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Fix #7823: You can build mazes while paused

This commit is contained in:
Sijmen Schoon
2018-08-03 21:58:49 +02:00
committed by Michael Steenbeek
parent 7d2569b5b6
commit faa5cc2472
3 changed files with 3 additions and 2 deletions

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@@ -24,6 +24,7 @@
- Fix: [#7786] Crash when importing a track design.
- Fix: [#7793] Duplicate private keys generated.
- Fix: [#7817] No sprite font glyph for interpunct.
- Fix: [#7823] You can build mazes in pause mode.
0.2.0 (2018-06-10)
------------------------------------------------------------------------

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@@ -77,7 +77,7 @@ public:
uint16_t GetActionFlags() const override
{
return GameAction::GetActionFlags() | GA_FLAGS::ALLOW_WHILE_PAUSED;
return GameAction::GetActionFlags();
}
void Serialise(DataSerialiser& stream) override

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@@ -27,7 +27,7 @@
// This string specifies which version of network stream current build uses.
// It is used for making sure only compatible builds get connected, even within
// single OpenRCT2 version.
#define NETWORK_STREAM_VERSION "3"
#define NETWORK_STREAM_VERSION "4"
#define NETWORK_STREAM_ID OPENRCT2_VERSION "-" NETWORK_STREAM_VERSION
static rct_peep* _pickup_peep = nullptr;