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Commit Graph

30 Commits

Author SHA1 Message Date
Ted John
6fb7921dbd [Plugin] Add context.setInterval and context.setTimeout 2021-01-03 16:08:35 +01:00
Ted John
be8736ffaa Fix: #13509 [Plugin] Add ability to format strings 2020-12-05 18:26:35 +00:00
Ted John
55dc985c57 Fix #13469: Exception thrown from plugin in context.subscribe (#13470)
Throw a JavaScript exception, not a C++ exception when invalid parameters are passed to subscribe.
2020-11-28 14:03:15 +01:00
Łukasz Pękalski
7648feeba2 Close #12427: Refactor OBJECT_TYPE to use strong enum 2020-11-11 16:07:01 +01:00
Łukasz Pękalski
832fd69822 refactor: changed ObjectType enum to strong enum
code does not compile yet
2020-11-11 16:07:01 +01:00
Łukasz Pękalski
6e5105ab3b refactor: ObjectType to use strong enum
enum renaming complete
2020-11-11 16:07:01 +01:00
ζeh Matt
645289f4ec Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
Ted John
45d32bec68 [Plugin] Add API for taking captures and giant captures of the park 2020-05-09 13:55:24 +02:00
Ted John
21f55eaeeb Handle no object for context.getObject correctly 2020-05-08 15:28:48 +01:00
Ted John
bbe7ff0d80 Refactor game action binding for plugins (#11528)
* Refactor game action binding for plugins

Adds parameter visiting for game actions to reduce code needed for binding game actions to JavaScript objects

* Apply suggestions from code review

Co-Authored-By: Tulio Leao <tupaschoal@gmail.com>

Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2020-04-30 06:56:57 -03:00
Ted John
06bbf5ddda Implement SmallSceneryObject for getObject plugin API (#11489) 2020-04-27 18:41:49 +02:00
Ted John
2c4cf49fb1 Add more const 2020-04-26 14:35:08 +01:00
Ted John
c67962577a Rename __ENABLE_SCRIPTING__ to ENABLE_SCRIPTING 2020-04-26 14:35:08 +01:00
Ted John
c1ab8b0b31 Apply suggestions from code review
Co-Authored-By: Breno Rodrigues Guimarães <brenorg@gmail.com>
2020-04-26 14:35:07 +01:00
Ted John
d480fb8daa Apply suggestions from code review
Co-Authored-By: Tulio Leao <tupaschoal@gmail.com>
Co-Authored-By: Michael Steenbeek <m.o.steenbeek@gmail.com>
2020-04-26 14:35:07 +01:00
Ted John
76ebef10e3 Add APIs for getting info about loaded objects 2020-04-26 14:35:06 +01:00
Ted John
7a62d55c5f Clean up and remove unused APIs 2020-04-26 14:35:06 +01:00
Ted John
0c71886941 Implement shared storage 2020-04-26 14:35:06 +01:00
Ted John
61da82c711 Add random number generator 2020-04-26 14:35:05 +01:00
Ted John
83fe0cf5c5 Implement strings for GameAction errors 2020-04-26 14:35:05 +01:00
Ted John
2ad37db817 Implement registering game actions 2020-04-26 14:35:05 +01:00
Ted John
4e4379e6ef Start work on custom game actions 2020-04-26 14:35:05 +01:00
Ted John
07ed0f5c0e Implement query and execute of game actions 2020-04-26 14:35:05 +01:00
Ted John
e6341f0a42 Get scripting compiling on clang 2020-04-26 14:35:03 +01:00
Ted John
5bd58118b5 Get the plugin branch building again 2020-04-26 14:35:00 +01:00
Hielke Morsink
e8bdb95f13 format new files
Since many of the changes were made before the clang-format changes went live, the new source files used a different format still. This PR applies the new style to all the new source files.
2020-04-26 14:35:00 +01:00
Hielke Morsink
c064614280 Use new copyright/license notice 2020-04-26 14:35:00 +01:00
Ted John
f54b3efe9e Use shared_ptr for Plugin 2020-04-26 14:34:59 +01:00
Ted John
5697bcf0bd Add basic map and thing support 2020-04-26 14:34:59 +01:00
Ted John
4a575975f6 Add hook system 2020-04-26 14:34:59 +01:00