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Fix #13933: Clients do not run server plugins

This commit is contained in:
Ted John
2021-02-05 22:27:15 +00:00
committed by GitHub
parent c0ab9e8a3b
commit fe70cf26a7

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@@ -51,6 +51,7 @@ bool NetworkPacket::CommandRequiresAuth()
case NetworkCommand::Token:
case NetworkCommand::GameInfo:
case NetworkCommand::ObjectsList:
case NetworkCommand::Scripts:
case NetworkCommand::MapRequest:
case NetworkCommand::Heartbeat:
return false;