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Commit Graph

480 Commits

Author SHA1 Message Date
Michael Steenbeek
ed39ce61b8 openrct2.desktop: Add French translation [ci skip] 2018-06-01 13:56:44 +02:00
Hielke Morsink
20fb4501d0 Fix #7505: Crash when building path off map edge (#7587)
Validate map location before looping over the tile elements.
2018-06-01 11:30:41 +02:00
Hielke Morsink
2fed57d792 Check for ghost flag when removing track blocks (#7596) 2018-05-31 22:36:45 +02:00
Michael Steenbeek
01e14e10bb Add zh_CN and nb_NO translations to openrct2.desktop [ci skip] 2018-05-30 15:05:38 +02:00
Hielke Morsink
c5d5e639eb Update changelog and network version. 2018-05-30 14:00:32 +02:00
Hielke Morsink
9396da9b71 Fix #7571 Track design ghost generates money
The problem was that when placing a ride ghost, some clearance checks are performed to see if nothing stands in the way, and if it does, it tries to raise the ride to a height where it's possible to place. When this happens, it removes all ghost track pieces that have already been placed, and tries at the next height. With clearance checks disabled, this check was still performed, while it should ignore clearance altogether.
2018-05-30 13:59:52 +02:00
Aaron van Geffen
2127a0170e Merge pull request #7567 from IntelOrca/performance/park-loading
Improve performance of park loading
2018-05-30 11:51:16 +02:00
Aaron van Geffen
859bd4ad7a Update changelog [ci skip] 2018-05-30 10:11:31 +02:00
Ted John
281d917fb4 Update changelog 2018-05-29 18:39:58 +01:00
Park Joon-Kyu
30fa405eb3 Make Twitch integration API URL configurable. (#7555) 2018-05-28 22:01:37 +02:00
Aaron van Geffen
248585281c Fix #6221: Make invention list resizeable. 2018-05-27 00:37:45 +02:00
Hielke Morsink
59c7b097ee Add Ctrl + Click to select tile elements
Co-authored-by: wolfreak99 <jbminor1991@gmail.com>
2018-05-25 00:46:20 +02:00
Hielke Morsink
4b25a71924 #5832 Resize tile inspector automatically when selecting a tile element 2018-05-25 00:46:19 +02:00
Michael Steenbeek
f7a053b5eb Update changelog for #6938 [ci skip] 2018-05-24 10:48:49 +02:00
jensj12
d43d6b94bb Add changelog entry 2018-05-23 16:33:37 +02:00
Ted John
46300f216f Fix #7544: Freeze when starting headless server with no arguments
Fixes #7313: Loading an invalid path with openrct2 produces results different than expected

