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https://github.com/OpenRCT2/OpenRCT2
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fix peep loop bug
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@@ -53,8 +53,12 @@ void peep_update_all()
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if (RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_FLAGS, uint8) & 0x0E)
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return;
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spriteIndex = RCT2_GLOBAL(RCT2_ADDRESS_SPRITES_START_PEEP, uint16);
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i = 0;
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FOR_ALL_PEEPS(spriteIndex, peep) {
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while (spriteIndex != SPRITE_INDEX_NULL) {
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peep = &(RCT2_ADDRESS(RCT2_ADDRESS_SPRITE_LIST, rct_sprite)[spriteIndex].peep);
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spriteIndex = peep->next;
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if ((i & 0x7F) != (RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_TICKS, uint32) & 0x7F)) {
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RCT2_CALLPROC_X(0x0068FC1E, 0, 0, 0, 0, (int)peep, 0, 0);
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} else {
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