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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-18 20:43:04 +01:00
Commit Graph

23 Commits

Author SHA1 Message Date
andrewpratt64
62d66ca9d0 Add hook for vehicle crashes to plugin api (#15084)
* Add initial implementation of "vehicle.crash" hook for the scripting api

The hook will fire whenever a vehicle crashes, i.e. an individual car
explodes and it's status becomes "Crashed!"

* Update contributors.md

Add name to contributors list under the "Additional implementation (OpenRCT2)" section.

- If the added line needs to be changed or removed entirely let me know

- I added this based off of the Github wiki: "If it's the first time you're contributing with the project, make sure to update the contributors.md file by appending your name at the end of the respective list."

* Move hook code into function

* Rename hook function

Renamed function, "FireVehicleCrashHook" to "InvokeVehicleCrashHook"

* Wrap InvokeVehicleCrashHook in #ifdef

Move the #ifdef from inside the function body to the outside

* Update changelog and api version

- Added entry to changelog
- Increment API version

* Fix whitespace

Replace tab character with four spaces

* Update src/openrct2/scripting/HookEngine.cpp

Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2021-07-30 09:03:15 -03:00
ZehMatt
d9f9e7542a Use EnumMap for HookEngine lookups 2021-07-29 17:07:49 +03:00
Duncan
177b5e1b08 Add plugin hook for guest generation (#14107)
* Add plugin hook for guest generation

* Update api version and add ts entry
2021-03-26 05:49:24 +00:00
skdltmxn
b0a8ebc808 Refactor to use push_back more efficient (#13726) 2021-01-08 20:59:55 +00:00
Duncan
50d22ededd Create a hookable location checking function for actions (#11860)
* Create a hookable location checking function for actions

* Add location valid to a number of game actions

Actually pass the coordinates to the script

Use LocationValid on further game actions

Add further actions to the LocationValid. Update api

Update remaining actions to use LocationValid

* Fix bug with peep pickup

Adjust api
2020-06-16 20:57:11 +01:00
relic-automaton
3e39e2d0db [Plugin] Add a script hook for ride ratings calculation (#11698)
The hook is called after ride rating calculation is complete and allows
scripts to override the ratings.
2020-05-10 23:26:10 -03:00
Ted John
d0154d08e9 Implement network join / leave hooks 2020-04-28 19:33:30 +01:00
Ted John
c67962577a Rename __ENABLE_SCRIPTING__ to ENABLE_SCRIPTING 2020-04-26 14:35:08 +01:00
Ted John
c1ab8b0b31 Apply suggestions from code review
Co-Authored-By: Breno Rodrigues Guimarães <brenorg@gmail.com>
2020-04-26 14:35:07 +01:00
Ted John
b7b1920a79 Fix build 2020-04-26 14:35:06 +01:00
Ted John
efcf9fd22a Implement hooking game actions 2020-04-26 14:35:05 +01:00
Ted John
4d5e7f19ca Implement surface style API and improve plugin calling 2020-04-26 14:35:04 +01:00
Ted John
bac91cd563 Allow scripting to be compile-disabled 2020-04-26 14:35:03 +01:00
Ted John
34078124cd Fix formatting 2020-04-26 14:35:03 +01:00
Ted John
a5c8ff920f Add game mutable protection 2020-04-26 14:35:03 +01:00
Ted John
c8fbc2e529 Improve chat subscription 2020-04-26 14:35:01 +01:00
Ted John
e6915e8799 Do not load plugins on title screen 2020-04-26 14:35:01 +01:00
Ted John
098348d3c3 Add hooking for chat message 2020-04-26 14:35:01 +01:00
Hielke Morsink
e8bdb95f13 format new files
Since many of the changes were made before the clang-format changes went live, the new source files used a different format still. This PR applies the new style to all the new source files.
2020-04-26 14:35:00 +01:00
Hielke Morsink
c37d7d859e Use C++ types 2020-04-26 14:35:00 +01:00
Ted John
d445cfc125 Refactor plugin scope 2020-04-26 14:34:59 +01:00
Ted John
f54b3efe9e Use shared_ptr for Plugin 2020-04-26 14:34:59 +01:00
Ted John
4a575975f6 Add hook system 2020-04-26 14:34:59 +01:00