1
0
mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-17 12:03:07 +01:00
Commit Graph

20 Commits

Author SHA1 Message Date
Peter Froud
23958186bd Change LOG_ERROR to LOG_WARNING for errors 2024-03-30 17:12:53 +01:00
James103
1d8dc111f1 Replace 2023 with 2024 in copyright headers (#21139)
Replace all instances of the year 2023 with 2024 in all copyright headers
2024-01-01 12:52:28 +01:00
Michael Steenbeek
bb55c6ce66 Remove loadsasnakes (#19192)
* Rename snake_case methods in scenario folder

* Rename snake_case methods in title folder

* Rename snake_case methods in object folder

* Rename snake_case methods in platform folder

* Rename snake_case methods in windows folder

* Rename tile_inspector.h to TileInspectorGlobals.h

* Rename snake_case methods in ui/windows folder
2023-01-17 19:46:55 +00:00
Hielke Morsink
6b7dc8fcdb Rename snake_case functions in openrct2/src folder
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2023-01-17 13:24:51 +01:00
James103
73738bbdc8 Replace 2022 with 2023 in copyright headers
Replace all instances of the year 2022 with 2023 in all copyright headers
2023-01-01 11:58:01 +01:00
Stephan Spengler
bd6e572dbc add all game actions and their documentation to plugin API (#18826) 2022-12-16 21:38:45 +00:00
Duncan
482971710d Apply code style to context functions 2022-11-06 21:49:07 +01:00
Duncan
406b73d904 Remove final snakes from map and world (#18304) 2022-10-12 09:14:45 -03:00
Duncan
3565a0172d Attack snakes in banners and climate (#18163) 2022-10-01 18:54:15 +02:00
73
b9e677945d Replace 20XX with 2022 (#18158)
* Replace 2020 with 2022

Replace all 2020 headers with 2022

* replace other years with 2022

add missing years
2022-10-01 08:42:14 +01:00
Gymnasiast
aa34f0f760 Drop the N postfix 2021-12-11 00:39:39 +01:00
Michael Steenbeek
2d1af0ec42 Replace many GetType() calls with GetTypeN() 2021-12-10 22:43:17 +01:00
ζeh Matt
83b911b193 #15634: Refactor passing GameActions::Result by copy (#15951)
* Refactor to result GameActions::Result as copy instead of unique_ptr

* Remove alias GameActions::Result::Ptr

* Remove MakeResult wrapper

* Remove type forwarder in TileInspector
2021-11-24 07:35:08 +00:00
ζeh Matt
1acbf14985 Refactor explicit constructor usage in SignSetStyleAction 2021-10-27 04:32:03 +03:00
Hielke Morsink
53c22c9b4b Check for nullptr explicitly (#15458) 2021-09-24 20:05:50 +02:00
Duncan
465d1c5414 Cleanup of Banner related actions (#15126)
* Close #15107. Use correct type and provide appropriate error messages

* Add further error messages to actions

* Apply review comments
2021-07-30 20:53:13 +01:00
Duncan
e9eb1b8304 Banner Refactor from NSF (#14788)
* Banner refactor

* Fix mistake in fix_duplicated_banners

* Reduce limit back

* Fix export

* Free banner on delete

* Increment network version

* Fix potential banner pointer crashes

Co-authored-by: Ted John <ted@brambles.org>
2021-07-27 10:25:58 +01:00
duncanspumpkin
98f9f24909 Remove sprite.h includes where possible 2021-05-29 08:54:33 +01:00
Tulio Leao
9ef4931982 Move remaining game actions logic from header to source (#13573)
* Moving all definitions from R...Actions to source

* Moving all definitions from S...Actions to source

* Moving all definitions from T...Actions to source

* Moving all definitions from W...Actions to source
2020-12-12 07:18:38 +00:00
Adam
f09b14ef2b Split actions hpp files into separate h and cpp files (#13548)
* Split up SmallSceneryPlace/Remove

Added undo function for Remove Scenery

* Refactor: Balloon and Banner actions hpp=>h/cpp

* Refactor: rename all action *.hpp files to *.cpp

This is preparation for separation in later commits. Note that without
the complete set of commits in this branch, the code will not build.

* Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp

* VSCode: add src subdirectories to includePath

* Refactor Guest actions hpp=>h/cpp

* Refactor Land actions hpp=>h/cpp

* Refactor LargeScenery actions hpp=>h/cpp

* Refactor Load, Maze, Network actions hpp=>h/cpp

* Refactor Park actions hpp=>h/cpp

* Refactor/style: move private function declarations in actions *.h

Previous action .h files included private function declarations with
private member variables, before public function declarations. This
commit re-orders the header files to the following order:
- public member variables
- private member variables
- public functions
- private functions

* Refactor Pause action hpp=>h/cpp

* Refactor Peep, Place, Player actions hpp=>h/cpp

* Refactor Ride actions hpp=>h/cpp

* Refactor Scenario, Set*, Sign* actions hpp=>h/cpp

* Refactor SmallScenerySetColourAction hpp=>h/cpp

* Refactor Staff actions hpp=>h/cpp

* Refactor Surface, Tile, Track* actions hpp=>h/cpp

* Refactor Wall and Water actions hpp=>h/cpp

* Fix various includes and other compile errors

Update includes for tests.
Move static function declarations to .h files
Add explicit includes to various files that were previously implicit
(the required header was a nested include in an action hpp file, and the
action .h file does not include that header)
Move RideSetStatus string enum to the cpp file to avoid unused imports

* Xcode: modify project file for actions refactor

* Cleanup whitespace and end-of-file newlines

Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 06:39:10 +00:00