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Commit Graph

296 Commits

Author SHA1 Message Date
ζeh Matt
12063aa884 Rename SetLocation to SetViewportLocation, this is less confusing 2025-04-25 17:48:39 +03:00
ζeh Matt
e3062985c0 Fix code calling ViewportUpdatePosition this is incorrect 2025-04-25 17:48:37 +03:00
Aaron van Geffen
807a2fa7c9 Merge objective options into scenario options 2025-03-13 13:57:03 +01:00
Duncan
d5de6c2b49 Start Simplifying CMake code (#24177)
* Use generator expressions

* Update cmake minimum

* Move options and remove project name

* Use further generator expressions

* Try upgrading to CMake 3.25 on Ubuntu 22.04 CI

Install software-properties-common

* Standardise with DISABLE_TTF for disable defines

* Set X64 var differently due to unknown reasons

---------

Co-authored-by: Michael Steenbeek <1478678+Gymnasiast@users.noreply.github.com>
2025-04-11 16:09:52 +01:00
Aaron van Geffen
99836faeff Rename Window_internal unit to WindowBase for consistency (#24163) 2025-04-06 17:43:36 +02:00
Gymnasiast
14b881e22b Rename DIRID and its members 2025-03-25 23:39:27 +01:00
Gymnasiast
622a8dc525 Rename DIRBASE and its members 2025-03-25 22:47:09 +01:00
Gymnasiast
4badffcdb6 Change GameState_t members to lowerCamelCase 2025-03-20 23:05:57 +01:00
Aaron van Geffen
2ce206ed03 Move item temperature thresholds to climate objects 2025-03-07 18:57:00 +01:00
Aaron van Geffen
69d7488b8b Drop climate variable from in-game console 2025-02-01 17:30:20 +01:00
Aaron van Geffen
5dda84c891 Implement scaffolding for climate objects 2025-02-01 16:52:39 +01:00
Michael Steenbeek
05b64985f4 Update Ride struct to new codestyle 2025-03-09 00:26:25 +01:00
Gymnasiast
114e8da200 Update RideMode to current code style 2025-03-06 23:01:47 +01:00
Michael Steenbeek
06c1fed4f7 Refactor gScreenFlags to LegacyScene enum 2025-03-05 20:45:04 +00:00
73
a976a43708 Rename network.h to Network.h (#23882) 2025-02-24 10:43:06 +01:00
Aaron van Geffen
bb94ee8bc0 Rename ObjectType enum to follow recent code style (#23810) 2025-02-13 23:07:55 +01:00
Aaron van Geffen
cf448753c1 Move WindowInvalidate and WidgetInvalidate families into WindowManager (#23692)
* Move WindowInvalidate and WidgetInvalidate families into WindowManager

* Use InvalidateWidget shorthand in more places

* Cut back on UiContext includes

* Cut back on Window.h includes

* Remove outdated parameter comments
2025-01-25 13:46:08 +01:00
Aaron van Geffen
c8da126c95 Move Viewport struct to Viewport.h 2025-01-24 22:44:21 +01:00
Michael Steenbeek
b0c99fcb6c Refactor more constants to kConstant notation 2025-01-22 16:16:55 +00:00
Aaron van Geffen
a8773dd805 Move WindowClose family into WindowManager (#23646)
* Replace WindowClose() calls with Close method calls where possible

* Move WindowClose family into WindowManager

* Remove UpdateSceneryGroupIndexes hack
2025-01-19 18:49:18 +01:00
Michael Steenbeek
be9f27e4f9 Mass rename constants (#23656) 2025-01-19 15:59:45 +00:00
mrmbernardi
d8290a696f Fix in game console "get location" command (#23598) 2025-01-12 14:06:22 +11:00
Aaron van Geffen
5ba6b97d89 Rework InteractiveConsole to use localised object type strings (#23586) 2025-01-09 21:44:41 +00:00
Aaron van Geffen
cfdfd1a234 List available staff costumes dynamically 2024-12-05 17:39:10 +01:00
Aaron van Geffen
fb9a5239b2 Introduce peep animation objects to object selection window 2024-11-25 17:57:15 +09:00
Aaron van Geffen
fa06a49302 Update copyright year to 2025 (#23514) 2024-12-31 20:30:04 +01:00
InvokeStatic (Brendan Heinonen)
a3691982b3 Fix #23348: console command bugfixes and refactor (#23369)
This commit fixes the graphics bug #23348 by introducing an asynchronous

command completion signalling system in InteractiveConsole. This causes the
console to stop accepting new inputs while a command is being executed.

