Jeroen D Stout
30b6754c6f
Changes to light behaviour - slight dynamic exposure effect, better fog
2016-06-02 02:27:44 +02:00
Jeroen D Stout
27c34c1c22
Updates for viewport settings
2016-06-02 02:27:17 +02:00
Jeroen D Stout
198bb2fb57
Reduced per-lantern intensity of light halo
2016-06-02 02:26:59 +02:00
Jeroen D Stout
d038576427
Correctly updating viewport settings - no more lag or light-ahead
2016-06-02 02:26:39 +02:00
Jeroen D Stout
892daffbf6
Included lightfx files
2016-06-02 01:30:24 +02:00
Jeroen D Stout
29b91c442c
Replaced 'peep_*' with 'vehicle_*' in light insertions in vehicle_paint
2016-06-01 16:00:00 +02:00
Jeroen D Stout
ee360ecb3d
Fixed line endings in vcxproj
2016-06-01 15:09:53 +02:00
JeroenDStout
2a126d8853
Lanterns no longer emit light when broken
2016-06-01 00:45:08 +02:00
JeroenDStout
4f4003b499
vcxproj
2016-05-31 23:56:58 +02:00
JeroenDStout
f5783231c0
Lightfx
2016-05-31 23:49:58 +02:00
Jeroen D Stout
0245d3ad02
Flags
2016-05-31 23:41:19 +02:00
Michał Janiszewski
9d5827520a
Replace shifting with multiplication when dragging ( #3789 )
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`dx`, `dy` can be signed negative values, shifting them left is
undefined.
2016-05-31 22:03:31 +01:00
Ted John
27d846c2f4
fix #3786 : Wrong server provider information
2016-05-31 19:24:07 +01:00
Ted John
7f3998d3ca
Merge pull request #3777 from IntelOrca/feature/mpinfo
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Add information tab to multiplayer window
2016-05-31 17:16:23 +01:00
Ted John
c66a755ef7
request server gameinfo for window
2016-05-31 17:16:08 +01:00
Ted John
7157199b45
add information tab to multiplayer
2016-05-31 17:16:08 +01:00
Ted John
b68da1189b
Merge pull request #3776 from IntelOrca/feature/chatlogs
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Save chat logs
2016-05-31 11:39:00 +01:00
OpenRCT2 git bot
649ea9c705
Merge Localisation/master into OpenRCT2/develop.
2016-05-31 04:00:17 +00:00
Ted John
2a614ec4d9
rename path bits (var_06) to (flags)
2016-05-30 23:39:43 +01:00
Ted John
3e307b8e2a
name path addition flags
2016-05-30 23:31:36 +01:00
Ted John
2264027afa
change directory name to 'chatlogs'
2016-05-30 18:03:31 +01:00
Ted John
feb65ea93c
add option to log chat history
2016-05-30 18:01:17 +01:00
Ted John
618d13a9a3
save chat logs
2016-05-30 16:25:06 +01:00
Ted John
fbcc68dff1
fix #3575 : Construction Redirection Bug
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Was probably only caused when a player did not have 'Allow unfinished tracks to be tested' enabled. The function was too embeded to work into a callback function, so a new flag is added to say whether the current game command is network sourced or not. This now means the host has to have the unfinished tracks option enabled, otherwise nothing will happen on the client machine. Unfortunately if the host has it enabled and the client doesn't, the command will run on the host game but not the client game and desync. The option, like some of the cheats is game session fixed.
2016-05-30 12:39:17 +01:00
Ted John
8226c29d6c
Merge pull request #3766 from IntelOrca/refactor/network
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Refactor network
2016-05-30 12:04:02 +01:00
YJSoft
736b8787cf
Add files to xcode project
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For OpenRCT2/OpenRCT2#3766
2016-05-30 11:51:25 +01:00
Ted John
8cf4a1f03f
add default case to fix clang error
2016-05-30 11:28:41 +01:00
Ted John
00d4904ba9
make DISABLE_NETWORK compatible
2016-05-30 11:28:14 +01:00
Ted John
c0ad5aadd8
revert unintentional changes to vcxproj
2016-05-30 11:28:14 +01:00
Michał Janiszewski
3a697609a5
Fixes to network refactoring ( #11 )
2016-05-30 11:28:13 +01:00
Ted John
d69ca7f479
conform to name convention
2016-05-30 11:28:09 +01:00
Ted John
623318a35d
refactor NetworkPlayer
2016-05-30 11:18:07 +01:00
Ted John
3591026078
refactor NetworkAction
2016-05-30 11:18:07 +01:00
Ted John
31ac6e7fdf
refactor NetworkConnection and NetworkPacket
2016-05-30 11:18:07 +01:00
Ted John
46ecd53a99
refactor NetworkAddress
2016-05-30 11:18:07 +01:00
OpenRCT2 git bot
b624d284aa
Merge Localisation/master into OpenRCT2/develop.
2016-05-30 04:00:21 +00:00
Ted John
2334e701e4
fix infinite loop
2016-05-30 02:15:45 +01:00
Ted John
91b7db31d1
fix #3771 : Crash when kicking player
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The game did not check if the user hash existed in the map before trying to remove it.
2016-05-29 10:56:36 +01:00
CraigCraig
c946d2fb06
Various Spelling Fixes - 5/29/16 ( #3770 )
2016-05-29 10:00:38 +01:00
Duncan
8a427a2676
Merge pull request #3737 from marijnvdwerf/paint-setup/monorail
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Paint setup/Monorail
2016-05-29 07:54:35 +01:00
OpenRCT2 git bot
f257c81e99
Merge Localisation/master into OpenRCT2/develop.
2016-05-29 04:00:20 +00:00
Ted John
8db0933ee2
fix loading of temperature from SV6
2016-05-28 23:11:57 +01:00
Ted John
76792723ba
fix saving of temperature to SV6
2016-05-28 23:08:01 +01:00
Ted John
f56b033e0c
remove VS filters
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The project filters for VS is just becoming an inconvenience and always ends up going out of sync with the src folder structure. Developers should use 'Show All Files' instead which displays the source files by their actual folder structure and other files in the repository that aren't included in the vcxproj.
2016-05-28 13:57:09 +01:00
Michał Janiszewski
451379c8a3
Handle SDL builds which already have HAVE_MATH_H defined ( #3765 )
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ArchLinux's SDL2 build for mingw already has HAVE_MATH_H define, this
fixes warnings I was getting, as they are now upgraded to errors.
2016-05-28 12:24:52 +01:00
Michael Steenbeek
1d14f21e25
Allow raising terrain to 64 in-game units, fixes #3568 , fixes #3455 ( #3764 )
2016-05-28 12:24:11 +01:00
Michał Janiszewski
1cdbd1e459
Take care not to overflow buffers in platform_resolve_user_data_path ( #3761 )
2016-05-28 09:31:02 +01:00
Duncan
c645d24c8d
Add console command for scenario initial cash. ( #3763 )
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Add paint_segments to variable list as well
Fix #3748 .
2016-05-28 09:30:50 +01:00
Duncan
8e8474c400
Modify object selection to only research selected item when adding new objects during a game. ( #3762 )
2016-05-28 09:30:31 +01:00
Ted John
49756a6ee3
check for null map element in peep_update_falling
2016-05-28 09:29:23 +01:00