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Fix #7823: You can build mazes while paused
This commit is contained in:
committed by
Michael Steenbeek
parent
7d2569b5b6
commit
faa5cc2472
@@ -77,7 +77,7 @@ public:
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uint16_t GetActionFlags() const override
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{
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return GameAction::GetActionFlags() | GA_FLAGS::ALLOW_WHILE_PAUSED;
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return GameAction::GetActionFlags();
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}
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void Serialise(DataSerialiser& stream) override
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@@ -27,7 +27,7 @@
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// This string specifies which version of network stream current build uses.
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// It is used for making sure only compatible builds get connected, even within
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// single OpenRCT2 version.
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#define NETWORK_STREAM_VERSION "3"
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#define NETWORK_STREAM_VERSION "4"
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#define NETWORK_STREAM_ID OPENRCT2_VERSION "-" NETWORK_STREAM_VERSION
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static rct_peep* _pickup_peep = nullptr;
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