1
0
mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2025-12-22 07:13:07 +01:00
Commit Graph

255 Commits

Author SHA1 Message Date
Gymnasiast
2002f697e0 Refactor INPUT_FLAGS into FlagHolder 2025-03-26 13:00:54 +01:00
Michael Steenbeek
06c1fed4f7 Refactor gScreenFlags to LegacyScene enum 2025-03-05 20:45:04 +00:00
Gymnasiast
9982f74cb7 Change CloseWindowModifier members to new codestyle 2025-03-01 20:12:12 +01:00
Gymnasiast
17140192de Change VisibilityCache members to new codestyle 2025-03-01 20:12:12 +01:00
73
c7c703515e Rename audio.h to Audio.h (#23842) 2025-02-17 13:24:03 +01:00
Aaron van Geffen
2302f0d2e3 Rework Localisation includes (#23789)
* Clean up internal localisation header includes

* Remove some external localisation includes

* Remove dependency on FormatCodes.h from InteractiveConsole.h

* Reduce Formatter.h, Localisation.Date.h includes
2025-02-07 22:36:42 +01:00
Aaron van Geffen
cf448753c1 Move WindowInvalidate and WidgetInvalidate families into WindowManager (#23692)
* Move WindowInvalidate and WidgetInvalidate families into WindowManager

* Use InvalidateWidget shorthand in more places

* Cut back on UiContext includes

* Cut back on Window.h includes

* Remove outdated parameter comments
2025-01-25 13:46:08 +01:00
Aaron van Geffen
a8773dd805 Move WindowClose family into WindowManager (#23646)
* Replace WindowClose() calls with Close method calls where possible

* Move WindowClose family into WindowManager

* Remove UpdateSceneryGroupIndexes hack
2025-01-19 18:49:18 +01:00
Michael Steenbeek
be9f27e4f9 Mass rename constants (#23656) 2025-01-19 15:59:45 +00:00
Aaron van Geffen
bed4d5bdca Move WindowCreate and WindowFocusOrCreate into WindowManager (#23643)
* Move WindowBringToFront into WindowManager

* Move WindowCreate and WindowFocusOrCreate into WindowManager

* Cut back on Context/UiContext includes
2025-01-19 06:58:28 -03:00
Aaron van Geffen
e1fa0b539d Move Widget, Window, Intent, MouseInput into OpenRCT2 namespace (#23642) 2025-01-18 15:29:41 +02:00
Matt
b9f6b6f754 Refactor widgets state (#23621)
* Refactor windows to not share widget state

* First half of refactoring all the windows

* Refactor the remaining windows, compiles but has issues

* Fix drawing only every second widget

* Remove the need of an terminating widget

* Address WidgetIndex signedness issues; use kWidgetIndexNull more

* Address constexpr issue with Widget content union

* Fix tabs in scenery window

* Fix tabs in object selection window

* Adjust custom widget index for CustomTool events

* Use STR_NONE for default tooltip initialisation

* Adjustment for mingw compiler

* Fix bottom toolbar using the widget declaration not instance

* Remove pointless code in Guest window, handled by SetPage

* Prevent out of bounds crash

* Move scroll widgets initialization to SetPage in Cheats window

* Remove special logic in Options window

* Remove special logic in Park window

* Remove special logic for Player window

* Remove special logic for Research window

* Remove special logic for Ride window

* Remove special logic for Staff window

* Remove special logic for Finances window

* Remove special logic for MapGen window

* Remove special logic for editor objective options window

* Remove special logic for editor scenario options window

* Fix widgets not being set since page is initialized to 0

* Remove more redundant code

* Fix remaining access to widget declarations

* Remove unused variable

* Fix editor object selection tabs on successive windows

---------

Co-authored-by: Aaron van Geffen <aaron@aaronweb.net>
2025-01-18 13:45:17 +01:00
Aaron van Geffen
aa45247f21 Move WindowFind functions into WindowManager (#23517)
* Move WindowFind* functions into WindowManager

