ζeh Matt
12063aa884
Rename SetLocation to SetViewportLocation, this is less confusing
2025-04-25 17:48:39 +03:00
ζeh Matt
e3062985c0
Fix code calling ViewportUpdatePosition this is incorrect
2025-04-25 17:48:37 +03:00
Aaron van Geffen
807a2fa7c9
Merge objective options into scenario options
2025-03-13 13:57:03 +01:00
Duncan
d5de6c2b49
Start Simplifying CMake code ( #24177 )
...
* Use generator expressions
* Update cmake minimum
* Move options and remove project name
* Use further generator expressions
* Try upgrading to CMake 3.25 on Ubuntu 22.04 CI
Install software-properties-common
* Standardise with DISABLE_TTF for disable defines
* Set X64 var differently due to unknown reasons
---------
Co-authored-by: Michael Steenbeek <1478678+Gymnasiast@users.noreply.github.com >
2025-04-11 16:09:52 +01:00
Aaron van Geffen
99836faeff
Rename Window_internal unit to WindowBase for consistency ( #24163 )
2025-04-06 17:43:36 +02:00
Gymnasiast
14b881e22b
Rename DIRID and its members
2025-03-25 23:39:27 +01:00
Gymnasiast
622a8dc525
Rename DIRBASE and its members
2025-03-25 22:47:09 +01:00
Gymnasiast
4badffcdb6
Change GameState_t members to lowerCamelCase
2025-03-20 23:05:57 +01:00
Aaron van Geffen
2ce206ed03
Move item temperature thresholds to climate objects
2025-03-07 18:57:00 +01:00
Aaron van Geffen
69d7488b8b
Drop climate variable from in-game console
2025-02-01 17:30:20 +01:00
Aaron van Geffen
5dda84c891
Implement scaffolding for climate objects
2025-02-01 16:52:39 +01:00
Michael Steenbeek
05b64985f4
Update Ride struct to new codestyle
2025-03-09 00:26:25 +01:00
Gymnasiast
114e8da200
Update RideMode to current code style
2025-03-06 23:01:47 +01:00
Michael Steenbeek
06c1fed4f7
Refactor gScreenFlags to LegacyScene enum
2025-03-05 20:45:04 +00:00
73
a976a43708
Rename network.h to Network.h ( #23882 )
2025-02-24 10:43:06 +01:00
Aaron van Geffen
bb94ee8bc0
Rename ObjectType enum to follow recent code style ( #23810 )
2025-02-13 23:07:55 +01:00
Aaron van Geffen
cf448753c1
Move WindowInvalidate and WidgetInvalidate families into WindowManager ( #23692 )
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* Move WindowInvalidate and WidgetInvalidate families into WindowManager
* Use InvalidateWidget shorthand in more places
* Cut back on UiContext includes
* Cut back on Window.h includes
* Remove outdated parameter comments
2025-01-25 13:46:08 +01:00
Aaron van Geffen
c8da126c95
Move Viewport struct to Viewport.h
2025-01-24 22:44:21 +01:00
Michael Steenbeek
b0c99fcb6c
Refactor more constants to kConstant notation
2025-01-22 16:16:55 +00:00
Aaron van Geffen
a8773dd805
Move WindowClose family into WindowManager ( #23646 )
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* Replace WindowClose() calls with Close method calls where possible
* Move WindowClose family into WindowManager
* Remove UpdateSceneryGroupIndexes hack
2025-01-19 18:49:18 +01:00
Michael Steenbeek
be9f27e4f9
Mass rename constants ( #23656 )
2025-01-19 15:59:45 +00:00
mrmbernardi
d8290a696f
Fix in game console "get location" command ( #23598 )
2025-01-12 14:06:22 +11:00
Aaron van Geffen
5ba6b97d89
Rework InteractiveConsole to use localised object type strings ( #23586 )
2025-01-09 21:44:41 +00:00
Aaron van Geffen
cfdfd1a234
List available staff costumes dynamically
2024-12-05 17:39:10 +01:00
Aaron van Geffen
fb9a5239b2
Introduce peep animation objects to object selection window
2024-11-25 17:57:15 +09:00
Aaron van Geffen
fa06a49302
Update copyright year to 2025 ( #23514 )
2024-12-31 20:30:04 +01:00
InvokeStatic (Brendan Heinonen)
a3691982b3
Fix #23348 : console command bugfixes and refactor ( #23369 )
...
