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Commit Graph

54 Commits

Author SHA1 Message Date
Simon Jarrett
12dfa74eef Refactor CmdlineSprite to use new JSON library 2020-09-16 20:18:54 +01:00
Aaron van Geffen
7b5087f057 Update copyright year to 2020 2020-07-21 15:04:34 +02:00
rdbaris
8aa8d77ca1 Fix for smart pointer bug (#12293)
Don't allocate a ton of memory on load.
2020-07-17 05:23:05 +01:00
rdbaris
a2493af9ce Part of #11159 (purge malloc() & free()) (#11893)
* Used smart pointers

* Changed functions to take vector as input
2020-07-16 22:35:30 +01:00
frutiemax
67a8d833ea Part of #11159: ImageImporter::ImportResult uses std::vector (#12076) 2020-07-02 14:04:49 -03:00
Ted John
21a9d8f934 Refactor RLE drawing, one arg struct 2020-06-01 20:46:21 +01:00
Ted John
d0b1bfbe87 Refactor bitmap drawing, one arg struct 2020-06-01 20:46:21 +01:00
Ted John
d3f7ec4844 Create new PaletteMap type to replace byte pointers 2020-05-28 20:00:23 +01:00
Ted John
46bb30f8a1 Refactor rct_palette to GamePalette 2020-05-27 20:52:51 +01:00
Michael Steenbeek
10209690c2 Fix documentation of sprite exportalldat command (#11799) 2020-05-23 18:32:41 +02:00
Gymnasiast
d5e60e0e71 Create command to export images from .DAT file 2020-05-23 15:30:50 +02:00
Gymnasiast
08b0268b0f Clean up CmdlineSprite.cpp 2020-05-23 13:02:08 +02:00
Gymnasiast
4b25345d8d Create GamePalette struct 2020-05-19 21:09:51 +02:00
Gymnasiast
70c4bd89f1 Remove unused struct 2020-05-19 19:42:44 +02:00
Gymnasiast
eb25b0db33 Merge cmdline and JSON object palette 2020-05-19 15:42:58 +02:00
Tulio Leao
c17127f65b Use named casts on openrct2 root folder (#11139) 2020-04-17 21:36:25 +02:00
Michał Janiszewski
38907fd0c7 Fix memory leaks around PNG/sprite handling (#10711) 2020-02-16 07:25:30 +01:00
Tulio Leao
f790fb9079 Improve variable initialisation, if statements and assertions 2019-12-27 15:05:28 -03:00
Tulio Leao
28812760e7 Fix some compilation warnings 2019-12-27 15:05:27 -03:00
Ted John
3925a6162d Start using ImageId 2019-08-24 18:35:40 +01:00
Ted John
a1d9e52046 Rename ToUtf16 to ToWideChar
This is more correct as wchar_t size can differ, for example Linux typically uses 32 bits for wchar_t where as Windows uses 16 bits.
2019-07-22 23:44:03 +01:00
Ted John
6f61c94dbd Remove old widechar <-> utf-8 conversion function 2019-07-22 23:44:03 +01:00
Aaron van Geffen
2af13904c5 Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
ζeh Matt
7d19a5bc77 Refactor memcpy to std::memcpy and memset to std::memset (#8408) 2018-12-15 22:23:31 +01:00
Ted John
8ce6cde2b7 Fix building sprite file for unicode paths on Windows 2018-09-18 12:37:42 +01:00
clang-format
d787872cbe Indent preprocessor directives 2018-07-23 16:00:23 +02:00
clang-format
b02dfdbc93 Binpack function arguments together
Previously when the arguments of a function wouldn't fit on a single line, clang-format would put each argument on its own line instead. By enabling the binpack parameter setting, it tried to fit as many on one line as possible instead.

Co-authored-by: Hielke Morsink <hielke.morsink@gmail.com>
2018-07-23 16:00:22 +02:00
clang-format
95ce592579 Enforce not breaking before assignments and function names
Co-authored-by: Hielke Morsink <hielke.morsink@gmail.com>
2018-07-23 16:00:19 +02:00
clang-format
c57bbca827 clang-format root 2018-07-23 16:00:14 +02:00
Michael Steenbeek
136b1e7456 Add sprite file option to force BMP encoding 2018-07-20 17:29:34 +02:00
Michael Steenbeek
1b08fb4e69 Replace our own integer types with standard ones 2018-06-20 17:30:40 +02:00
Hielke Morsink
0cf256ac9e Ready copyright notice for clang-format
Clang-format sees the text behind `#pragma region` as code and formats it. Instead of stating the copyright and date there, it's now in the comment block right below it. The text "Copyright" is left in the `#pragma region` line, as clang-format sees it as a single identifier.