* Update parameter documentation where applicable
2025-01-08 21:12:11 +01:00
Aaron van Geffen
fa06a49302 Update copyright year to 2025 (#23514) 2024-12-31 20:30:04 +01:00
Aaron van Geffen
752f169acf Fix editor progression issues (#23511)
Partial revert of #23487
2024-12-31 00:45:01 +01:00
Aaron van Geffen
25ac4cf5d6 Prevent closing object selection window when selection is invalid (#23487)
* Prevent closing object selection window when selection is invalid

* Ride window: remove superfluous virtual keyword from event signatures

* Amend changelog
2024-12-29 22:15:26 +00:00
ζeh Matt
ba30f781f4 Remove WindowFlushDead, shouldn't be used directly 2024-12-04 21:18:25 +02:00
ζeh Matt
2c6c1161ed Remove copying the list of windows, no longer required 2024-12-04 21:16:59 +02:00
Aaron van Geffen
80b63a5ae7 Add line breaks after template declarations (#23086)
* Add line breaks after template declarations

* Additional clang-format patches
2024-10-29 16:54:01 +01:00
mrmbernardi
1172016264 Fix zooming with keyboard moving the view off centre 2024-10-07 21:46:09 +02:00
Michael Bernardi
09fa68a803 Revert DPI accessors 2024-09-27 02:50:50 +10:00
Michael Bernardi
8cc53324b6 Remove view width and height from Viewport struct 2024-09-27 00:07:40 +10:00
Michael Bernardi
4cd5548352 Refactor DPI to distinguish screen and world coords 2024-09-27 00:07:40 +10:00
Greg
dae5b00f05 Close #22509: Refactor SPR_NONE to ImageIndex (#22517)
* ImageIndex typedef moved from ImageId.hpp to new file ImageIndexType.h.

* SPR_NONE redefined as ImageIndex type in ImageIndexType.h.

* SPR_NONE renamed to kSpriteIdNull

* Remove casts and enum all sprites as ImageIndex

* Remove sprites.h include from LandTool.h, RideData.h

* Ensure all RTD headers include sprites.h

---------

Co-authored-by: Aaron van Geffen <aaron@aaronweb.net>
2024-08-11 09:58:28 +00:00
Aaron van Geffen
03bc1e5707 Introduce isToolActive function as alternative for globals (#22430)
* Introduce isToolActive function
* Ride window: use isToolActive instead of gCurrentToolWidget
* Footpath window: use isToolActive instead of gCurrentToolWidget
* Staff window: use isToolActive instead of gCurrentToolWidget
* MazeConstruction window: use isToolActive instead of gCurrentToolWidget
* Guest window: use isToolActive instead of gCurrentToolWidget
* Map window: use isToolActive instead of gCurrentToolWidget
* LandRights window: use isToolActive instead of gCurrentToolWidget
* Replace SceneryToolIsActive legacy function with calls to isToolActive
* ClearScenery window: use isToolActive instead of gCurrentToolWidget
* Scenery window: use isToolActive instead of gCurrentToolWidget
* Water window: use isToolActive instead of gCurrentToolWidget
* Land window: use isToolActive instead of gCurrentToolWidget
* Widget: replace WidgetIsActiveTool with isToolActive
* RideConstruction window: use isToolActive instead of gCurrentToolWidget
* Ride: use isToolActive instead of gCurrentToolWidget
* TrackDesignPlace window: use isToolActive instead of gCurrentToolWidget
* StaffList window: use isToolActive instead of gCurrentToolWidget
* ViewClipping window: use isToolActive instead of gCurrentToolWidget
* PatrolArea window: use isToolActive instead of gCurrentToolWidget
* TileInspector window: use isToolActive instead of gCurrentToolWidget
* Park window: use isToolActive instead of gCurrentToolWidget
2024-08-05 10:47:36 +02:00
Duncan
144fa13a84 Move more Ui functions to Ui library (#22444)
* Move various methods into the ui library