This commit fixes the graphics bug #23348 by introducing an asynchronous
command completion signalling system in InteractiveConsole. This causes the
console to stop accepting new inputs while a command is being executed.
The console command system was also refactored to reduce code duplication and
remove return codes, which were unused and also poor error handling.
2024-12-16 16:59:47 +11:00
Aaron van Geffen
6ee798337a
Introduce EnumUtils header ( #23407 )
2024-12-15 17:39:52 +01:00
Aaron van Geffen
35e117aca2
Rename String methods to use lowerCamelCase
2024-12-11 22:49:37 +01:00
Aaron van Geffen
4f32028e01
Move RideManager struct into its own compilation unit ( #23379 )
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* Move RideManager struct into its own compilation unit
* Move RidesEndOfUsedRange into GameState_t
* Let RideManager keep a GameState_t& internally
2024-12-11 15:54:45 +01:00
mrmbernardi
9c0cc28d7f
Fix currency formatting in the in game console ( #23349 )
2024-12-09 18:22:17 +11:00
RedMarcher
c24e47dea1
Rename cheat variables to match new code style
2024-12-01 18:15:37 +01:00
Aaron van Geffen
3685d1a24b
clang-format: change IndentPPDirectives to BeforeHash ( #23287 )
2024-11-29 12:04:56 +09:00
Aaron van Geffen
f7ae40bac8
Re-introduce basic scenario text objects
2024-10-30 20:45:18 +01:00
Aaron van Geffen
931f0705ce
Introduce PeepNamesObjects for 'real' names of peeps ( #22758 )
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* Add initial PeepNamesObject implementation
* Add peep names object to default objects
* Append peep names object to object list for older saves
* Deduplicate AppendRequiredObjects functions
* Remove built-in 'real name' tables
* Increment park version; introduce kPeepNamesObjectsVersion
* Update objects dependency to v1.4.8
2024-09-29 15:05:55 +02:00
Michael Bernardi
8cc53324b6
Remove view width and height from Viewport struct
2024-09-27 00:07:40 +10:00
lewyche
e2551821f3
Close #20942 : Add button to remove park fences
...
Co-authored-by: Gymnasiast <Gymnasiast@users.noreply.github.com >
2024-08-11 09:31:57 +00:00
Aaron van Geffen
d1ca17adef
Remove ScenerySetDefaultPlacementConfiguration from _legacy.cpp
2024-07-31 20:12:23 +02:00
mrmbernardi
9ed5c63857
Rename Location.hpp constants ( #22385 )
2024-07-26 10:23:25 +02:00
Aaron van Geffen
3d5c19de08
Drop Localisation.h include where not required
2024-07-13 13:33:32 +02:00
Aaron van Geffen
2e1fa5e644
Move a few more strings to UiStringIds.h ( #22257 )
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* Replace more StringIds.h includes with StringIdType.h
* Move a few more strings to UiStringIds.h
* Tweak: TextComposition.cpp does not need InteractiveConsole.h
2024-07-12 14:59:00 +02:00
Harry Hopkinson
3c04e67ece
Refactor constant notation in Limits.h
2024-05-26 17:54:31 +02:00
Aaron van Geffen
a63d86c488
Introduce Config namespace and struct
2024-05-10 12:10:21 +02:00
Michał Janiszewski
7b12667ddb
Reduce <algorithm> include ( #21947 )
2024-05-01 13:47:27 +02:00
Michael Steenbeek
271a22d00e
Merge pull request #21681 from AaronVanGeffen/obj-list-refactor
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Move various object list properties out of ObjectTypes header
2024-04-12 11:54:13 +02:00
Gymnasiast
c158854a7f
Move Park into namespace, add other park-related things to struct
2024-04-04 18:14:27 +02:00
Aaron van Geffen
cec251bb63
Take kAllObjectTypes internal as well
2024-03-27 21:26:07 +01:00
Aaron van Geffen
e898e9211d
Move kObjectEntryGroupCounts to ObjectList.cpp
2024-03-27 20:13:10 +01:00
Matt
1e8ae8ea11
Merge pull request #21542 from Harry-Hopkinson/gLandPrice-to-GameState
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Move gLandPrice to GameState_t
2024-03-07 22:54:36 +02:00
Matt
a2fdd600cf
Merge pull request #21424 from ZehMatt/viewport-update
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Store the rotation in viewports
2024-03-07 22:42:00 +02:00