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Disable money effect in pause mode
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@@ -599,7 +599,7 @@ sint32 game_do_command_p(sint32 command, sint32 *eax, sint32 *ebx, sint32 *ecx,
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finance_payment(cost, gCommandExpenditureType);
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if (gUnk141F568 == gUnk13CA740) {
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// Create a +/- money text effect
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if (cost != 0)
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if (cost != 0 && game_is_not_paused())
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money_effect_create(cost);
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}
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}
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