The console command system was also refactored to reduce code duplication and
remove return codes, which were unused and also poor error handling.
2024-12-16 16:59:47 +11:00
Aaron van Geffen
6ee798337a Introduce EnumUtils header (#23407) 2024-12-15 17:39:52 +01:00
Aaron van Geffen
35e117aca2 Rename String methods to use lowerCamelCase 2024-12-11 22:49:37 +01:00
Aaron van Geffen
4f32028e01 Move RideManager struct into its own compilation unit (#23379)
* Move RideManager struct into its own compilation unit

* Move RidesEndOfUsedRange into GameState_t

* Let RideManager keep a GameState_t& internally
2024-12-11 15:54:45 +01:00
mrmbernardi
9c0cc28d7f Fix currency formatting in the in game console (#23349) 2024-12-09 18:22:17 +11:00
RedMarcher
c24e47dea1 Rename cheat variables to match new code style 2024-12-01 18:15:37 +01:00
Aaron van Geffen
3685d1a24b clang-format: change IndentPPDirectives to BeforeHash (#23287) 2024-11-29 12:04:56 +09:00
Aaron van Geffen
f7ae40bac8 Re-introduce basic scenario text objects 2024-10-30 20:45:18 +01:00
Aaron van Geffen
931f0705ce Introduce PeepNamesObjects for 'real' names of peeps (#22758)
* Add initial PeepNamesObject implementation

* Add peep names object to default objects

* Append peep names object to object list for older saves

* Deduplicate AppendRequiredObjects functions

* Remove built-in 'real name' tables

* Increment park version; introduce kPeepNamesObjectsVersion

* Update objects dependency to v1.4.8
2024-09-29 15:05:55 +02:00
Michael Bernardi
8cc53324b6 Remove view width and height from Viewport struct 2024-09-27 00:07:40 +10:00
lewyche
e2551821f3 Close #20942: Add button to remove park fences
Co-authored-by: Gymnasiast <Gymnasiast@users.noreply.github.com>
2024-08-11 09:31:57 +00:00
Aaron van Geffen
d1ca17adef Remove ScenerySetDefaultPlacementConfiguration from _legacy.cpp 2024-07-31 20:12:23 +02:00
mrmbernardi
9ed5c63857 Rename Location.hpp constants (#22385) 2024-07-26 10:23:25 +02:00
Aaron van Geffen
3d5c19de08 Drop Localisation.h include where not required 2024-07-13 13:33:32 +02:00
Aaron van Geffen
2e1fa5e644 Move a few more strings to UiStringIds.h (#22257)
* Replace more StringIds.h includes with StringIdType.h

* Move a few more strings to UiStringIds.h

* Tweak: TextComposition.cpp does not need InteractiveConsole.h
2024-07-12 14:59:00 +02:00
Harry Hopkinson
3c04e67ece Refactor constant notation in Limits.h 2024-05-26 17:54:31 +02:00
Aaron van Geffen
a63d86c488 Introduce Config namespace and struct 2024-05-10 12:10:21 +02:00
Michał Janiszewski
7b12667ddb Reduce <algorithm> include (#21947) 2024-05-01 13:47:27 +02:00
Michael Steenbeek
271a22d00e Merge pull request #21681 from AaronVanGeffen/obj-list-refactor
Move various object list properties out of ObjectTypes header
2024-04-12 11:54:13 +02:00
Gymnasiast
c158854a7f Move Park into namespace, add other park-related things to struct 2024-04-04 18:14:27 +02:00
Aaron van Geffen
cec251bb63 Take kAllObjectTypes internal as well 2024-03-27 21:26:07 +01:00
Aaron van Geffen
e898e9211d Move kObjectEntryGroupCounts to ObjectList.cpp 2024-03-27 20:13:10 +01:00
Matt
1e8ae8ea11 Merge pull request #21542 from Harry-Hopkinson/gLandPrice-to-GameState
Move gLandPrice to GameState_t
2024-03-07 22:54:36 +02:00
Matt
a2fdd600cf Merge pull request #21424 from ZehMatt/viewport-update
Store the rotation in viewports
2024-03-07 22:42:00 +02:00