I took the opportunity to normalize the dates, and add the copyright notice to the source files where it was missing them (except for third-party and the generated resources.h file).
2018-06-15 14:07:34 +02:00
Ted John
428dd05dcf Refactor ImageImporter 2018-05-13 01:11:56 +01:00
Ted John
bffbf5857d Refactor image importer out into new class 2018-05-13 01:11:56 +01:00
Ted John
ac3233b819 Change consumers to use new imaging API 2018-05-13 01:11:56 +01:00
Ted John
4552f6a405 Move Imaging to core 2018-05-13 01:11:56 +01:00
Ted John
4fa45abec9 Remove old C signatures in Imaging.h 2018-05-13 01:11:56 +01:00
Hielke Morsink
30063984e6 Delete unused function arguments or mark them so (#7426)
This aims to make future refactoring easier. The arguments are removed where possible, but kept and marked with C++17's [[maybe_unused]] where they could not be removed (e.g. when they are used as a callback, rather than called directly).

I've skipped the rides/<category>/* and peep/* source files, because the rides source files are mostly generated and have a ton of unused variables, and the peep source files are being refactored.
I've also skipped most of window/* source files, because most of the functions are used as callbacks and will be bulk-renamed at some point.
2018-04-20 13:56:37 +02:00
Michał Janiszewski
67f74119cf Fix missing headers 2018-03-20 00:27:58 +01:00
Michał Janiszewski
3303246b09 Reduce header inclusions 2018-03-20 00:27:58 +01:00
Michał Janiszewski
f1ab13f56e Fix sorting and missed floor() usage 2018-03-18 23:29:13 +01:00
Michał Janiszewski
4dd0995efb Move cmath out of common.h 2018-03-18 23:29:13 +01:00
Michał Janiszewski
28391eaf5d Move cstring out of common.h 2018-03-18 23:29:13 +01:00
Thomas den Hollander
af8adfeb40 Fix dithering error in sprite importer 2018-03-18 12:58:50 +01:00
Michał Janiszewski
764520076f Reduce header inclusion
* Update includes in PlatformEnvironment.cpp

* Update includes in ParkImporter.h

* Update includes of OpenRCT2.h

* Update includes in Intro.h

* Remove unused include from Input.cpp

* Update includes of Imaging.h

* Update includes in Game.h

* Update includes in Editor.h

* Update includes of Context.cpp

* Update includes in Cheats.cpp, CmdlineSprite.cpp

* Update includes of some source files

* Update includes in some cpp files

* Update includes in some cpp files

* Update includes in TextureCache.h

* Fix tests

* Update includes in Font.cpp

* Update includes in LightFX files

* Update some includes

* Fix GCC builds

* Update some includes

* Update some includes

* Update includes in FontsFamilies.*

* Update includes of Console.h

* Improve includes in Window.h

* Improve headers in Viewport.h/Window.h

* Fix MSVC build

* Fix network-less builds

* Reduce inclusion of Map.h
2018-03-13 13:14:02 +01:00
Hielke Morsink
55979a3fff Remove and replace C typedefs
`typedef struct/union/enum name { ... } name_again;` is not needed whe compiling C++, moving the name at the back to be in front of the object and removing `typedef` makes it usable the very same way.
This also replaces typedefs with the using keyword. They have better readability, especially for function pointer types, and would allow more flexibility when used with templates.
2018-02-14 09:42:26 +01:00
Michał Janiszewski
6a65f791b6 Add const to arguments 2018-01-10 23:58:57 +01:00
Michael Steenbeek
755add6c9a Compile localisation folder as C++ 2018-01-06 18:32:25 +01:00
Ted John
3dcbebcf68 Refactor drawing.c to C++ 2018-01-05 22:57:57 +01:00
Michał Janiszewski
b2bc974fe7 Use nullptr where possible 2018-01-04 06:58:44 +01:00