Do not load title sequences in headless mode and prevent use of null audio mixer when ride music is stopped.
2018-05-20 02:21:44 +01:00
Hielke Morsink
72b66c6c9d Merge pull request #7483 from oli414/new-new-offroad-staff
Fix #7418: Staff walk off paths with a connection but no adjacent path
2018-05-19 19:55:24 +02:00
oli414
8c5b56dda1 Fix #7418: Staff walk off paths with a connection but no adjacent path 2018-05-19 15:46:08 +02:00
deurklink
996ca5a880 Fix #7528: Tab changing in park pricing window happens on mousedown instead of mouseup (#7542) 2018-05-19 14:57:05 +02:00
wolfreak99
8c9b56d0f2 Keep "Save track design" dropdown open (#7531) 2018-05-19 14:13:08 +02:00
blackhand1001
c14056fd2a Fix guest/staff speed when they enter a ride from a sloped path 2018-05-15 16:56:33 +02:00
Hielke Morsink
c875f46847 Add missing issue number and full stop 2018-05-15 16:39:14 +02:00
Aaron van Geffen
19442eb6c2 Merge pull request #7510 from Broxzier/feature/horizontal-clipping
Horizontal Clipping
2018-05-15 14:55:05 +02:00
William Fu
aece198560 Fix #7341: Staff may auto-spawn on guests walking outside of paths
Staff placement code has been modified to only count guests who are on path tiles.
If all guests in the park are off paths, then the park entrance is used as a fallback.
2018-05-15 12:19:07 +02:00
Hielke Morsink
10abb61e7c Add changelog entry 2018-05-12 14:29:45 +02:00
Tomas Dittmann
cb162edcfe Fix #7331: Invention list crashes upon removing previously-enabled ride/stall entries 2018-05-11 13:28:56 +02:00
Michael Steenbeek
83b76b37b0 Bump network version, update changelog 2018-05-11 11:18:52 +02:00
Olivier Wervers
e6ef627fe2 Fix graphs skipping values of 0 2018-05-08 09:20:13 +02:00
deurklink
0d332cdf68 Implement #7459: Allow opening and closing of parks that use no mone 2018-05-07 19:48:47 +02:00
martip23
eaae453352 Updated changelog 2018-05-07 01:06:37 +02:00
Hielke Morsink
c1a4f410c1 Add changelog entry 2018-05-03 23:10:16 +02:00
ZehMatt
64821564ab [ci-skip] Update changelog.txt 2018-04-28 02:38:07 +02:00
Michael Steenbeek
2d92ecf10b Fix #7436: Only the first 32 vehicles of a train can be painted 2018-04-26 10:33:54 +02:00
Hielke Morsink
99d8c83807 Fix #7402 Properly check for entrance location before disconnecting paths 2018-04-17 20:43:49 +02:00
Albert Morgese
a3b04a67b2 Implement #1675: Auto-rotate shops to face footpaths 2018-04-16 20:02:46 +02:00
Gymnasiast
5d85ea1410 Add some missing issues to changelog [ci skip] 2018-04-13 21:22:33 +02:00
woj1993
4b372120f1 Fix #6141: CSS50.dat is never loaded (#7357) 2018-04-13 11:29:31 +01:00
Gymnasiast
4c676e6000 Fix #6134: Scenarios incorrectly categorised when using Polish version of RCT2 2018-04-13 09:07:01 +02:00
Michael Steenbeek
b0413231b3 Update changelog for #2611 [ci skip] 2018-04-09 09:33:11 +02:00
NathanZabriskie
cc256997ef Opening the mini-map reverts the size of the land tool to 1x1, regardless of what was selected before. #7382 (#7387)
* Opening the mini-map reverts the size of the land tool to 1x1, regardless of what was selected before. #7382
* Updated changelog and contributors
2018-04-08 19:34:36 +02:00
Hielke Morsink
a2fe309be0 Merge pull request #7355 from Broxzier/fix/virtual-floor-zero-height
Fix #7303 Visual glitch with virtual floor near map edges
2018-03-28 12:48:39 +02:00
Hielke Morsink
8c23f16502 Merge pull request #7354 from Broxzier/fix/clip-height-assumes-order
Fix clipheight assuming tile order
2018-03-28 12:48:03 +02:00
Hielke Morsink
8adfd9a87c Fix #7303 Visual glitch with virtual floor near map edges 2018-03-27 23:09:41 +02:00
Hielke Morsink
9f7d4f1bc4 Fix clipheight assuming tile order
Instead of breaking the loop when running into an element that's above the clip height, only skip it - the next element may still be below the clip height.
The check for the first tile could be removed entirely. The screen gets cleared every frame when the clip height flag is set already.
2018-03-27 22:17:58 +02:00
Michael Steenbeek
515bc5aedd Add some missing entries to changelog [ci skip] 2018-03-27 14:08:53 +02:00
Hielke Morsink
d7c198388e Fix #7327: Draw transparent images see-through too
This removes the check for transparent images before applying the hardcoded colours. It sets the transparency flag anyway.
2018-03-26 10:28:10 +02:00
Gymnasiast
ca17f03ff2 Add large half loops to the Vertical Drop Roller Coaster 2018-03-25 16:32:06 +02:00
Hielke Morsink
45a92a7356 Fix #5210 Unable to open system dialog for saving
The reason the file dialog failed to open (on Windows at least) is that the dialog would be used to save a file, yet a folder was provided as the default path. This commit attempts to append a logical filename to the path, including an extension.
2018-03-24 13:25:40 +01:00
Ted John
a913fd2d4a Merge pull request #7266 from IntelOrca/feature/interactive-stdinout
Make stdin / stdout a game console
2018-03-23 22:19:08 +00:00
xp4xbox
674e094b3a Add shortcut definition for 'View Path Issues' and 'Cutaway View' 2018-03-23 10:37:13 +01:00