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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-29 09:44:52 +01:00

Make suggested changes

This commit is contained in:
duncanspumpkin
2019-12-21 09:07:34 +00:00
parent 86cc7e9734
commit f64563e0a7

View File

@@ -89,13 +89,13 @@ void map_animation_invalidate_all()
*/
static bool map_animation_invalidate_ride_entrance(CoordsXYZ loc)
{
TileCoordsXY tileLoc{ loc };
TileCoordsXYZ tileLoc{ loc };
auto tileElement = map_get_first_element_at(tileLoc.x, tileLoc.y);
if (tileElement == nullptr)
return true;
do
{
if (tileElement->base_height != loc.z / 8)
if (tileElement->base_height != tileLoc.z)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_ENTRANCE)
continue;
@@ -124,7 +124,7 @@ static bool map_animation_invalidate_ride_entrance(CoordsXYZ loc)
*/
static bool map_animation_invalidate_queue_banner(CoordsXYZ loc)
{
TileCoordsXY tileLoc{ loc };
TileCoordsXYZ tileLoc{ loc };
TileElement* tileElement;
tileElement = map_get_first_element_at(tileLoc.x, tileLoc.y);
@@ -132,7 +132,7 @@ static bool map_animation_invalidate_queue_banner(CoordsXYZ loc)
return true;
do
{
if (tileElement->base_height != loc.z / 8)
if (tileElement->base_height != tileLoc.z)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_PATH)
continue;
@@ -158,7 +158,7 @@ static bool map_animation_invalidate_queue_banner(CoordsXYZ loc)
*/
static bool map_animation_invalidate_small_scenery(CoordsXYZ loc)
{
TileCoordsXY tileLoc{ loc };
TileCoordsXYZ tileLoc{ loc };
TileElement* tileElement;
rct_scenery_entry* sceneryEntry;
rct_sprite* sprite;
@@ -169,7 +169,7 @@ static bool map_animation_invalidate_small_scenery(CoordsXYZ loc)
return true;
do
{
if (tileElement->base_height != loc.z / 8)
if (tileElement->base_height != tileLoc.z)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_SMALL_SCENERY)
continue;
@@ -235,7 +235,7 @@ static bool map_animation_invalidate_small_scenery(CoordsXYZ loc)
*/
static bool map_animation_invalidate_park_entrance(CoordsXYZ loc)
{
TileCoordsXY tileLoc{ loc };
TileCoordsXYZ tileLoc{ loc };
TileElement* tileElement;
tileElement = map_get_first_element_at(tileLoc.x, tileLoc.y);
@@ -243,7 +243,7 @@ static bool map_animation_invalidate_park_entrance(CoordsXYZ loc)
return true;
do
{
if (tileElement->base_height != loc.z / 8)
if (tileElement->base_height != tileLoc.z)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_ENTRANCE)
continue;
@@ -265,7 +265,7 @@ static bool map_animation_invalidate_park_entrance(CoordsXYZ loc)
*/
static bool map_animation_invalidate_track_waterfall(CoordsXYZ loc)
{
TileCoordsXY tileLoc{ loc };
TileCoordsXYZ tileLoc{ loc };
TileElement* tileElement;
tileElement = map_get_first_element_at(tileLoc.x, tileLoc.y);
@@ -273,7 +273,7 @@ static bool map_animation_invalidate_track_waterfall(CoordsXYZ loc)
return true;
do
{
if (tileElement->base_height != loc.z / 8)
if (tileElement->base_height != tileLoc.z)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_TRACK)
continue;
@@ -294,7 +294,7 @@ static bool map_animation_invalidate_track_waterfall(CoordsXYZ loc)
*/
static bool map_animation_invalidate_track_rapids(CoordsXYZ loc)
{
TileCoordsXY tileLoc{ loc };
TileCoordsXYZ tileLoc{ loc };
TileElement* tileElement;
tileElement = map_get_first_element_at(tileLoc.x, tileLoc.y);
@@ -302,7 +302,7 @@ static bool map_animation_invalidate_track_rapids(CoordsXYZ loc)
return true;
do
{
if (tileElement->base_height != loc.z / 8)
if (tileElement->base_height != tileLoc.z)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_TRACK)
continue;
@@ -323,7 +323,7 @@ static bool map_animation_invalidate_track_rapids(CoordsXYZ loc)
*/
static bool map_animation_invalidate_track_onridephoto(CoordsXYZ loc)
