dc50
Implement track iterator
2022-05-17 19:27:39 +01:00
Ted John
76601ef6fc
Add API for getting track segments
2022-05-17 19:27:39 +01:00
Sadret
4cc2f31181
Fix inverted condition in ScTileElement.hpp
2022-05-17 19:25:28 +02:00
Michał Janiszewski
44843d8512
Mark OriginalPathfinding as final ( #17228 )
2022-05-17 15:07:20 +00:00
jensj12
d071693808
Remove double check in LandSetHeightAction ( #17027 )
2022-05-16 22:12:19 -03:00
Ted John
4adca3ba15
Merge pull request #17204 from LordOfLunacy/develop
...
I have picked up the task of preparing a rework of the pathfinding to allow for the addition of a new pathfinding implementation to the game. This initial pull request makes GuestPathfinding more modular by creating a GuestPathfinding base class and implementing the current pathfinding system into an OriginalPathfinding subclass.
2022-05-16 09:32:52 +01:00
Ted John
ed00228e58
Log errors to stderr if park load fails
2022-05-15 20:58:30 +02:00
Michael Steenbeek
77d7a3a52f
Merge pull request #17199 from Gymnasiast/refactor/spiral-=slide
...
Load Spiral Slide images from the object
2022-05-15 17:33:07 +02:00
Hielke Morsink
1a3dae6f56
Remove unnecessary null checks
...
static_cast on a nullptr is defined behaviour.
2022-05-15 11:18:15 +02:00
Hielke Morsink
f9676d1863
Use object manager interface
2022-05-15 10:34:32 +02:00
Hielke Morsink
52eeb702e0
Fix TerrainEdgeObject::GetById returning surface instead
2022-05-15 00:01:55 +02:00
Hielke Morsink
71318dbcb3
Fix #17205 : Crash in mapgen when base terrain is not selected
2022-05-15 00:01:00 +02:00