* Move various zoom functions to ui
2024-08-01 19:09:06 +00:00
Duncan
3393fa36d3 Move Ui window functions into Ui library (#22426)
* Move scroll widget functions

* Move window move functions

* De-snake

* Move further functions to ui

* Move widget function to widget file

* Move window create to ui
2024-07-31 15:06:19 +01:00
Aaron van Geffen
05e56517ab Adopt existing namespaces into OpenRCT2 namespace (#22368)
* Put all of TitleSequenceManager into the same namespace

* Move RideConstructionState into the OpenRCT2 namespace

* Adopt existing namespaces into OpenRCT2 namespace

This adds `using namespace OpenRCT2` to compilation units where appropriate,
as a means to get the codebase to compile until these units have been placed
in a namespace of their own.
2024-07-26 09:59:58 +02:00
Aaron van Geffen
4cef38456a Keep progress bar window centred after resize (#22354) 2024-07-23 17:21:06 +00:00
Aaron van Geffen
ef7dbe496a Introduce VIEWPORT_FLAG_RENDERING_INHIBITED 2024-07-15 01:17:57 +02:00
Aaron van Geffen
5ae97d4d3b Move title version info to its own window (#22302) 2024-07-15 22:33:01 +03:00
Aaron van Geffen
3d5c19de08 Drop Localisation.h include where not required 2024-07-13 13:33:32 +02:00
Aaron van Geffen
8cef18cd2f Include cassert as needed at unit level 2024-07-09 16:43:03 +02:00
Aaron van Geffen
51873dc0f6 Include Diagnostic.h at unit level 2024-07-09 16:23:31 +02:00
Gymnasiast
8a181b5513 Split colours and colour flags 2024-05-26 12:35:40 +02:00
Aaron van Geffen
4ffe00aaba Keep options window centred after a resize (#22026) 2024-05-12 21:07:32 +00:00
Aaron van Geffen
96ce7f706f Move widget constants from Windows.h to Widget.h 2024-05-10 22:14:10 +02:00
Aaron van Geffen
a63d86c488 Introduce Config namespace and struct 2024-05-10 12:10:21 +02:00
Michał Janiszewski
7b12667ddb Reduce <algorithm> include (#21947) 2024-05-01 13:47:27 +02:00
duncanspumpkin
f6c34ddd59 Simplify map flashing flags and move into map 2024-04-29 14:10:53 +02:00
Harry-Hopkinson
8ce6ba7606 Rename WINDOW_LIMIT_RESERVED to kWindowLimitReserved 2024-04-26 17:55:23 +01:00
Harry-Hopkinson
9e2b45fab3 Rename WINDOW_LIMIT_MAX to kWindowLimitMax 2024-04-26 17:55:23 +01:00
Harry-Hopkinson
343b10c172 Rename WINDOW_LIMIT_MIN to kWindowLimitMin 2024-04-26 17:55:23 +01:00
duncanspumpkin
3448926251 Move text input widget code from game lib to ui lib 2024-04-26 18:25:44 +02:00
Harry-Hopkinson
cd9ca1debb Rename TOP_TOOLBAR_HEIGHT to kTopToolbarHeight 2024-04-14 18:12:58 +00:00
Harry-Hopkinson
f357dd6cab Rename TEXT_INPUT_SIZE to kTextInputSize 2024-04-14 17:35:28 +00:00
Duncan
5a70fd97fb Move vehicle sounds update into Ui library (#21577)
* Move vehicle sounds update into Ui library

* Add missing statics

* Apply review comments

* Sprinkle some const

* Clang format accumulate
2024-03-20 11:14:52 +00:00
ζeh Matt
47d346ee81 Remove unused code 2024-03-05 10:25:57 +02:00
ζeh Matt
d95f14dcda Fix ViewportPosToMapPos using the wrong rotation 2024-03-05 10:23:30 +02:00
ζeh Matt
7be082cacc Fix ViewportAdjustForMapHeight not using the correct rotation 2024-03-05 10:23:29 +02:00