{
TileCoordsXY tileLoc{ loc };
TileCoordsXYZ tileLoc{ loc };
TileElement* tileElement;
tileElement = map_get_first_element_at(tileLoc.x, tileLoc.y);
@@ -331,7 +331,7 @@ static bool map_animation_invalidate_track_onridephoto(CoordsXYZ loc)
return true;
do
{
if (tileElement->base_height != loc.z / 8)
if (tileElement->base_height != tileLoc.z)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_TRACK)
continue;
@@ -364,7 +364,7 @@ static bool map_animation_invalidate_track_onridephoto(CoordsXYZ loc)
*/
static bool map_animation_invalidate_track_whirlpool(CoordsXYZ loc)
{
TileCoordsXY tileLoc{ loc };
TileCoordsXYZ tileLoc{ loc };
TileElement* tileElement;
tileElement = map_get_first_element_at(tileLoc.x, tileLoc.y);
@@ -372,7 +372,7 @@ static bool map_animation_invalidate_track_whirlpool(CoordsXYZ loc)
return true;
do
{
if (tileElement->base_height != loc.z / 8)
if (tileElement->base_height != tileLoc.z)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_TRACK)
continue;
@@ -393,7 +393,7 @@ static bool map_animation_invalidate_track_whirlpool(CoordsXYZ loc)
*/
static bool map_animation_invalidate_track_spinningtunnel(CoordsXYZ loc)
{
TileCoordsXY tileLoc{ loc };
TileCoordsXYZ tileLoc{ loc };
TileElement* tileElement;
tileElement = map_get_first_element_at(tileLoc.x, tileLoc.y);
@@ -401,7 +401,7 @@ static bool map_animation_invalidate_track_spinningtunnel(CoordsXYZ loc)
return true;
do
{
if (tileElement->base_height != loc.z / 8)
if (tileElement->base_height != tileLoc.z)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_TRACK)
continue;
@@ -431,7 +431,7 @@ static bool map_animation_invalidate_remove([[maybe_unused]] CoordsXYZ loc)
*/
static bool map_animation_invalidate_banner(CoordsXYZ loc)
{
TileCoordsXY tileLoc{ loc };
TileCoordsXYZ tileLoc{ loc };
TileElement* tileElement;
tileElement = map_get_first_element_at(tileLoc.x, tileLoc.y);
@@ -439,7 +439,7 @@ static bool map_animation_invalidate_banner(CoordsXYZ loc)
return true;
do
{
if (tileElement->base_height != loc.z / 8)
if (tileElement->base_height != tileLoc.z)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_BANNER)
continue;
@@ -456,7 +456,7 @@ static bool map_animation_invalidate_banner(CoordsXYZ loc)
*/
static bool map_animation_invalidate_large_scenery(CoordsXYZ loc)
{
TileCoordsXY tileLoc{ loc };
TileCoordsXYZ tileLoc{ loc };
TileElement* tileElement;
rct_scenery_entry* sceneryEntry;
@@ -466,7 +466,7 @@ static bool map_animation_invalidate_large_scenery(CoordsXYZ loc)
return true;
do
{
if (tileElement->base_height != loc.z / 8)
if (tileElement->base_height != tileLoc.z)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_LARGE_SCENERY)
continue;
@@ -488,7 +488,7 @@ static bool map_animation_invalidate_large_scenery(CoordsXYZ loc)
*/
static bool map_animation_invalidate_wall_door(CoordsXYZ loc)
{
TileCoordsXY tileLoc{ loc };
TileCoordsXYZ tileLoc{ loc };
TileElement* tileElement;
rct_scenery_entry* sceneryEntry;
@@ -501,7 +501,7 @@ static bool map_animation_invalidate_wall_door(CoordsXYZ loc)
return removeAnimation;
do
{
if (tileElement->base_height != loc.z / 8)
if (tileElement->base_height != tileLoc.z)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_WALL)
continue;
@@ -553,7 +553,7 @@ static bool map_animation_invalidate_wall_door(CoordsXYZ loc)
*/
static bool map_animation_invalidate_wall(CoordsXYZ loc)
{
TileCoordsXY tileLoc{ loc };
TileCoordsXYZ tileLoc{ loc };
TileElement* tileElement;
rct_scenery_entry* sceneryEntry;
@@ -563,7 +563,7 @@ static bool map_animation_invalidate_wall(CoordsXYZ loc)
return true;
do
{
if (tileElement->base_height != loc.z / 8)
if (tileElement->base_height != tileLoc.z)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_WALL)
continue;